Fortnite caster explains why Solos are "detrimental" to future of FNCS - Dexerto

Fortnite caster explains why Solos are “detrimental” to future of FNCS

Published: 19/Aug/2020 7:58 Updated: 19/Aug/2020 8:54

by Andrew Amos


Fortnite caster Arten ‘Ballatw’ Esa has opened up on why Epic’s insistence on running Solo FNCS events could kill the game’s competitive scene, stating it’s “detrimental to the development of competitive Fortnite.”

Solos has been the flavor of the month in Fortnite for quite some time. When the World Cup came around in 2019, everyone celebrated Kyle ‘Bugha’ Giersdorf’s win ⁠— way more than the Duos side of things.


There’s been two FNCS solos events in a row ⁠— the Season 2 Invitational, and Season 3 as a whole. Third-party tournaments across the globe, like DreamHack events, have adopted this format more so than any other.

However, there’s been an uprising from within the Fortnite community. Players are disgruntled with how Solos plays out. Some claim it’s too unfair and too random. Others point towards issues with competitive integrity, with splitting POIs and teaming.


This all came to a head at the end of FNCS Season 3. When top-level pros like Benjyfishy, Khanada, MrSavage, and more placed lower than many expected, people brought into question why Solos is so revered. Some said it was just fresh blood, but many pointed fingers towards widespread allegations of teaming ⁠— including a saga that swept up Bugha.

MrSavage at DreamHack Anaheim Fortnite 2020
Li Hoang for DreamHack
Solos is becoming the most popular Fortnite competitive mode.

Now, the community is lobbying Epic to change things up in the future, and it’s headed by Fortnite caster Ballatw. In an August 18 blog post, the long-time content creator broke down the big reasons why Solos are “detrimental” to the future of FNCS and competitive Fortnite.

“We have just come off a string of solos tournaments, including many major events. It’s not that these events weren’t full of excitement, and I didn’t enjoy them… they were, and I did. I just think that it is short sighted to have that as the main mode,” he explained.


Ballatw made some big points about competitive integrity and griefing ⁠— two of the biggest issues most players have had with the format. He claimed it was “impossible to uphold” competitive integrity in Solos, and that ‘griefing’ leads to “constantly disappointing” early games.

“Competitive integrity is impossible to uphold in solos. Teaming, colluding in all its various forms is way too easy to hide. Legally doing it in the open is even easier to justify. Out of all of the teaming/collusion scandals that have happened, think about how many of them happened in solos compared to other team modes,” he stated.

He also said the Fortnite map is unsustainable for the format, and is a detriment to not only the playing experience, but the viewing one too. Players will either take 1v1s or flat out avoid each other early in Solos, and either end of the spectrum doesn’t make for exciting watching.


“The map is actually quite unsustainable in solos in the sense that there are just not enough viable drop spots. This was an issue in the chapter one map, and it certainly is still an issue in the chapter 2 map. When you extrapolate the drops to only 33 teams [Trios format], that issue affects much fewer teams, and early game gets much more interesting overall,” he added.

Balla mentioned that team-based events give a bit more of a narrative to play off, too. Not everyone can be as well-rounded as Bugha, but almost every top-level Fortnite pro can play some role in a team environment and help lead a squad to victory.


It also helps remove some of the “randomness” from the game, like getting sniped from over 200 meters away and having your FNCS journey cut short. No teammates to revive you, no reboots ⁠— just waiting for the next lobby.

“In solos, getting headshot sniped is the end of the run. That random element of someone 200m across the map has just ended an entire game. In trios, you have your team not only to bring you back into the game, but also to share your economy with.”

Balla makes a case for competitive Fortnite to switch to Trios primarily. Squads are too big, and Duos is still way too widely varied. Trios is the nice middle ground between the four, but there’s one overarching theme ⁠— Fortnite needs to do away with Solos as the major mode at every event.

However, what Epic will do in the future is up to them. With FNCS Season 4 around the corner with the new update launching in just over a week, there’s not much time to iron out the kinks with the competitive ecosystem.

One thing is certain though ⁠— if Epic returns to Solos again, the Fortnite esports community might just wither away.


