Treyarch confirm more map variants coming to Black Ops 4 - Dexerto
Call of Duty

Treyarch confirm more map variants coming to Black Ops 4

Published: 21/Mar/2019 18:00 Updated: 21/Mar/2019 18:10

by Alan Bernal

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Treyarch revitalized the popular Black Ops 4 map Contraband when they added a weather variation to the locale and after the early reception from fans, it seems the developer has given the green light for similar changes in the future.

Along with the March 12 update that kicked off the Shamrock & Awe event on Playstation 4, Treyarch gave Contraband a facelift in the form of a raging Hurricane. Which struck a chord of high praise with many fans.

In a Reddit post, Treyarch shared in on a fan’s excitement of how “awesome” the latest change to Contraband has been playing out, and the company was all too generous in confirming that similar updates were on the way.

RedditThe enthusiastic fan got great news after sharing their excitement for Contraband Hurricane.

“Glad you’re enjoying it,” Treyarch said in reply the player. “We’ve already got plans in the works for more alternate weather versions of some of our favorite maps.”

Though some fans were initially hesitant about weather variations ruining the competitiveness of a map, hordes of players have so far been having a blast with the latest tweak to Contraband.

The1stJoeL YouTubeWeather variants on Contraband is a slight change that makes a big difference in how the maps feels.

The added rain and auxiliary sound effects that come with the inclement weather is adding another layer of immersion when matches start to reach their breaking point.

After Treyarch had dropped the news, fans were all too eager to chime in with their own suggestions that ranged from a rainy night variant for Arsenal to a snow or lightning storm for Militia.

The company didn’t offer a target window for release or what maps they had in mind with the announcement, so fans are going to have to wait a bit for incoming news.

Call of Duty

How to glitch outside Nuketown ’84 for free kills in Black Ops Cold War

Published: 26/Nov/2020 4:51

by Brad Norton

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While Nuketown has appeared in more Call of Duty titles than any other map, the new Black Ops Cold War variant has come with a frustrating issue that allows players to break out of the map.

Nuketown has long been a fan favorite in the CoD franchise. The close-quarters map is chaotic from start to finish as players jump right into the action without having to track enemies down. It’s now in its eighth version, though the new iteration has come with a painful exploit.

If you’ve played on an older version of the map before, you’ll likely know every little nook and cranny. Nuketown ‘84 still has one of these little secrets intact as RC-XD users can race around outside the map on a special path.

Typically, this is a good way to get your explosive buddy across to the other side of the map. It can travel safely and emerge without alerting nearby enemies. However, it turns out players can now access this space as well.

The Nuketown RCXD easter egg trick still works in cold war. :,) from blackopscoldwar

This area has only ever been accessible for the tiny vehicle, until now. Players have discovered a way to break through the traditional boundaries and camp outside of the map for some of the easiest kills you’ll ever see.

From this glitched location, you get a clear line of sight to the side of one of the houses. The most broken part of being here though is that your presence doesn’t have any impact on enemy spawns. They can still appear directly in front of you without realizing, leading to some effortless kills.

Dexerto staff personally encountered this issue while playing on PC. There appears to be a location right at the edge of the playable space that avoids the ‘out of bounds’ instakill effect.

Wedging yourself between some cacti and the fence will keep you alive outside of the map. Obviously, this can be shut down after a few kills once players realize your position. However, it could be too little too late.

Treyarch is yet to address this particular issue. However, something so critical is sure to be fixed in the very near future.

In the meantime, make sure you’re keeping an eye out for pesky enemies well outside the map.