Twitch streamer has nail-biting run-in with cyclist while driving - Dexerto
Entertainment

Twitch streamer has nail-biting run-in with cyclist while driving

Published: 29/Nov/2019 20:25

by Bill Cooney

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Twitch streamer “daniellippens” had a scary run-in with a cyclist while driving down a crowded street in Amsterdam.

Daniellippens is a Dutch “Just Chatting” streamer who was putting on an IRL broadcast from his car with help from a friend.

The streamer had been driving for some time before he turned down a narrow street crowded with bicyclists on the shoulder.

Even though he was moving quickly, the first two riders managed to get to the side, and the third seemed safe, as well – until a crash happened off-screen and the streamer stopped after being flagged down by a pedestrian.

According to Reddit user “ignPIXEAL,” who posted the clip, the biker emerged from the scuffle unscathed, and the streamer ended up paying them €150 (roughly $165) for damages to their bicycle.

It wasn’t the first time during the stream that Daniel had a run-in with a pedestrian either – but in this earlier encounter, he at least barely managed to stop.

During this previous clip, the streamer was turning and seemed to be distracted, missing a man crossing the street in front of him until the very last moment.

The Twitch community guidelines actually address the act of streaming while driving. Live streams from within vehicles are indeed allowed – but interacting with Twitch chat while doing so is labeled as ‘self-destructive behavior.’

“Any activity that may endanger your life or lead to your physical harm is prohibited,” the guidelines read. “This includes dangerous or distracted driving,” among a wide array of various activities that could be deemed harmful.

Twitch has been cracking down on streamers who broadcast dangerous distracted driving to the internet in 2019, but it remains to be seen if daniellippens will face any consequences for his stream, since it’s hard to tell exactly who’s at fault for the crash.

Business

TikTok competitors Byte and Clash form merger to take on video giant

Published: 26/Jan/2021 20:23 Updated: 26/Jan/2021 20:24

by Chris Stokel-Walker

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The battle to try and compete with TikTok in the shortform video space has just become less bloody, as two of TikTok’s competitors have merged.

Clash, set up by former Vine star Brendon McNerney, has agreed to buy Byte, the app developed by Vine founder Dom Hofman, for an undisclosed sum.

The purchase, which is in part funded and enacted by a separate round of seed funding for Clash from Reddit co-founder Alexis Ohanian’s Seven Seven Six and two other investors, is an unusual one. “It’s going to put Clash in a whole new ballgame, where we have support I couldn’t even imagine,” says McNerney, who declined to share the amount invested in his company.

Clash is by far the smaller of the two apps, with 500,000 users as of fall 2020, its founder McNerney confirmed. By comparison, Byte has 4.5 million users.

clash videos tiktok
Clash
Clash was launched to compete with TikTok, and is now buying out another competitor in Byte.

What’s more, Clash is going to take itself off app stores, encourage its users to migrate over to the bigger Byte, and then rebrand the app as Clash in the coming months.

“It may seem like a confusing move, but Byte has the userbase,” says McNerney. “We have the creative tools, and we want to point people to the future home of Clash.

“The plan over the next few months is to relaunch the Byte app as Clash,” says McNerney. “This relaunch will have all our monetization tools live.”

byte tiktok competitor creativity first
Byte
Byte boasted 4.5m users before the merger.

Clash has placed its focus on supporting creators’ ability to monetize their content — a bugbear many early TikTok users had until the app launched its Creator Fund, which gives creators over a certain size a share of financial funding to keep making videos.

“We’re 100% merging both of these communities together,” says McNerney. “There’s such a fluidity between not just the types of creators, but even the types of content on both platforms. Dom [Hofman] has done such a great job in building these creative tools. The thing we’re focusing on is not disturbing the experience on either of these platforms.”

McNerney admitted the merger took him by surprise. “It’s definitely unusual, and not something we were expecting to have happen,” he says.

Hofman, who was not made available for interview, will not be staying on with Byte, McNerney says. “Him and his team are not a part of this deal. They’re going on to another venture, which is exciting for them,” he explains. “They’ll be making an announcement on that.”

tiktok mobile app
Unsplash: Solen Feyissa
Many apps have launched to rival TikTok, but Clash and Byte have joined forces to help bolster shortform video content.

Hofman and Byte were convinced to sell up because of the pro-creator stance of Clash, the latter’s owner says. “It was something they had been considering but hadn’t necessarily made any move on,” he says.

The whole process of the deal took place in “a few weeks.” “It happened rather quickly,” says McNerney. Negotiations didn’t begin until 2021.

“We’re going to be working in the next month or two integrating all our tools [into Clash],” he adds. “We want to make sure the user experience is largely unedited as far as what Byte users can expect. There are tons of them and we don’t want to disturb their experience.”

McNerney’s goal isn’t necessarily for the newly-merged app’s five million users to take on TikTok’s 690 million users worldwide. “To be explicit, Clash is the monetization platform,” he says. “What we see as a massive missing pillar in the shortform video world is a place where creators can monetize.”