HCS announce details of final Halo 5 event and the future of Halo esports - Dexerto

HCS announce details of final Halo 5 event and the future of Halo esports

Published: 20/Oct/2018 18:26

by Calum Patterson


Halo Championship Series has officially confirmed that HCS Finals in Atlanta will be the last Halo 5 event, but has revealed how Halo esports plans to continue until the release of Halo: Infinite.

Halo 5: Guardians has been played as the primary competitive title for Halo for over three years, with tournaments hosted by ESL and MLG, with over $6,000,000 in prize money handed out.


The world championship events have featured huge prize pools, including the $1.5 million for the 2016 World Championship, inflated through crowdfunding.

However, players and the community at large voiced discontent with Halo 5 generally, considered by many to be the weakest entry in the Halo franchise, too different to its roots. 


Following the HCS Finals on November 16, 343 Industries will begin a ‘grassroots’ program, to “support grassroots tournaments and content creators across all Halo titles,” with more info on this coming in the next month.

The main attraction however will be the transition to Halo: Master Chief Collection (MCC) tournaments, with a particular focus on Halo 3, one of the most beloved in the series.

343 also discussed the future of competitive Halo as it relates to Halo: Infinite, the next main entry in the series. 


“We know there’s a lot of anticipation surrounding Halo Infinite. We’re not ready to pull the curtain back just yet, but the Halo esports team has been working closely with the development team to represent the wants and needs of the ever-evolving esports community in terms of gameplay, features, viewership, and more. 

Halo 5, both as a game and esport, has evolved a great deal over the years with new maps and gametypes, spectator and observer modes, local server, and more – and we’ve learned a tremendous amount along the way. We’re excited to carry our learnings (and industry learnings) forward in Halo Infinite in a more integrated way than ever before here at 343.”

They also restated their plans for community ‘flighting’ opportunities, where fans will have the chance to the play the game alongside the developers and give direct feedback. 

HCS Finals in Atlanta will take place on November 16-18, with a $300,000 prize pool. Up to 64 teams will compete in the open event, plus there will be a separate 2v2 Showdown tournament on Halo 3.

You can find out full details for the HCS Finals here.


Source: Halo


Cloud9 return to competitive Halo with star championship roster

Published: 5/Oct/2020 20:13 Updated: 5/Oct/2020 20:37

by Albert Petrosyan


Cloud9 have announced that they are re-entering the Halo competitive scene with a new roster stacked with experienced, veteran talent that has won it all.

The prominent esports organization had been absent from competitive Halo since 2016, as their third tenure in the scene was ended after several players left for Team Liquid.


Now, C9 are back in the fold, announcing a new, veteran lineup that’ll lead them back into the esport as the series’ next major title – Halo Infinite – is set to release in early 2021.

Cloud9 Halo roster:

  • Braedon ‘StelluR’ Boettcher
  • Zane ‘Pznguin’ Hearon
  • Kevin ‘Eco’Smith
  • Jonathan ‘Renegade’ Willette
  • Emanuel ‘Hoaxer’ Lovejoy (coach)

All four players formerly featured for the North American-based team Turning Point, which disbanded after all four left in May/June of 2020. The only player who was part of that lineup that’s not been included in C9’s new roster is Swift Kill.

StelluR and Eco, formerly of Splyce and Team Liquid, bring valuable championship experience to the squad after winning the Halo World Championship in 2018 and finishing third the year prior.

Renegade was also part of that Splyce team that won it all in 2018, and he holds the distinction of being the only player ever to have championships in both 2v2 and 4v4 Free-For-All. Last but not least, there’s Pznguin, who rejoins StelluR and Eco after the trio achieved strong success with Team Liquid in 2017.

Kevin ‘Eco’ Smith said in a video released by Cloud9 that he’ll be acting as In-Game Leader.

The team will be coached by Hoaxer, who’s been around competitive Halo since 2011. His coaching accolades include a third-place finish at the HCS Finals in 2018 and fourth-place at the 2018 Halo World Championship.

Cloud9 have yet to reveal the details of their plans to ease back into the Halo scene, so it’s unclear when this new roster will make its debut. But with Infinite set to release in 2021, following a delay, it’ll be exciting to see this championship lineup flex its muscles sooner or later.

Written with contributions from Tanner Pierce.