Will Star Wars Jedi: Fallen Order have a sequel? Rumors, details - Dexerto

Will Star Wars Jedi: Fallen Order have a sequel? Rumors, details

Published: 13/Jan/2021 15:04 Updated: 13/Jan/2021 16:04

by Eli Becht


Star Wars Jedi: Fallen Order was released in November of 2019 to favorable reviews from fans of the Star Wars series. Going forward, what can we expect to see from the Dark Souls-like action-adventure? Is a sequel in the works?

Star Wars Jedi: Fallen Order is a single-player Star Wars adventure set after the events of Star Wars Episode 3: Revenge of the Sith after the Jedi were largely wiped out from the galaxy.

With a rating of around 80 on Metacritic, the game was a breath of fresh air when compared to the previous Star Wars: Battlefront titles published by EA that were marred by its heavy emphasis on loot boxes and in-game purchases.

What is Star Wars Jedi: Fallen Order?

Developed by Respawn Entertainment — who gained a huge reputation after the release of Apex Legends in 2019 — the story-driven single-player experience focuses on Cal Kestis and his life in the shadows.

Respawn Entertainment
Respawn Entertainment
Fallen Order explores the time after Star Wars’ universe-shattering Order 66, through the eyes of hidden Jedi Cal.

Set five years after Revenge of The Sith, Order 66 sees Jedi being hunted down and destroyed. Traveling through various unique planets to uncover a gripping mystery and learning about the Jedi Order, Cal embarks on a thrilling journey of self-discovery alongside Dark-Souls like boss battle encounters.

Will Star Wars Jedi: Fallen Order have a sequel?

On January 13, 2021, it was revealed by WIRED that Lucasfilm Games would be teaming up with Ubisoft to create a new, untitled Star Wars Project.

While Fallen Order still receives updates to the game, with a recent patch dropping on next-gen consoles that takes advantage of the new hardware options, such as frame rate and resolutions increases, it still remains to be seen as to whether or not the game will receive a sequel.

The reveal of this title does seem to downplay that possibility, as it would be unlikely that multiple titles would be released around the same time to compete with one another.

Ubisoft’s upcoming title is still in an incredibly early phase of development, though, as Ubisoft’s Massive Entertainment is still actively recruiting for additions to the studio.

Does the EA exclusivity deal still stand?

Up until this point, EA has had the sole right to create and publish Star Wars game content, and this information certainly shakes up the narrative for what plans can see going forward.

It looks as if the exclusivity deal is no longer in place, due to Ubisoft’s involvement with this title, which is still incredibly early in development.

Disney’s Sean Shoptaw, Senior VP of Global Games and Interactive Experiences at Disney told WIRED that EA continues to be an important partner going forward, but that they felt as if there was also room for other developers to work within the previously capped off Star Wars gaming space.

Ubisoft and EA respond

In separate posts, Ubisoft and EA have both responded to the information dropped by WIRED. In a simple post set out with checklist-style ticks, EA stated that they love Star Wars, and are looking forward to making more Star Wars games while continuing the longstanding partnership that Lucasfilm Games has had with them. Finishing off the tweet with a cute reference to popular droid BD-1 from Fallen Order, fans seem like they will be able to expect a plethora of new StarWars-based content to get their hands on in future.

In a news post to Ubisoft’s site, they detail that they will be creating “a story-driven, open-world experience within the Star Wars galaxy that will also utilize the studio’s cutting-edge technology and advancements, including the Snowdrop engine” and that they are “pleased to be working hand-in-hand to build upon the incredible legacy of Lucasfilm to create a game that we know Star Wars fans will love.”

Ubisoft’s Creative Director Julian Gerighty stated that the game will be a welcome departure from the world of Tom Clancy’s The Division, and will be creating something truly different for them, while also upping the bar within the industry.

Make sure to check back often, as Dexerto will continue to update this piece with more information on Star Wars Jedi: Fallen Order and a sequel as it becomes available.


Valorant’s new Agent Yoru has a serious bug with his teleport ability

Published: 16/Jan/2021 21:00

by Alan Bernal


Agent 14 has made a huge impact on Valorant in the early phase of Episode 2, but players are finding that his Gatecrash can actually deal damage to Yoru if they take the rift tether from high altitudes.

The Japanese dimensional rift walker was made for deep infiltration and essentially breaking through the frontlines via covert play or creativity with his sneaky ability kit. Unfortunately, some are finding that a strange interaction with his default E, Gatecrash, could spell doom for Yoru.

After placing the rift tether, you can reactivate the ability to teleport to that location. Essentially, Reddit user ‘AzdarLP’ saw that the game will count your falling damage based on how you entered the rift.

Meaning, if you jump before teleporting to a lower altitude on the map, the game will register the appropriate fall damage as you ‘land’ on the other side of the tether.

You get fall damage if you jump before using Yoru’s Gatecrash (this doesn’t happen if you don’t jump before using it) from VALORANT

In application, AzdarLP showed how it looks like when going from Split’s B Heaven into site. They let the Gatecrash rift tether move near the pillar of the site then jumped before reactivating the ability.

Upon landing, they had shaved off 20 HP from the short fall. That doesn’t seem to be an intended consequence of Yoru’s ability, as some theorized what could be going on behind the curtain.

“I’m not sure if anyone’s noticed, but the way his TP [teleport] works is it literally drags [Yoru’s character] model down, or to wherever his TP is,” user ‘Launchers’ said. “Sometimes, when on his team, you can see his model flying through the map lol.”

yoru valorant agent
Riot Games
A bug has been found with Yoru’s Gatecrasher ability.

The Valorant community is hoping this is the result of a bug, but we’ve seen a similar interaction with Omen’s Shrouded Step before where players would similarly take damage as they jump while teleporting to a lower lever.

Dexerto tested out the bug in the Firing Range, and at the right distance, you can easily get chunked down to 1 HP or worse as a result of the interaction.

It’ll be interesting to see if Riot patches out the apparent glitch since Yoru, in particular, is an incredibly agile Agent, this bug can deter from fast or creative play styles that early adopters have been showing.