More than 20 years after first battling Nemesis across Raccoon City in Resident Evil 3, fans are getting a chance to return — but what horrifying enemies will be making their re-debut in the remake? Read on to find out!
Resident Evil 3 was first released all the way back in 1999 on PlayStation 1. Almost instantly, it exploded in popularity, mainly due to its inventive gameplay, gripping story, and of course its deadly cast of terrifying monsters.
Two decades later, the classic’s long-awaited remake is finally here, but how many of those iconic creatures have made the jump into 2020 to continue their battle with Jill Valentine and Carlos Oliveira? Here’s the list so far:
All confirmed Resident Evil 3 Remake Enemies
Yeah, this one’s pretty obvious — the original third installment in Capcom’s horror franchise was even named after him! The big fella is definitely back in the remake too, and he’s just as terrifying as ever, especially with his visual overhaul.
According to the devs, the titular villain has also had a major change in his AI for the remake, meaning he’ll be more of an omnipresent force than Mr. X was in RE2. In fact, they wanted to make him as “unpredictable,” as possible.
This means the hulking prototype villain can basically appear anywhere. If you don’t keep your eyes peeled at all times when you’re roaming the streets and buildings of Raccoon City, he may just remind you why he’s so feared.
Honestly, duh. Just like Nemesis in an RE3 remake, Capcom can’t really leave the infected out of their franchise about the zombie invasion. Raccoon City is swarming with plenty of other enemies but, of course, the classic baddies are here too.
The Hunter Betas are back, and they’re just as deadly as ever. Originally designed by Capcom to be the natural, scary evolution of the Hunter Alphas that first made their debut in Resident Evil 1, the β monsters have returned.
Be careful when facing off against the betas. They’re fast, and based much of their combat in the 1999 game off long-ranged surprise leaps. There’s no reason to doubt they’ll be using the same attacks again, so better hope your reflexes are up to par.
These frog-like enemies are less confirmed than their β counterparts, but leaked screenshots have basically put them square in the middle of RE3R. These warped beasts were made from bonding human DNA with amphibian eggs — disgusting.
Zombie Dogs didn’t make many appearances in RE3 Mastered teaser content, but of course, the agile enemies arrived nonetheless once the game dropped. Make sure you bring a shotgun for these little critters — they won’t stop for anything.
No horror series wouldn’t be complete without a little arachnophobe-triggering terror. In Resident Evil, it’s kept simple. There’s huge spiders roaming the game, and they’re ready to sink their long fangs into anyone who crosses their path.
In the series lore, these mega-creepy crawlies were accidentally created when spiders were infused with the T-Virus. Honestly, it makes sense, but it doesn’t really do anything to alleviate the 8-legged monstrosities’ horror.
Anyone who’s played the original Resident Evil 3 will remember the memorable boss fight against the Grave Digger, and how hard it was. Good news! You get to slog through it once more in the remake, ’cause he’s back.
The worm-like creature is huge. Like the giant spiders, this big dude was an accident created by the T-Virus, but that doesn’t change how dangerous he is. He’s made from Disposal Plant P-12A’s disposed test subjects… Gross.
Where there’s Grave Digger, there’s Sliding Worms. These are the big boss’ slimy kids, so they’re sure to be slithering through the sewers ahead of the Grave Digger boss. They also crop up more past that, so check every floor!
This disgusting creature is supposedly a flea that has become infected with the T-Virus. As the name implies, these monsters can literally drain the blood from your body once they latch onto with their multi-clawed legs.
Like most things in RE3, however, they can be detonated with a good shotgun blast. Make sure you’ve got your back to the wall, and they should be easier to deal with.
These albino enemies shamble across rooms, regenerating as you tear into them with guns and weapons. Now they’ve shambled into Resident Evil 3 Remake as one of the many enemies too.
Pale Heads are a variety of human mutants created from exposure to the Epsilon strain. They’re one of the more unstoppable monsters in the game too. Make sure you are packing a shotgun, or even better, a magnum, to beat them.
Originally a Resident Evil 2 enemy, the Licker has made the leap to the third installment with the remaster. Luckily, you’ll only really see this tongue-wielding monster in the RPD Police Station. That means only Carlos really has to see it.
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Licker won’t see him though — the monster is blind as a bat. Licker will walk towards you slowly, but only if it hears noise and gunshots. Make sure you’re extra sneaky around this deadly enemy, and you can get by without a fight.
So, there you have it: all the returning monsters, including the titular Nemesis, set to make their triumphant — and bloody — return in Resident Evil 3’s upcoming remake. For all things RE3, including guides and gameplay tips, stick with Dexerto.
The game will be released on April 3 for Xbox One, PlayStation 4 and PC platforms.