League of Legends

When is LoL’s Twisted Treeline getting removed?

Published: 7/Nov/2019 3:55 Updated: 7/Nov/2019 4:16

by Andrew Amos


After seven years of service, League of Legends’ 3v3 map, Twisted Treeline, will be retired to the vault, joining the likes of Dominion and the Crystal Scar in the graveyard.

The map was intended to bring a faster-paced experience to the game, but the mode lost its charm over the years. With a dwindling player base, Riot has made the decision to pull the plug.

Riot announced in August the queue would be getting removed from LoL, but only recently confirmed the exact date, and what will be on offer for dedicated players of the game mode.

Riot GamesThe end for Twisted Treeline is nigh.

When will Twisted Treeline be disabled in League of Legends?

Twisted Treeline will be disabled at the end of Season 9. Patch 9.22 will be the final patch where the 3v3 game mode is enabled, with Patch 9.23 bringing in the pre-season 10 changes.

Season 9 ends on November 19 at 12am PT, which is 3am ET. The season ends at different times across different regions, so look in-game to check what time your region will be closing off Twisted Treeline for good.

What rewards will be offered to Twisted Treeline players?

Riot isn’t leaving Twisted Treeline fans hanging without compensation. Players who played ranked Twisted Treeline in Season 9 will still be able to access Victorious Aatrox and other competitive rewards depending on their rank. However, there will not be a Twisted Treeline specific chroma.

Riot are also rewarding players who stuck by the queue throughout the years. In Patch 9.23, players who played at least 10 games of Twisted Treeline will receive an in-game icon. 50 game veterans will receive an emote as well as an icon, while 100 game veterans will get an additional icon, commemorating their service to the game mode.

These rewards will only be handed out to players who played Twisted Treeline before the announcement on November 6.

Riot GamesTT players will receive a Vilemaw emote if they played more than 50 games.

Will Twisted Treeline ever return to League of Legends?

It’s tough to say if Twisted Treeline would ever make a return to League of Legends. If they do decide to bring it back, Riot will have to reintroduce a whole bunch of new balances to the game mode, and update it to reflect the modern state of League.

Dominion has never been brought back since it was disabled in season five, although the Crystal Scar has made appearances in the rotating game mode Ascension. The game mode gave veteran players a bit of nostalgia, but game modes like that generally can’t sustain a player base for more than a few weeks.

Riot GamesSome League players want Riot to save Vilemaw, adding her to Summoner’s Rift or Teamfight Tactics.

Maybe the map itself will make a return, but it’s unlikely Twisted Treeline as a 3v3 mode will ever see the light of day in League again.

Players who want to say farewell to the map will have just under two weeks to do so. While games from now on will no longer count towards the rewards, it might be your last chance to play one of League’s earliest game modes.

League of Legends

TFT patch 10.25 to feature Talon buffs, Warwick & Moonlight nerfs, more

Published: 3/Dec/2020 7:29

by Andrew Amos


TFT patch 10.25 is on its way as the final update ahead of the Mid-Set update, and it’s set to be massive. Talon could be back on the menu, Warwick and Moonlight are getting a nerf, and that’s only the tip of the iceberg.

The TFT meta has stabilized after patch 10.24. No longer is it 4-1 roll down and pray, because there’s actually meaning to the early game.

That doesn’t mean there’s nothing Riot can’t improve though. With the b-patch finally going live with nerfs to Zed, Yone, and Runaan’s Hurricane, TFT patch 10.25 is going to be the big one before the year’s end. It’s the final patch before January’s mid-set update, which will shake up units, traits, and more.

Enduring Sword Talon in TFT
Riot Games
Talon could be back in TFT patch 10.25 with some damage buffs.

TFT patch 10.24b nerfs Zed, Yone, more

Before we dive too deep into TFT patch 10.25, it’s important to note some changes were made in the middle of TFT patch 10.24 that you might have missed. Zed and Yone were nerfed, alongside traits Keeper, Cultist, and attack speed item Runaan’s Hurricane.

This was to curb the power of Zed carry comps which had risen to prominence. An attack speed nerf has made them less potent, but ultimately still strong. The same goes for the rest of the nerfs, which have lightly nudged the power balance instead of major overhauls.

Moonlight the big target on TFT patch 10.25

TFT patch 10.24 had one big winner, and it was Moonlight reroll compositions. Diana and Lissandra carry have been two of the strongest picks on this patch thanks to the rolling changes.

However, on TFT patch 10.25, Riot are bringing them back in line. Because it’s easier to hit the composition, Riot have had to bring back Lissandra and Diana’s damage to be more in line with other one-cost units. While they still have the four-star mechanic, it won’t be as hard to beat.

Warwick is also set for a big nerf to his lifesteal at one and two-star to compensate for his ability overhaul last patch. This will be coupled with a Divine nerf, reducing the amount of true damage the units dish out.

Wukong, Fiora, Sylas, Xin Zhao, Evelynn, and Talon are all set for buffs, while Vi and Kayn are on Riot’s naughty list.

Diana in TFT Fates
Riot Games
Moonlight champions Diana and Lissandra are getting nerfed in TFT patch 10.25.

You can find the full set of changes below, courtesy of [email protected]. We will update this with the full patch notes once they drop on December 8.

TFT patch 10.24 preview notes


Tier 1


  • Ability AD percent increased from 225/250/275% to 250/265/280%


  • Damage increased from 200/300/450 to 250/400/600


  • Ability damage lowered from 350/450/600/800 to350/450/550/700
  • Ability secondary damage lowered from 175/225/300/450 to 175/225/275/375


  • Ability orbs lowered from 4/5/6/9 to 4/5/6/8

Tier 2


  • Damage increased from 250/400/600/1000 to 250/400/700/1111


  • Ability armor reduction lowered from 50/75/100% to 40/60/80%

Tier 3

Xin Zhao

  • Ability AD percent changed from 300/325/350% to 330/340/350%


  • Ability damage increased from 350/500/1400 to 350/600/1500
  • Ability damage multiplier lowered from 3 to 2.

Tier 4


  • Ability AD percent increased from 200/200/250% to 240/250/275%


  • Ability lifesteal lowered from 50/50/200% to 40/40/200%

Tier 5


  • Damage changed from 400/600/6666 to 375/575/6666