Cyberpunk 2077 delayed until September 2020 - Dexerto

Cyberpunk 2077 delayed until September 2020

Published: 16/Jan/2020 17:41 Updated: 16/Jan/2020 17:52

by Calum Patterson


CD Projekt Red have announced that Cyberpunk 2077 will have a significant delay, until September 17 2020. The original release date was April 16, 2020.

Easily the most anticipated game of the year, CD Projekt’s first game away from the Witcher series hit critical mass after Keanu Reeves announced the initial release date of April 16 at E3.

Unfortunately, given the scope of the game, this date has been deemed unachievable by the Polish development company.

On January 16, CD Projekt Red posted on their Twitter account to say that the game is currently “complete and playable”, but there is still work to be done.

The news may not come as a surprise to longtime CD Projekt fans, who also delayed their critically acclaimed Witcher 3.

That game was actually delayed twice, initially set for holiday 2014, then February 2015, before eventually releasing in April 2015.

The studio has a reputation now for massive and lengthy games, packed with content, and hopefully, this delay will mean an improvement in all areas.

There is no doubt that players would rather a more finished and polished project, even if it means a delay. Fingers crossed that there will not be a second delay, like the Witcher 3.

Night City in Cyberpunk 2077
CD Projekt RED
Night City is a “massive” open world, and the developers need time to perfect it.

Cyberpunk 2077 is based on the tabletop game Cyberpunk 2020, and is set in Night City – a vast and sprawling metropolis. It seems this is a major reason for the delay, as they explain:

“Night City is massive – full of stories, content and places to visit, but due to the sheer scale and complexity of it all, we need more time to finish playtesting, fixing and polishing.”

They conclude that they want Cyberpunk 2077 to be “our crowning achievement of this generation and postponing launch will give us the precious months we need to make the game perfect.”

The news comes only a day after Square Enix announced they would be delaying another of the year’s most anticipated titles, the remake of Final Fantasy VII. This delay was only a month though, until April.

Apex Legends

Apex Legends fixes annoying Rampart & Treasure Pack bugs in Dec 1 patch

Published: 1/Dec/2020 20:51 Updated: 1/Dec/2020 20:54

by Bill Cooney


Apex Legends devs have rolled out fixes for frustrating Season 7 bugs that makes players face an infinite loading screen and a separate glitch causing Rampart’s turret not to stick to the Trident.

Treasure packs returned to Apex for Season 7, as a way to keep the battle pass interesting and give players something to come back and search for every single day, if you don’t get trapped, that is.

The packs have become a significant part of Apex matches since players don’t want to miss one and fall behind on completing the set and miss out on some cosmetics.

For some though, the packs have caused major issues during Season 7 though, as a bug would randomly lock them in a loading screen.

An Apex Legends treasure pack
Treasure Packs were introduced in Apex Legends season 6, and now they’ve caused quite the headache.

That wasn’t all throwing players off. Rampart mains also found that, while it was advertised in the Season 7 trailer, the legend’s turret wouldn’t always stick to the new Trident vehicles.

Both of these bugs have definitely been getting under players’ skin, but the good news is Respawn have rolled out a fix for both issues that will hopefully put an end to the incoveniences.

“As an FYI, we’ve deployed a small patch to re-enable the ability to place Rampart’s turret on the Trident as well as provide a fix for players who are getting stuck on certain menu pages,” Apex wrote on Twitter on Dec. 1.

This means that once you log in following the update, treasure packs should no longer get you caught in a loop, and Rampart can once again fire Sheila atop the Trident.

Previous reports claimed that another update had been rolled out to try and fix the treasure pack glitch already, but if you’ve been on Apex’s Reddit recently you’ll see still numerous posts of people still encountering it, and a similar issue with getting stuck on the main loading screen as well.

Despite a few bumps like this along the way, Season 7 has generally been well-received by the Apex community, so hopefully, this patch takes care of these issues for good and let us get back to playing.