Fans are excited not only to hear about the future of Call of Duty, but they are also interested in knowing about what the new engine can do for the series.
Infinity Ward and Activision have been stressing that this new engine will help push the series forward performance wise, as well as graphically.
We know little tidbits about the engine already, but a new interview from Infinity Ward revealed even more about what we can expect from it. They want the game to feel as realistic as possible, and this engine will certainly help out in that regard.
They wanted to make the guns look and feel accurate in Modern Warfare, something that required a lot of research.
“We had to simulate a rainbow-like effect on the oil of the gun after you’ve cleaned it up," Infinity Ward said. "Translucent effects on the gun, ceramic effects, powder coating effects, elements of the magazines. We researched all of that. We made everything in the game look as good as they possibly can. The reflections, shadows, the ambient occlusion; all the bells and whistles.”
Captain Price, a familiar face from the Modern Warfare series, is making a return here and IW wanted to make sure he was captured in the best way he could.
"We performance capture tons of data, including detail like the wrinkles, the changes in tautness of the skin around the mouth when characters are talking or are excited. This is performance capture 2.0, where you’re getting this additional level of detail.”
With all these effects making Modern Warfare look better than any title before it, the game will still run at 60 FPS. All the new graphics in the world still don't mean anything until fans are able to get a look at the game running in action.
Infinity Ward is talking a big game about their upcoming title, but we're still waiting on an official gameplay reveal.
Here's something new from Dexerto: Why only Fallen can save Brazilian CSGO