League of Legends

Riven changes for LoL Patch 9.19 reverted after community backlash

Published: 17/Sep/2019 1:02 Updated: 17/Sep/2019 1:16

by Andrew Amos

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The controversial changes to Riven for the League of Legends Worlds 2019 patch, aka Patch 9.19, have been reverted after community backlash.

Riven was set to receive a massive overhaul to her kit in Patch 9.19 in the initial notes drafted by League’s Lead Gameplay Designer Mark ‘Scruffy’ Yetter. The initial changes were meant to give her ultimate, Blade of the Exile, a significant buff.

The changes were not well received in the community, and have been reverted just days later. However, Riven will still be getting some showtime on the patch notes just before Worlds, albeit with a toned down set of changes.

Riot GamesRiven will be receiving a new skin and a set of changes in Patch 9.19, just in time for Worlds.

Scruffy tweeted out the full patch preview on September 16, saying that there were “a few changes” to his initial list earlier in the week.

Instead of the increased base damage to her ultimate, and more AD scaling on her W, Ki Burst, Riven will be receiving cooldown changes to her Q and E. 

Her Q, Broken Wings, will now have a 13 second cooldown at all ranks, up from 12 seconds on Patch 9.18. 

To compensate for this slight nerf, her E, Valor, has had its cooldown slashed from 14 seconds to 12 seconds at rank one, and from 10 seconds to eight at rank five.

This makes maxing Riven’s E second, or even first, a lot more viable than it was before, given the significant buff at rank five.

The changes have not touched any of Riven’s damage numbers or base stats, which should make the community calm down a little bit in regards to the playmaking champion getting buffed right before the biggest event of the year.

A Reddit thread made by user ‘NeroWhitePanda’ regarding the initial buffs made the front page of /r/leagueoflegends on September 12, garnering over 1300 upvotes and thousands of comments. 

PickCollins0330’ joked about “the mental gymnastics (Riot) do to try and make this buff not sound stupid,” while others mentioned the fact that Riven is getting a skin soon, so she has to be buffed. “Skin took six months to make, we must sell it at all costs,” ‘SuperSkills10‘ wrote, mimicking a robot.

Card

Patch 9.19 isn’t exclusively Riven changes though. 27 champions are listed on Scruffy’s change list, including huge nerfs to Karma and Yuumi, and significant buffs to Annie and Ornn. Aatrox will also be receiving some love after being gutted in Patch 9.18.

While the meta has focused around some of the game’s newer champions, Riot seems to be looking to tone down their impact before Worlds. A huge patch like this should make for interesting viewing come October, when the pros get to show off their experiments on stage in Europe.

Patch 9.19 is expected to drop on September 24, just a couple of weeks out from the League of Legends World Championship. All games at the prestigious tournament will be played on this patch, so it’s one update you won’t want to miss.

League of Legends

League of Legends patch 11.2: early notes, release time, more

Published: 20/Jan/2021 7:31

by Isaac McIntyre

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Riot has confirmed League of Legends patch 11.2 is arriving on schedule ⁠— just one day later than usual ⁠— and we’ve got all the early LoL patch notes, balance changes, and more for players to dig through ahead of the Jan. 20 update.

There’s plenty of buffs, changes, and nerfs coming in patch 11.2, but there’s one thing League of Legends players are excited for over all the rest: Viego, the Ruined King, the game’s 154th champion.

The mysterious, edgy warrior has been a part of LoL’s lore for quite some time, mainly through his fabled “Blade of the Ruined King,” a buildable item, but 2021 marks the first time he’s been a playable character in Riot’s flagship title.

Viego is now set to arrive in patch 11.2, after quite the wait.

Thursday’s update will also, as mentioned, deliver a host of changes for champions, items, and even runes that have been a tad over or under-power in Season 11 so far.

Here’s all the details on LoL patch 11.2, coming (just a little late) this week.

Viego, the Ruined King, arrives in League of Legends this patch.
Riot Games
Viego the Ruined King, champion 154, arrives in League of Legends this patch.

When is League patch 11.2 coming?

The first League of Legends of the new year is expected to roll out on Wednesday, Jan. 20. It will begin in Oceania at 10am AEST (4pm Tuesday PT), and will be rolled out in all regions at 8am from there.

Players can expect a few hours of downtime. Matchmaking and access to the LoL servers will be disabled around three hours before the patch is deployed. This will be around 6am PT on Jan. 6 for NA players, and 6am GMT for EU players.

LoL patch 11.2 early notes

Viego release locked for LoL patch 11.2

There’s a big new release on the way this week: Viego, the Ruined King, finally arrives in LoL patch 11.2. He’s been available for testing on the PBE for a week or so now, and the jungler is already taking players by surprise.

With a pseudo-assassin kit, he’s going to be a huge threat. Lurking in the shadows and controlling the magic that saps the Shadow Isles, you can expect Viego to absolutely ruin enemy teams. You can find more details on his release here.

Aatrox and Olaf headline LoL patch 11.2 nerf list

Lead gameplay designer Mark ‘Scruffy’ Yetter outlined the changes players can expect on League’s patch 11.2 in a tweet on January 7. The most important changes were nerfs to healing. Despite buffs to Grievous Wounds, drain tanks are still decimating the meta.

These “healing edge cases,” like Aatrox and Olaf, are only part of League’s healing problem. Riot are also looking at generic healing reduction across the board, especially Domination rune Ravenous Hunter.

The rune is getting a scaling nerf with reduced healing per stack.

