Treyarch Believes That 'Blackout' in Call of Duty: Black Ops 4 Can Potentially Rival Titles Like Fortnite: Battle Royale and PUBG - Dexerto
Call of Duty

Treyarch Believes That ‘Blackout’ in Call of Duty: Black Ops 4 Can Potentially Rival Titles Like Fortnite: Battle Royale and PUBG

Published: 22/May/2018 14:51 Updated: 10/Oct/2020 18:22

by DG Goldstein


Treyarch believes that the new Battle Royale mode in Call of Duty: Black Ops 4 titled ‘Blackout’ will be able to rival the likes of Fortnite: Battle Royale and PUBG upon release.

In recent months, the ‘Battle Royale’ genre has taken off across the gaming world with the success of installments such as Fortnite and PUBG – two titles that have had a tremendous impact on the scene itself.

With this in mind, Treyarch decided to throw their hat into the ring by announcing Blackout, a massive Battle Royale experience set to release in CoD: Black Ops 4 that will include various aspects of previous games including maps, characters, and more.

On May 17th, the studio hosted a ‘Community Reveal’ event in Los Angeles, California that unveiled a collection of different in-game features for the first time, and sent community members into a frenzy.

Following the Community Reveal, managed to catch up with Matt Scone and Yale Miller of Treyarch to hear how Blackout will compare to the likes of Fortnite and PUBG, which prompted Scone to mention how they will be able to do it ‘better’ than anyone else.

“Oh, that’s how we like it. We wouldn’t do this if we didn’t think we could do it best and better than everybody else. We’ve got a huge library of content, ten years of history, we’ve got the best gunplay out there, we’ve got the best movement, so we’re not too worried about it. Honestly, we’re just worried about making this damn thing as fun as possible.”

It has also been confirmed by Miller that Blackout will have one map at launch in October, along with stating that they are unable to provide any new information on the status of ‘Loot Boxes’ for the mode.

“So one map at launch, but it’s huge, being 1500 Nuketowns. There’s also the matter of land, sea and air vehicles, plus we’re weaving in some of our favorite parts of our multiplayer experiences from over the years. As far as loot boxes and things of that nature go, we’re focussed solely on the game, right? What is going to be playable at launch, what are the things players get to do. How the company and Activision decide to distribute that stuff isn’t something that I personally have insight into.”

Call of Duty: Black Ops 4 is set to release worldwide on Friday, October 12th on various platforms.

The full interview with Matt Scone and Yale Miller can be found via Finder.

Call of Duty

Cheaters already ruining Black Ops Cold War with SiLLY | CharlieIntel Podcast #6

Published: 26/Oct/2020 9:20 Updated: 26/Oct/2020 9:22

by Shane King


People have been calling out for Activision to create their own anti-cheat system — in the same vein of Valorant’s Vanguard — in order to deal with the hackers that have plagued both multiplayer and Warzone ever since its release.

Mike and Keshav speak to SiLLY in Episode #6 of the CharlieIntel Podcast. During this week’s episode, we look at what needs to be changed following the Black Ops Cold War Beta. They also touch on whether the game needs a bespoke anti-cheat to ensure the game isn’t ruined by hackers, as well as what the transition to PC means for the CDL.

One of the big topics covered in the group discussion is the differences between the first and second week of how the beta felt in-game and if sliding is where it needs to be at the moment. Keshav also states that he feels they ‘overcompensated’ when nerfing sliding which left it feeling off, and he is hoping they dial it back a bit.