How to watch Fortnite FNCS Season 4: Stream, schedule, format

Published: 7/Oct/2020 10:56 Updated: 7/Oct/2020 11:04

by Andrew Amos


The Fortnite Champion Series (FNCS) is back for Chapter 2 Season 4, with a return to the beloved Trios format that fans have been clamoring to see make a return. With the action kicking off on October 9, here’s everything you need to know to make sure you catch all of the action.

FNCS is making its return to trios in Season 4 for the first time since the inaugural Season X event. While it’s been a pretty poorly kept secret, there are some changes to the format from when it last appeared in August 2019.


With qualifiers now completed, we’re heading into the main stage of the FNCS Season 4 event, with a full month of competitive Fortnite on the way featuring some of the biggest names in the game competing for their cut of the prize money.

FNCS Season 4 format

FNCS Season 4 returns to the Trios format that has been used in the past, and is arguably the most popular competitive format in the tournament’s history, with past events filled with massive plays and huge battles that make for the ultimate Fortnite viewing experience.


As always, FNCS runs on a points-based scoring system, with your final placement in matches contributing to your overall score at the end of the weekend. Those who manage to win a game will receive 25 points as their reward, with the values decreasing incrementally down to 17th place, with anyone finishing below that scoring nothing. There are points for finding eliminations though, so players will be on the lookout for enemies to wipe out and add to their tally.

FNCS scoring system

  • Victory Royale: 25 Points
  • 2nd: 20 Points
  • 3rd: 16 Points
  • 4th: 14 Points
  • 5th: 13 Points
  • 6th: 12 Points
  • 7th: 11 Points
  • 8th: 10 Points
  • 9th: 9 Points
  • 10th: 8 Points
  • 11th: 7 Points
  • 12th: 6 Points
  • 13th: 5 Points
  • 14th 4 Points
  • 15th: 3 Points
  • 16th: 2 Points
  • 17th: 1 Point
  • Each Elimination: 1 Point

FNCS will be running in all the same regions it has been for the last few seasons: NA-West, NA-East, South American, EU, Middle East, Asia, and OCE, with the competition running on PC and consoles.


FNCS Season 4 will feature three weeks of qualifiers, with the top 15 teams from each week qualifying for the Grand Finals, who will be joined by the 87 teams with the highest cumulative points over the three qualifying rounds, with up to 132 teams competing in the Grand Finals on October 29.

FNCS stream

As always, Epic Games will be hosting their own broadcast for the FNCS Season 4 events, complete with commentary and analysis to make sure you catch all the action as it happens. You can check out the official Fortnite FNCS stream on their official Twitch channel, which has been embedded below.


FNCS Season 4 dates

FNCS Season 4 will run across four weeks ⁠— three weeks of qualifiers, and one week for finals. If you want to sign yourself up, these are the dates you need to know.

  • FNCS Week 1: October 9 – October 11
  • FNCS Week 2: October 16 – October 18
  • FNCS Week 3: October 23 – October 25
  • FNCS Finals: October 29 – November 1

The first day of each week will be an open qualifier. If you make the top 33 teams, you’ll be invited to play in the next two days for a chance to make it to the Finals.


FNCS isn’t the only competition coming to Fortnite Season 4. Weekly Cash Cups for Solos and Trios will be returning, while the Dreamhack Online Open (Solo) will also take place across NA and Europe.

With players set to earn up to $111,000 for winning the whole tournament, you can rest assured that there will be plenty of action when the action kicks off.

Who is competing in FNCS Season 4?

While each of the FNCS Qualifying Heats are open to any player who has reached the Champion League divisions in Arena or higher, we know some of the big names who will be competing in the tournament, and their teammates for the event. You can take a look at a selection of the confirmed FNCS Trios below.

  • Bugha, Avery, and Jamper
  • Vivid, Co1azo, and RoLLer
  • Clix, Bizzle, and illest
  • Cizlucky, LazarP, and Owl
  • Scoped, Highsky, and Tuxey
  • Chap, Coop, and Skqttles
  • Riversan, Dubs, and Megga
  • Zayt, Saf, and Stretch
  • Benjyfishy, Savage, and LeTsHe
  • Mongraal, mitr0, and Tayson