Gears 5 “technical test” is live: how to play, when it ends and more - Dexerto

Gears 5 “technical test” is live: how to play, when it ends and more

Published: 19/Jul/2019 19:41 Updated: 19/Jul/2019 22:39

by Michael Gwilliam


Gears 5, the latest game in the Gears of War series, is undergoing a technical test starting July 19 for players to try out a bunch of multiplayer features and modes.

For anyone who pre-ordered the game or has a subscription to Xbox Game Pass, you can download the file for either Xbox One or PC. The game will appear in your library automatically as a July game pass title. 

Players can try out the following modes in the tech test and descriptions of each via the Gears 5 website:

Arcade: A new approachable, frenetic Versus experience.

Escalation: The pinnacle objective mode of Gears is back and better than ever.

King of the Hill: Capture the hill, enjoy the carnage.

There are also two new features in Gears 5 for players to try out:

Bootcamp: Practice your skills and learn new mechanics in our new training mode.

Tour Of Duty: Experience a mini Tour of Duty, where you’ll complete Medals to unlock exclusive Tester Weapon Skins to take into Gears 5. Complete Challenges and earn enough stars to unlock the exclusive Tester Banner to showcase in Gears 5.

Speaking with Polygon, multiplayer design director Ryan Cleven described the new arcade mode as combination of Counter Strike: Global Offensive with its weapon-buying system and a hero shooter like Overwatch.

“It’s our take on a hero shooter,” Cleven explained. 

The Coalition/MicrosoftGears 5’s first tech test runs from July 19 until July 22.

Players will be able to select the role of a character from within the Gears franchise, such as Marcus Fenix. Each character will have their own loadout and passive ability. 

“Gears is that kind of game that, whenever I go into it, I get shotgunned in the face and I don’t know why,” Cleven said. “Arcade is an experience that might be more familiar to you, as well as being something that players who have played the series their whole life will also enjoy.” 

Cleven did confess, however, that “If you’re a campaign player and you hate PvP, this mode isn’t going to convince you to love PvP.” 

The technical test period will run until July 22 at 10 am PDT. A second test period will begin July 26 at 10 am PDT and conclude on July 29 at 10 am PDT. 

Gears 5 is scheduled to release on Xbox One and PC September 10, 2019. 


EA SPORTS hit with FIFA 21 scripting lawsuit for “dictating outcomes”

Published: 1/Dec/2020 2:36 Updated: 1/Dec/2020 2:39

by Isaac McIntyre


EA SPORTS has been hit with a new United States federal lawsuit, which alleges Electronic Arts “unlawfully increases game difficulty” ⁠— dubbed ‘scripting’ by a number of FIFA 21 fans ⁠— in a deliberate effort to sell more Ultimate Team packs.

The lawsuit, Zajonc v. Electronic Arts, was brought to Californian court by three FIFA 21 gamers, Jason Zajnoc, Danyael Williams, and Pranko Lozano. In the suit, they claimed EA SPORTS uses “deceptive practices” and “false advertising” to drive sales in their FUT mode.

The lawsuit suggests EA willingly and “unlawfully” tricks FIFA players into buying Ultimate Team loot boxes by “utilizing artificial intelligence technologies that adjust game difficulty dynamically.” As mentioned, this is known as ‘scripting’ by fans.

Zajonc v. Electronic Arts alleges FIFA 21 alters matches to sell loot boxes.

The main charge laid by the plaintiffs is based around EA’s failure to alert FIFA 21 customers about ‘scripting’ features, which are having a direct impact on matches.

“Unbeknownst to most… EA utilizes technologies like ‘Dynamic Difficulty Adjustment’ and ‘Adaptive Difficulty.’ These technologies use heuristic prediction and intervention to dictate or even influence outcomes, thereby keeping gamers more engaged,” the suit, filed in November, reads.

These features, DDA and AD, are designed to adjust player stat points ⁠— both on the front of the card, and in-game ⁠— in an effort to influence the result. This can lead to bad passes, poor shots, and wildly varying pace for FIFA players.

EA are "unlawfully" tricking FIFA players into buying Ultimate Team packs, the Californian lawsuit alleges.
EA is “unlawfully” tricking players into buying FIFA points and Ultimate Team packs, the Californian lawsuit alleges.

All of this, the plaintiffs allege, is designed to do one thing: sell more FIFA 21 Ultimate Team packs, dubbed “loot boxes” in similar cases. “This [triggers] a self-perpetuating cycle,” the complaint charges, “leading them to purchase additional player packs in hopes of receiving better players and being more competitive.”

According to the plaintiffs, EA SPORTS has violated Californian consumer protection laws, has conducted false advertising and unjust enrichment through their practices.

The case, which has not yet been certified as a class action, also regards EA’s other juggernaut franchises, including Madden and NHL. The NFL and hockey titles are two more games in EA’s stables that utilize an ‘Ultimate Team’ mode.

FIFA 21 players often report shots going off target, wrong passes, and slow players as "scripting" kicks in.
FIFA 21 players often report shots going off target, wrong passes, and slow players as “scripting” kicks in.

EA has responded to the Zajonc v. Electronic Arts lawsuit. The FIFA 21 publishers wrote, “We believe the claims are baseless and misrepresent our games.”

This is far from the first time EA SPORTS has come under fire for Ultimate Team packs either. The publishers have been accused of operating an “illegal” gambling system in Canada, and are facing $11.7m worth of fines in the Netherlands and France for similar reasons.

Earlier this year, EA hit an “all-time high” in FIFA microtransactions. The company made nearly $1 billion through in-game sales alone in Sep-Dec 2019. A slice of this was then used to lure David Beckham into an exclusive £40m rights deal.