Call of Duty

Modern Warfare dev explains huge update size and why it’s actually good

Published: 12/Feb/2020 14:02

by Calum Patterson


The Season Two update for Call of Duty: Modern Warfare came in at a whopping 67GB for PC and Xbox, and 51GB for PS4, causing players to delete other games and wait hours and hours for downloads. But, an Infinity Ward dev has clarified the reason for the absurd patch size.

Only two weeks prior to the Season Two update, another patch also went out, which demanded almost 50GB for PC users too.

This is all after the game itself is installed, which required a whopping 175GBs at launch. It’s safe to say that many players, especially those on consoles with 500GB hard drives, are getting just a little perplexed by these massive file sizes.

Infinity Ward
The Season Two update was between 50 and 70GB depending on the platform.

Seeing (and perhaps expecting) the furor on social media after the patch went live on February 11, Infinity Ward Production Director Paul Haile has apologized and explained on Twitter.

“As we push season 2 live I just want to apologize about the download size of this update,” Haile wrote. “We’re constantly trying to fight back against both download size and disk footprint and in this case, we’re re-sending new asset packs to reduce the overall size of the game.”

What this means, is that despite the actual update size being so large, the new assets will replace the old, therefore reducing the overall size of the Modern Warfare game file on players’ systems.

“After today’s download, you should see that even though we’ve added Season Two and the associated content for it, the overall size of the game should shrink a little on your local hard drive,” he concluded.

In better news, the developer also revealed that changes have been made in this update to manage the data better, which should result in smaller update sizes in future patches.

Perhaps most interestingly, for console users at least, will be a future option to deselect certain DLC packs. “In a future update we’re going to also be adding a DLC pack management screen for console users, to allow you to pick and choose which DLC packs you want to keep, and remove others to recover more space as well.”

Although many PC users will have larger disk spaces, with the availability of high capacity SSDs and 2TB hard drives, console users are limited. The PS4 Pro and Xbox One X come with 1TB hard drives, which can fill up quickly with only a handful of modern games, and the basic consoles only have 500GB.

Having a single game using up over 100GB is far from ideal, and often forces players to delete entire games to make space for a new one. Developers will know that this is not good for player retention too, as the prospect of having to reinstall a game all over again might be enough to put someone off playing it again.

One other reason this update may have been so large might have to do with the battle royale game mode which has been teased and leaked, though has not been officially announced yet.

Call of Duty

Iconic Call of Duty Raid map spotted in Black Ops Cold War files

Published: 2/Dec/2020 2:24

by Brad Norton


Eight years after its introduction in the Call of Duty franchise, Black Ops 2’s Raid could finally be returning in a mainline entry as files for the iconic map have been uncovered in Black Ops Cold War.

Treyarch’s fan-favorite Black Ops 2 released in 2012. Since then, we’ve seen eight new titles come and go. In that gap, Raid has only made one other appearance in a global title, that title being Call of Duty Mobile.

While other maps have been rereleased countless times, including seven remakes of Nuketown alone, Raid has been left in the past. However, that’s about to change according to the latest leaks.

After an extended period in the shadows, Raid could finally be thrown back into the spotlight soon. Dataminers have uncovered a line of code relating to the map in Black Ops Cold War, suggesting that we’ll see it return in Season 1.

As a huge influx of Season 1 content slipped through the cracks on December 1, one key line stood out from the pack. ‘S1_map_raid_tu_cairo’ was plucked directly from the latest version of Black Ops Cold War.

Obviously, this doesn’t outright confirm Raid is a guarantee for the next Season. This is the first official reference to the map in quite some time, though, so it’s safe to assume Treyarch has been working to bring it back to life.

Black Ops 2 Raid gameplay
Raid might finally be back in a mainline CoD title for the first time since 2012.

The original map quickly became a favorite for its unique design. There were distinct sections that paved the way for vast combat opportunities. Both close-range and long-range loadouts could feel right at home on Raid. On one side you had a wide-open area with a high ground advantage for one team next to a  

On the other, you had a circular area perfect for flanking opportunities. Meanwhile, in the middle lane, you’d often catch snipers peeking across from either side in a near-symmetrical layout.

One of the more interesting tidbits from this datamine is the final word. Cairo is the capital of Egypt. The original version of Raid was set in Los Angeles. So when we see this new version, it could have a fresh coat of paint to fit the locale. 

Black Ops 2 Raid gameplay
Expect to see snipers hanging out across the basketball courts if Raid drops with Season One in Cold War.

It was an extremely popular competitive map throughout the year of its initial release. Given it worked quite well with essentially all objective-based game modes. From Hardpoint to Search and Destroy, Raid was often a favored pick.

Season One of Black Ops Cold War kicks off on December 10. There’s no confirmation we’ll see Raid in-game from this point on, so do take this leak with a grain of salt until then.