NICKMERCS unveils "fastest killing" LMG loadout in Warzone - Dexerto
Call of Duty

NICKMERCS unveils “fastest killing” LMG loadout in Warzone

Published: 18/Aug/2020 9:42

by Connor Bennett

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Popular YouTuber Nick ‘NICKMERCS’ Kolcheff has revealed the “fastest killing LMG” in Warzone, but, it isn’t exactly going to disrupt the Bruen meta. 

As the different seasons have unfolded in Call of Duty: Modern Warfare, Warzone has gone through a number of different metas. First off was the thermal scope meta, followed by the M4A1 meta, and now the game is dominated by the Bruen. 

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The unlockable LMG, which rips through enemies at every range and has decent mobility, isn’t going to slip away from the spotlight anytime soon as there really isn’t anything that can shape up in the same way. 

However, for anyone who has grown a bit tired of the LMG and wants to run something else, there are a few different options out there. Most notably the MG34. 

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Bruen MK9 in CoD Modern Warfare
Infinity Ward
The Bruen MK9 is Warzone’s best weapon by far.

NICKMERCS’ MG34 Warzone loadout

That’s right, there is another viable LMG out there even though it won’t take the spotlight off the Bruen. In fact, running a variant of the MG34’s Iridescent blueprint is, according to NICKMERCS, the “fastest killing LMG” in the battle royale. 

So, how do you set up the MG34 you ask? Well, just like every weapon in Warzone, you will need the Monolithic Suppressor in the Muzzle slot, the Commando Foregrip, and the Tac Laser. These will keep the barrage of bullets on the straight and narrow.

Outside of that, Nick also runs the FSS Brute barrel and VLK 3.0x Optic to really add some range and accuracy to the LMG. 

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  • Muzzle: Monolithic Suppressor 
  • Barrel: FSS Brute
  • Laser: Tac Laser
  • Optic: VLK 3.0x Optic
  • Underbarrel: Commando Foregrip

If you look at the way Nick sets it up, the weapon might turn some heads away from the Bruen, but be warned – it is just ridiculously slow to move around with.  

On top of that, the MG34 has almost a ten-second reload time. So, while you can shred through enemies with the weapon’s impressive DPS, you will be quite exposed once your magazine runs dry.

Call of Duty

Modern Warfare & Warzone update nerfs AS VAL & SP-R: Patch notes

Published: 8/Oct/2020 17:13 Updated: 8/Oct/2020 18:26

by Theo Salaun

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Call of Duty: Modern Warfare and Warzone’s October 8 update has quickly nerfed the overpowered rounds on Season 6’s new AS VAL and SP-R 208 weapons, while fixing a bizarre Warzone bug. Check out the full patch notes below.

In one of CoD’s quicker patches, Infinity Ward have officially fixed the SP-R 208 and AS VAL shenanigans players have experienced since Season 6 deployed on September 28. In this patch, which IW had alluded to in recent days, the developers fixed the AS VAL’s absurd bullet penetration with its SSP 10-R mags and completely overhauled the SP-R’s hitscan dominance.

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The SKS marksman rifle also received a light tweak, but, more importantly for Warzone enthusiasts, the bugged interaction between the subway’s fast travel system and Verdansk’s gas has been fixed.

AS VAL and SP-R nerfs

The AS VAL’s SSP 10-R mags let it shoot through walls upon walls and the SP-R’s .300 Norma mag and .338 Lapua mags let it essentially shoot as a hitscan sniper up to 450 meters. As such, Season 6’s AR was a nightmare in multiplayer and the marksman rifle was some sort of hybrid HDR-meets-Kar98k monstrosity.

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Both of those issues have been abruptly adjusted, following recent confirmations from Infinity Ward that they would be tackling the overpowered weapons sooner than later.

While the AS VAL’s change was a simple one, just removing the ability to shoot through multiple walls, the SP-R has also gone through a number of changes aimed at balancing it more appropriately for Verdansk gameplay.

Warzone Subway bug fix

When Season 6 dropped, it came with a new, subterranean fast-travel system in the form of a subway that moves around the entire map. Unfortunately, players quickly realized that the underground transport could also bring you to an undeserved victory as the system could be abused to ignore the gas while your opponents on the surface coughed to death.

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That issue has now been resolved in the October 8 update, with players within the subway no longer untouched by the battle royale’s toxic gas. This is tremendous news for those who want to play the game without worrying about ‘sewer rats’ exploiting a major bug. In combination with the nerfs to the AS VAL and SP-R, this patch should be a community favorite.

SP-R 208 Warzone loadout
Activision / Infinity Ward
The SP-R 208 turned Warzone into sniper glint-filled chaos.

Modern Warfare & Warzone October 8 patch notes

General

  • Fixed an issue where players could survive in the gas while staying on the subway fast-travel system

Weapons

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AS VAL

  • Fixed a bug where the SSP 10-R mags could allow bullet penetration through multiple walls

SP-R 208

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  • Increase to flinch
  • Minor reduction to ADS speed
  • Variable zoom scope: moved weapon closer to player while ADSing, small reduction to ADS speed
  • .300 Norma mag and .338 Lapua mags: reduction to bullet velocity, reduction to ADS speed

SKS

  • Small reduction to ADS speed for variable zoom scopes