Riot Games

Riot aims to “widen” tank build paths

Tanks are also getting a Mythic change. With Sunfire Aegis still dominating the meta, Yetter wants to open up the choice for tanks. Frostfire Gauntlet and Turbo Chemtank are both getting buffs, acting as cheaper options to Sunfire.

Senna gets love after item rework

A number of champions got just the perfect item for their kit in the Mythic item overhaul in preseason 11. However, a number of champions lost their identity ⁠— especially users who relied on Glacial Augment.

Senna is one of those champs, but Riot is looking out for her with healing changes. Umbral Glaive — one of her core items — is getting a price drop too.

True Damage Senna Prestige skin for League of Legends
Riot Games
Senna is getting some love after her power was stripped via the ‘Glacial Augment’ change.

Here’s the full League patch 11.2 notes. 

The Jan. 20 patch notes will be updated with official changes when Riot Games releases them, as OCE servers begin patching at 8am PT.

League of Legends patch 11.2: full notes

Champions

Aatrox

  • E [new] now amps World Ender (R) omnivamp to 25/30/35/40/45%.
  • R self healing lowered from 50/75/100% to 30/45/60%.

Akali

  • Q energy cost increased from 120-80 to 120-100.

Azir

  • Q cooldown decreased from 15-7 seconds to 14-6 seconds.

Caitlyn

  • Attack damage per level increased from 2.88 to 3.3.

Darius

  • Passive Noxian Might bonus AD reduced from 30-230 to 20-205.

Dr Mundo

  • Q health refund on hit increased from 40% to 50%, health refund on kill increased from 80% to 100%
  • E health cost reduced from 25-65 to 20-60, damage increased from 3-5% of maximum HP to 4-6%
  • R healing increased from 50-100% of maximum HP to 50-110%

Elise

  • Q damage reduced from 70-230 to 70-210.

LeBlanc

  • Health per level increased from 92 to 97.
  • Q mana cost reduced from 50-90 to 50-70.

Maokai

  • E mana cost increased from 60-80 to 60-100, damage AP ratio reduced from 1% to 0.8%

Nocturne

  • Q cooldown reduced from 10 seconds to 8.
  • R cooldown reduced from 150-100 seconds to 140-90.

Nunu

  • Movement speed reduced from 345 to 340.
  • Base HP reduced from 580 to 540.

Olaf

  • W lifesteal increased from 14-22% to 16-24%, healing amplification reduced from 0-50% to 0-33%.

Senna

  • Attack speed ratio increased from 20% to 30%.
  • Passive non-kill ghoul spawn chance increased from 22% to 28%, gold from ghouls increased from 3 to 8.
  • Q healing ratios increased from 40% AD/25% AP to 50% AD/40% AP.

Shaco

  • Passive base damage increased from 10-25 to 20-35.

Soraka

  • Q health restore increased from 50-90 to 50-110.
  • W heal increased from 80-220 (60% AP) to 90-230 (70% AP).

Trundle

  • Q bonus damage ratio increased from 10-50% total AD to 15-55%.
  • W attack speed increased from 20-100% to 30-110%.

Varus

  • Mana per level increased from 33 to 40.
  • R cooldown decreased from 120-60 seconds to 100-60.

Items

Chempunk Chainsword

  • Cost reduced from 2700 to 2600
  • Health reduced from 200 to 150

Essence Reaver

  • Mana restore changed from 3% maximum mana to 40% base AD and 16% bonus AD

Frostfire Gauntlet

Cost reduced from 3200 to 2800

  • New build path: Bami’s Cinder + Null-Magic Mantle + Cloth Armor + 850g

Ability haste increased from 15 to 20

  • Armor reduced from 50 to 25

Galeforce

  • Cloudburst cooldown increased from 60 seconds to 90

Gargoyle Stoneplate

  • Fortify resistance bonus increased from 3% (maximum 15%) to 5% (maximum 25%)

Hextech Rocketbelt

  • Movement speed boost reduced from 50% for 2 seconds to 30% for 1.5 seconds

Imperial Mandate

  • Cooldown timer changed from ally proccing to initial application of CC

Kraken Slayer

  • Proc now respects reduced on-hit modifiers

Phantom Dancer

  • Cost increased from 2500 to 2600
  • Attack speed increased from 40% to 45%

Runaan’s Hurricane

  • Cost increased from 2500 to 2600
  • Attack speed increased from 40% to 45%

Serpent’s Fang

  • Cost reduced from 2800 to 2600
  • AD reduced from 60 to 55

Shurelya’s Battlesong

  • New build path: Kindlegem + Bandleglass Mirror + 750g
  • Health reduced from 350 to 200
  • 5% movement speed stat changed to 40 Ability Power
  • Base mana regen increased from 50% to 100%

Sunfire Aegis

  • Mythic passive changed from 5 Ability Haste to 5% Tenacity and Slow Resist

Turbo Chemtank

  • Cost reduced from 3200 to 2800
  • New build path: Bami’s Cinder + Null-Magic Mantle + Cloth Armor + 850g
  • Ability Haste increased from 15 to 20
  • Magic Resist reduced from 50 to 25
  • Mythic passive changed from 5% Tenacity and Slow Resist to 5 Ability Haste

Umbral Glaive

  • Cost reduced from 2800 to 2600
  • New build path: Serrated Dirk + Long Sword + Long Sword + 800g
  • AD reduced from 55 to 50

Runes

Ravenous Hunter

  • Omnivamp lowered from [1% +2% per stack] to [1% + 1.7% per stack].