Why Modern Warfare's 725 shotgun is more overpowered after Patch 1.08 - Dexerto
Call of Duty

Why Modern Warfare’s 725 shotgun is more overpowered after Patch 1.08

Published: 13/Nov/2019 14:01 Updated: 13/Nov/2019 15:31

by Andy Williams


Modern Warfare has been subject to criticism for all angles post-launch, but perhaps none more so than from the 725 shotgun. However, the shotgun may have received an unintentional buff in the November 12 update.

Patch 1.08 brought a multitude of changes to Modern Warfare which included adjustments to footsteps, AR hipfire spread and weapon balancing. 

Most notably, the M4A1 received a counterbalancing change by increasing hipfire spread while decreasing the headshot damage multiplier.

However, although the 725 shotgun received an apparent range reduction in the update, a simple play test reveals this to not be the case.

Activision.The 725 shotgun has developed an infamous reputation in Modern Warfare.

Popular Call of Duty YouTuber, XclusiveAce, released a video that details all of the changes from the v1.08 update with in-game examples. 

Ace managed to capture pre-patch footage of the 725’s range limit for a one-shot kill, and aptly compared that following the shotgun’s ‘nerf’. 

The clip underscores a new one-shot kill range potential, due to a tighter pellet spread when aiming down sight. 

Although unintentional, the net outcome is that the shotgun now has been effectively buffed with no attachments equipped. 

Another topical area in Modern Warfare has been footstep audio. While Infinity Ward have rolled out multiple patches, player frustrations still loom. 

Albeit a minor tweak, the video also highlights the difference to footsteps while aiming down sight and crouching, independent of speed.

Activision.Footstep audio has been tweaked when ADS and crouching/walking.

Indeed it appears that the developer’s efforts with balancing the 725 meta are in vain, given the in-game evidence. 

Nonetheless, Infinity Ward’s efforts to pluck away that the numerous issues throw their way post-launch have not gone unnoticed. Of course, they will be looking to have the game tightened up and polished before the Call of Duty League kicks off in January.

Call of Duty

Envoy explains why SMGs “are not viable” in Black Ops Cold War

Published: 26/Nov/2020 7:25

by Brad Norton


Black Ops Cold War may have some strong Submachine Guns, but OpTic Chicago’s Dylan ‘Envoy’ Hannon believes Assault Rifles are absolutely dominant when it comes to competitive play.

Treyarch’s latest release has barely been out for a few weeks but a meta is already forming. As Call of Duty League teams get valuable practice time in, and dozens of early tournaments set the tone, a trend seems to have emerged.

2019’s Modern Warfare featured a solid mix of SMGs and ARs throughout the year. However, Black Ops Cold War is all but dominated by ARs, according to both Envoy and OpTic teammate Seth ‘Scump’ Abner.

While scrimming Atlanta FaZe and a few other CDL teams, they “were getting bodied,” due to the AR dominance. “The subs are not viable in this game at all,” Envoy followed up.

Black Ops Cold War gameplay
Could SMGs be struggling to keep up all year in Black Ops Cold War? Envoy certainly thinks so.

As the primary SMG user on the team, Envoy is the one that will be sticking to the class for essentially every single map. Previous years have featured various mixes of roles, though this year appears to be leaning towards a three-to-one split: Three players running with ARs, and just one with an SMG in-hand.

“On certain maps it’s like three (ARs) and one sub on each team,” Scump explained. However, certain teams are even going a step beyond that due to the sheer power of ARs in Black Ops Cold War.

“We ran into New York and they ran four AK74’s on Moscow,” Envoy said. “I was mind blown. I feel like subs are just harder in this game. We switched to the AK-74u and it’s a bit easier but the MP5 was just impossible.”

Obviously, it’s still early days. Things could change drastically before the start of the 2021 season. Balance updates are already coming through from Treyarch, so SMGs could get some love sooner than later. For the time being though, Black Ops Cold War has Envoy “wishing [he] had an AR.”

The relevant topic begins at the 1:41 mark below.

This isn’t entirely a result of weapon balancing either. There’s more that goes into shaping the meta than first meets the eye. “It’s part of the map design too,” Envoy explained. “How many [head glitches], how many open lanes, where the hills are at.” With four ARs, some objectives are “just unbreakable.”

There’s no date set in stone for the 2021 season just yet. Though we’ll be sure to keep you updated as the meta evolves in the lead-up to the next year of CDL action.