Modern Warfare players claim controversial blueprints are "pay-to-win" - Dexerto
Call of Duty

Modern Warfare players claim controversial blueprints are “pay-to-win”

Published: 31/May/2020 13:46

by Andy Williams


Modern Warfare packs that include Tracer blueprints for weapons have been criticized for obstructing players’ HUD in Warzone and multiplayer, being dubbed “pay-to-win.”

Activision vowed to ensure that Modern Warfare’s content would veer away from the ‘pay-to-win’ mantra that has affected so many multiplayer titles.

Indeed, The CoD community has never been shy to highlight gripes with their favorite FPS, including a buffed blueprint of the EBR-14 that was available in the paid version of the Season 2 battle pass.

Activision / ChickenYug (Reddit)
The Line Breaker EBR-14 allowed players to one-shot kill their opponent, versus the two shots normally required.

Although, players are now placing a new feature under the microscope — colored weapon tracers. Yep, those flashy colored bullets that have been zapping all around Verdansk.

Tracers have been becoming increasingly popular in the Warzone meta, due to their accessibility through the in-game store — perhaps popularized by the fan-favorite Grau, which recently received its own Tracer Pack.

While the colored tracer doesn’t necessarily improve the user’s gameplay (although some will argue that they help control bullet spread), they are obstructing player’s vision while under fire due to the bright hue/smoke effect emitted.

Tracers obstruct your vision under fire from CODWarzone

The impact of Tracer rounds on a player’s HUD is worsened further if you come under fire by an entire squad who are equipped with them.

This can sometimes haze a player’s visibility to a point where it will impair their peripheral vision too, as one Reddit user contested.

Naturally, this triggered a debate as to whether the mechanic brought a “pay-to-win” element into Warzone’s gameplay, given the intrusive nature of how the paid cosmetic interferes with players’ vision. Twitter user, Mista Honda, aptly showcased exactly how bright the tracers are.

Of course, having the ability to negatively impact your opponent’s chances of winning a gunfight by using a tool that is paid for (and is not otherwise available via the in-game store) has players riled.

Call of Duty

Black Ops Cold War Zombies crafting table: everything you can make

Published: 17/Nov/2020 18:39 Updated: 17/Nov/2020 19:23

by Tanner Pierce


Black Ops Cold War’s Zombies mode includes a number of different additions and changes but one of the biggest is the upgrades that have been made to the crafting system, which is now more refined than previous titles. Here’s what you need to know.

With Black Ops Cold War, Treyarch has overhauled the Zombies experience to include a slew of new features, as well as a seemingly brand new storyline. The mode is very different when it comes to its previous entries, while still keeping the same spirit and concepts that fans have loved for years now.

One of the bigger changes to the mode, beyond the exfil function, is the game’s new crafting table feature, which allows players to make everything from grenades and equipment to scorestreaks. Here’s how it works.

Black Ops Cold War Zombies Crafting Table

The crafting table allows players to get equipment and scorestreaks using salvage.

While crafting tables have appeared in previous Zombies entries in one way, shape, or form, this overhaul in Black Ops Cold War completely changes up how it’s used.

Instead of players having to roam around the map, searching for specific parts, and then returning to the table to build the item, players now collect salvage and random parts from Zombies when they’re killed. The more salvage you have, the better items you’ll be able to build.

For example, 50 pieces of salvage will get you allow you to build a bow, while 250 will get you in control of a Chopper Gunner.

What items are available in the Crafting Table?

Better items, like the Chopper Gunner, will cost more salvage.

Right now, there seem to be four Tactical items, five Lethal items, and five support items (scorestreaks). Each item can help you in a different way in-game and most are based on items featured in the base Multiplayer mode.

The only exception to that rule is the Monkey Bomb, which obviously returns from previous Treyarch Zombies titles.

  • Tactical
    • Stim shot
    • Stun grenade
    • Decoy grenade
    • Cymbal Monkey (Monkey Bomb)
  • Lethal
    • Tomahawk
    • Frag grenade
    • Semtex grenade
    • Molotov
    • C4
  • Support
    • Combat Bow
    • Sentry Gun
    • War Machine
    • Self-Revive
    • Chopper Gunner

Crafting Table locations in Die Maschine

While Crafting Tables don’t require anything to unlock, they seem to be few and far between on Die Maschine. There’s one in the main spawn room, allowing players quick access to a table in the early game, but the only other table seems to be right outside the underground facility’s automated doors.

This means that if players want to build some equipment, they’ll have to make their way to those two stations. There could be more around the map but right now, those seem to be the only options for players.

Here’s hoping that subsequent maps have more tables and that more items get added to each crafting station.