Shroud explains why Infinity Ward should "turn off" CoD Warzone vehicles - Dexerto
Call of Duty

Shroud explains why Infinity Ward should “turn off” CoD Warzone vehicles

Published: 23/Mar/2020 1:55 Updated: 23/Mar/2020 2:45

by Isaac McIntyre

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Michael ‘shroud’ Grzesiek has called for Infinity Ward to “turn off” the vast array of vehicles found across Verdansk in Warzone, and suggested they don’t have a place in Call of Duty’s newly-released battle royale.

There’s no denying Modern Warfare’s step into the battle royale genre has been a smash hit success ⁠since its March 10 release — more than 30 million players have already loaded into Warzone, and there’s plenty more on the way.

While many have fallen in love with Warzone, including Dr Disrespect, shroud has been a little harder to convince in regards to the CoD BR being top-tier. This time, the streamer has vehicles in his sights, and he thinks its time for them to go.

Infinity Ward
Vehicles don’t really fit in Warzone, shroud explained after dominating in a truck.

According to shroud, transport options like trucks, buggies, and choppers “don’t have a place in Warzone.” He compared it to H1Z1, which is ruled by vehicles. Compared to Daybreak’s old battle royale, he said, cars in Warzone just don’t work.

“They should turn off vehicles or something. I think they should turn off vehicles in general,” he said, and added base player speed made cars all-but obsolete. “You run pretty fast, you get across the map fast already just by running.”

He added H1Z1 “got vehicles right” by having them be easily destroyed, creating new gameplay moments. With Warzone’s higher strength cars and trucks, the transport options rule the battlefield with their protection and speed.

“It feels like H1Z1 solos where you drive around in a car and when the time is right you blast them, or you run them over with the car. It feels like H1Z1, [but the problem is] it’s a lot harder to blow up a vehicle [in Warzone],” he said.

While Shroud’s most recent ideas about how to improve were about vehicles, it’s certainly not the only thing he’s suggested Infinity Ward tweak. He also recently revealed he was concerned the battle royale would be “impossible to balance.”

Before that, he took a swipe at the title’s respawn system, as well as Warzone’s “super fast” gas. That’s not to say he hasn’t been enjoying it, of course ⁠— he also dubbed the “chaotic” game mode “more impressive than Apex.”

Shroud isn’t the only streamer to slam vehicles either: Summit branded Warzone’s cars and trucks “overpowered.” He had a little less luck with helicopters, however, accidentally blowing his team up during the $50k Code Green tournament.

Call of Duty

Modern Warfare glitch reveals unreleased Makarov pistol

Published: 28/Oct/2020 1:35 Updated: 28/Oct/2020 1:58

by Brad Norton

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Infinity Ward adds weapons to Modern Warfare with each new season, though it appears even more have been in the works behind the scenes as a secret pistol was accidentally handed out due to a confusing glitch.

Problematic bugs have been on the rise once again throughout Modern Warfare’s sixth and final season. Warzone players have had their runs ended by broken Loadout Drops while others have literally been left in the dark as a result of a game-breaking issue. Despite these problems, every now and then, glitches can actually be a pleasant surprise.

This was the case on October 27 as a player shockingly stumbled upon a new weapon. While playing offline, they noticed something suspicious. One of the AI-controlled enemies was wielding a unique pistol.

After taking them down and picking up the gun, the Makarov was revealed in all its glory. Fit with custom animations, an unfinished model, but all the firepower you’d expect from the classic secondary.

The Makarov pistol first appeared in 2010’s Black Ops and soon featured in the game’s sequel before disappearing. It was usable across the campaign and multiplayer in the first game, though only appeared in the story for the follow-up.

Evidently, it’s an extremely rare weapon compared to some iconic guns in the Call of Duty franchise. Having only appeared in Treyarch releases, it’s a surprise to see the pistol up and running in Modern Warfare.

It appeared as a Renetti on the ground and the icon matched up as well. Though it’s very clear a good amount of work has been put into the gun. From unique reload and inspect animations to its own balancing, it may have been in the plans for a previous seasonal update.

Given the unfinished model of the weapon, however, there’s a good chance we don’t see it properly anytime soon. Infinity Ward could have been testing it months ago before scrapping the gun. Perhaps it’s simply in the game’s files as a placeholder. There’s really no telling at this point in time.

Black Ops 2 Makarov gameplay
Activision
The Makarov pistol has only been usable in Black Ops 1 and 2.

It popped up during an offline session against bots, so don’t expect to see this random bug in an online match either. It would be surprising to see the weapon appear in an Infinity Ward title for the first time after such a long gap, though anything is possible.

With Treyarch taking over Warzone with the transition to Black Ops Cold War, however, it would make more sense to see the Makarov in 2021.