TFT patch 11.8 notes: Aurelion Sol & Samira nerfs, Azir buffs - Dexerto
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TFT patch 11.8 patch notes: Spirit & Aurelion Sol nerfs, Azir buffs

Published: 13/Apr/2021 20:34 Updated: 13/Apr/2021 20:35

by Andrew Amos

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TFT patch 11.8 notes are here, and it’s a solemn one. It’s the final update of Fates ahead of Reckoning’s arrival at the end of April. However, Riot are going out with a bang, having some fun with the balancing in the final two weeks of the set.

Get ready to farewell TFT Fates. With Set 5, Reckoning, on the way at the end of April, TFT patch 11.8 is the last update for Set 4 ⁠— and your last chance to grind ranked.

Riot are having a bit of fun with the balance changes without going too insane. After all, there’s still LP to gain, and there’s no fun in a Warweek 2.0.

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What’s coming in TFT patch 11.8?

Riot Games
The Fates are returning to the gods after TFT patch 11.8.

Spirit & Aurelion Sol nerfs

Right off the bat, Riot is bringing some of the more overpowered comps back in line. Spirit has been a problematic trait for most of the set with its huge early game power. It’s being nerfed again at both two and four units ⁠— what a final farewell from Fates.

The same goes for Aurelion Sol. The Dragonsoul-Mage has been doing a bit too much work, and Riot is nerfing him at all three-star levels. This is on top of the Mage 7 changes that were shipped in patch 11.6b.

The two changes aren’t going to be meta-breaking or defining. However, they’ll open up a little bit more counterplay, and the small nudges could be the difference between a one-unit win or a loss.

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Storm Dragon Aurelion Sol in TFT
Riot Games
Aurelion Sol and getting nerfed in TFT. Name a more iconic duo.

Riot goes hard on buffing five-costs: Azir, Sett, more

Given there’s only one more patch left of Fates, you can understand Riot wants to have a bit of fun with it. What better way to do so than to just completely overload the five-cost champions in the hopes of a Fortune highroll comeback?

Azir, Sett, Ornn, Samira, Swain, and Zilean are all penciled in for changes currently in TFT patch 11.8.

Azir and Ornn are getting bonus damage at all three-star levels, while Sett is getting a buff at three-star that acts like a tactical nuke. Swain gets extra healing, and Zilean faster revives.

The only outlier is Samira. She’s getting a huge base damage buff at three-star, but she’s also getting a nerf at one and two-star. Just because it’s the final patch doesn’t mean the meta comps should be more powerful than they already are.

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Samira was dominating League of Legends solo queue after her patch 10.19 release.
Riot Games
Samira is getting a ridiculous buff at three-star, but a nerf at one and two.

Be sure to check out our full Set 5 reveal coverage right here. You can find all of the 11.8 TFT patch notes below, courtesy of Riot.

TFT patch 11.8 notes

Champions

Tier 3

Darius

  • Fortune’s Guillotine Damage Falloff: 25/20/10% ⇒ 25/20/15%

Neeko

  • Blooming Burst Damage: 250/350/450 ⇒ 250/325/425

Tier 4

Aurelion Sol

  • Voice of Lightning Damage: 325/500/1400 ⇒ 300/475/1300

Kayle

  • Divine Ascension wave Damage: 100/140/350 ⇒ 110/150/350

Tier 5

Azir

  • Emperor’s Divide Damage: 200/350/8888 ⇒ 225/375/18888

Lee Sin

  • Health: 1000 ⇒ 999

Ornn

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  • Stampede Damage: 150/250/750 ⇒ 175/275/9999

Samira

  • Inferno Trigger Base Damage: 15/25/40 ⇒ 10/20/777

Sett

  • Showstopper Damage: 40/60/400% ⇒ 40/60/800%
  • Showstopper Secondary Damage: 20/30/200% ⇒ 20/30/400%

Swain

  • Draconic Ascension maximum Health gain: 60/75/100% ⇒ 60/65/100%

Zilean

  • Rewind Fate Revive Delay: 3.5/3/1 ⇒ 3/2/0.5 seconds

Traits

Fortune

  • Added a new drop possibility for 3 Fortune 12 Losses (40% Chance)
  • Added a cold hearted new drop possibility for 6 Fortune (4% chance)
  • Changed the chance to drop ‘The Boot’ in 6 Fortune from 1% ⇒ 4%

Spirit

  • Bonus Attack Speed: 20/35% ⇒ 18/30%

Items

Locket of the Iron Solari

  • Shield: 300/350/450 ⇒ 300/350/400

Systems

  • More frequent gold drops with more gold
  • Significantly increased the drop rates of rare items (Neeko’s, Spatula, Force of Nature)
  • Instead of having a 25% chance to not spawn a Lantern, each game will have a 25% chance to drop a Lantern in all 3 Stages