Call of Duty

Shroud reveals his only complaint about Call of Duty: Warzone so far

by Matt Porter
Mixer: shroud / Infinity Ward

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Call of Duty: Warzone is officially here, marking the storied franchise's first steps into the realm of free-to-play battle royale, and Michael 'shroud' Grzesiek has already discovered one thing he thinks needs to change moving forward.

Warzone officially launched on Tuesday, March 10 after months of speculation, with players jumping out of planes and onto one of the largest battle royale maps ever seen, as 150 combatants battled it out to be the last trio standing and claim victory over their rivals.

With the map being so large, it's important that there is a way to shrink the play area as players get eliminated, and for this Infinity Ward decided to use gas which deals damage and eventually downs anyone who spends too much time in it. This gas is deadly, but it's also extremely quick when it starts to move, which shroud thinking it may be too speedy and need to be adjusted.

Infinity Ward
Warzone uses gas to force players into gunfights.

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After finding himself running away from the gas in a match only to sprint into the crosshairs of a waiting enemy who sent back to the lobby, the 25-year-old explained why the gas had forced him into a situation he didn't want to be in, but had no choice to be there.

"Nobody knows what they're doing because it's so new. It's going to be like that for a while," shroud stated. "Everyone's still in zone getting all f**ked up. Holy sh*t, the zone moves way too fast."

"With how much you can respawn, that [gas] moves way too quick, for sure, because you're permanently in a fight. They're going to go down, they're going to respawn on their team, another person's going to respawn on the team, so if you're not in the zone from the very beginning, you won't be able to get into it. [The gas mask] is only 10 seconds of protection."

Clip starts at 27:26 for mobile viewers.

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With so many players, it's crucial that the play area shrinks so that gunfights continue to take place, otherwise, it will be extremely difficult to find opponents and matches will become slow as groups hide out rather than push for engagements.

Whether Infinity Ward will make any changes to this mechanic remains to be seen, but it seems shroud would gladly welcome a slight reduction to the speed at which the gas moves.