Level 3 Armor in Call of Duty’s new Blackout battle royale mode remains a hot topic in the community, and popular streamer Michael ‘Shroud’ Grzesiek has explained how it can be fixed ahead of the game’s full release.
The former CS:GO pro was asked about his thoughts on Level 3 Armor while live-streaming on Twitch, and he proposed several solutions that Treyarch could explore.
The first solution would involve either getting rid of the helmet portion of the item, or completely removing Level 3 Armor from the game, leaving only Level 1 and 2 for players to pick up and use.
“They need to remove it. I’m sorry, I’m going to stand by that,” Shroud said. “Or remove the helmet completely. It’s just not fair. It’s literally not fair.”
Treyarch’s David Vonderhaar, in a recent interview with GameInformer, has said that, while changes to Level 3 Armor are being tested out, the development team will likely not remove it from the game because it would be “the wrong call.”
Knowing this, Shroud offered up an alternative solution, one that would require players to sacrifice a significant amount of movement speed if choosing to equip Level 3 Armor.
“Or, make the Level 3 Armor reduce your movement speed in half,” he proposed. “That way you choose to be more of a tank, but you can’t be as fucking fast. So when you see a Level 3 Armor and you have Level 2, in your head you’re like ‘do I want speed or do I want to be a tank?'”
In the short period that the Blackout beta was live, Shroud established himself as one the game’s top performers.
That, combined with the fact that he has an influential presence in the online gaming and battle royale communities, could see certain aspects of his proposed ideas be implemented into Blackout.