TFT Patch 10.10 to nerf Poppy, Twisted Fate, more - Dexerto
League of Legends

TFT Patch 10.10 to nerf Poppy, Twisted Fate, add Galactic Armory, more

Published: 11/May/2020 8:26 Updated: 11/May/2020 8:28

by Isaac McIntyre


Teamfight Tactics (TFT) Patch 10.10 is going to be a small one ahead of the 10.12 ranked reset. Over-tuned champions Poppy and Twisted Fate headline the nerfs, while the new Galactic Armory Galaxy will arrive in May 13’s update.

TFT’s mid-season ranked reset is approaching, and with it comes the mad dash to lock in the highest ranks possible. Riot confirmed they will “slow down” changes over the next two patches. This should allow players a “stable” end-of-split grind.

“We are trying to make the next few patches a little more stable,” TFT lead Stephen ‘Mortdog’ Mortimer said. “Expect smaller patches. Trying to keep the meta where it is, but just improved, so you can go into rank and end the act on a good spot.”

TFT Patch 10.10 features small nerfs & buffs across the board 

To that end, Patch 10.10 is bringing with it a number of small buffs and nerfs, mainly to reign in “overpowered” units. Poppy and Twisted Fate headline the nerfs champs. Xayah and Kayle are also in line for minor tweaks.

A bundle of units are locked in for buffs on the other side of the coin too. Yasuo will benefit the most in TFT Patch 10.10, with a 100 HP boost. There are already small buffs planned for Karma, Syndra, Vel’koz, Wukong, and Ziggs.

Twisted Fate is also in line for some minor nerfs in Teamfight Tactics Patch 10.10.
Riot Games
Twisted Fate is also in line for some minor nerfs in Teamfight Tactics Patch 10.10.

Mort explained that Patch 10.9 ⁠— which shipped a major Chrono trait rework and Dark Star nerfs ⁠— ended up being “a little bigger” than Riot were planning. That meant they wanted to scale back 10.10 and 10.11 to compensate.

“10.9 ended up being a pretty large meta shift, probably larger than we intended,” TFT’s lead designer said. “Certainly, it did hit the goal of making one-cost three-star units desirable. But it has been a very diverse meta.”

Champion units aren’t the only in-game picks being tweaked either. Four items — Chalice of Harmony, Deathblade, Morellonomicon, and Red Buff — will also come under Riot’s microscope to bring them in line over the next two patches.

Finally, Patch 10.10 will see the Galactic Armory Galaxy added to the game’s random-pick galaxy pool. There will also be minor Trait changes for Mech Pilot, Infiltrator, Space Pirate, and Rebel to balance their late-season strengths.

Read the full early patch notes for TFT’s May 13 update here.

TFT Patch 10.10 preview notes


TFT Patch 10.10 will introduce the Galactic Armory Galaxy, where all players start with two completed items.

System Galaxy changes

  • Superdense Galaxy now grants a free Force of Nature at stage 3-1 instead of at level five. 
  • If a player attempts to use a Neeko’s help on a champion with no copies left in the bag, an error message will appear. 
  • Chances of a random full item carousel have been reduced significantly, especially in earlier carousels. 
  • Item drops are more likely to appear in earlier PvE stages.

Trait changes

  • Mech Pilot: Mech gets another nerf with 100 percent of Pilot’s AD reduced to a base 80 AD and takes 45 percent of the Pilot’s base AD.
  • Rebel: 10/12/15 percent to 10/15/20 percent. 
  • Infiltrator: Will jump regardless if there is a target in attack range.
  • Space Pirate: Chance to drop an item increased from 20 percent to 25 percent. 

Champion changes


  • No nerf at one-star.
  • Two-star: 25 damage and 50 shield nerf.
  • Three-star: 50 damage nerf and 100 shield.

Twisted Fate 

  • Three-star: Nerf from 550 to 450.


  • Slight reduction in AD from 55 to 50.


  • Buffing Ziggs back to 40 mana to combat early-game Vanguard comps.


  • Big buff to compensate for his change in paradigm, from 600 to 700 HP.
  • An increase in HP, however, results in a nerf to his mana from 100 to 90.


  • Bonus attack speed increase from 35/50/100 percent to 50/75/125 percent.


  • Spell damage buff from 80/120/200 to 100/150/250.


  • Three-star nerf in spell damage: 750 to 600.


  • Slight buff from 425/550/2,000 to 450/600/2,000 spell damage.


  • Wukong is getting a buff that prioritizes hitting the closest enemy he hasn’t hit instead of at random. 

Item changes

Chalice of Harmony

  • Nerf of mana from 10 to eight.


  • Deathblade has been underperforming, Mort revealed.
  • Starts at one stack.
  • Displays the amount of bonus AD instead of the number of stacks.


  • Nerf in True Damage Burn from 27 percent to 25 percent.

Red Buff

  • Nerf in True Damage Burn from 27 percent to 25 percent.
League of Legends

Riot dev responds to broken League damage bug with Ravenous Hydra

Published: 28/Nov/2020 18:15

by Daniel Cleary


A Riot Games developer has responded to a bizarre bug in League of Legends, which is preventing the Ravenous Hydra from working with certain champions’ abilities in-game.

Riot Games introduced plenty of changes in the 2021 preseason patch such as completely revamping the League Item Shop and items to improve the game’s experience before Season 11 kicks off.

Ravenous Hydra is one of the items that has remained in League, but it received some updated stats amid the changes. The item still provides players with lifesteal, in the form of Omnivamp, but Riot has now removed the Crescent Active and added 20 Ability Haste in its place.

However, one thing that has not changed much is the item’s passive ability Cleave, which allows basic attacks and abilities to trigger extra damage, which varies based on the distance between targets.

Urgot's splash artLeague players called for a Ravenous Hydra fix after a glitch was found with champions like Urgot.

There are some champions with abilities that had unique interactions with this item, such as Aphelios’ Severum Q, but players have now noticed a bug, which stops it from working correctly with certain champions.

The issue was raised with League dev Riot Phlox, with one Redditor explaining that champions with multi-hit abilities, like Urgots W, Renekton W, and Warwick’s Ult seem to be where the problem lies.

Riot Phlox responded to the bug, revealing that they are now aware of the unusual damage glitch with Ravenous Hydra and that it would be passed on to the League Dev team.

“I’ll pass this along so we can make sure there are eyes on it, thanks!” the League dev responded, confirming they would soon be working on it.

However, he also revealed that he was unsure just when a fix might be issued for this broken damage bug, adding that they “can’t give a timeframe.”

While it is unclear when the patch will arrive in League of Legends, this will still come as good news to Urgot mains, and those who play similar champs, after they were quite vocal on this issue, as it will soon allow them to have more build options in-game.