Kenny explains why 100 Thieves picked up Enable and SlasheR - Dexerto
Call of Duty

Kenny explains why 100 Thieves picked up Enable and SlasheR

Published: 28/Sep/2018 14:48

by Matt Porter


100 Thieves professional Call of Duty player Kenny Williams has revealed the reason why the organization acquired Ian ‘Enable’ Wyatt and Austin ‘SlasheR’ Liddicoat.

Kenny was interviewed by The Esports Dispatch host Landon ‘LandO’ Sanders to discuss the two newest signings to 100 Thieves.

When asked by Sanders about his new teammates, Kenny made it clear that he’s a big fan of his new squad, hyping both players and their incredible talent.

Kenny stated that Enable got the call to join 100 Thieves due to his leadership qualities, saying; “Ian’s a great in-game leader. Teaming with him for a few months showed how great a teammate he really is, and how good his communication is.”

The former Team Kaliber star believes Enable has been overlooked by previous teammates, but says that Wyatt’s leadership is invaluable. “He doesn’t make the flashy plays, but he brings the team together.” affirmed Kenny. “His leadership is so key.”

Williams also took a moment to answer critics who feel Enable may not be able to adapt to playing with a submachine gun in Black Ops 4, clarifying that Enable was actually Team Kaliber’s second submachine gun player alongside Kenny during the final stages of the WW2 season.

The American believes that SlasheR, acquired from Rise Nation, is one of the best players in the world, calling Liddicoat “one of the best AR players in the past few years”. “You can’t go wrong,” laughed Kenny, “He’s just amazing!”

With the 100 Thieves roster now set headed into the new Call of Duty: Black Ops 4 season, it will be interesting to see how the team can gel together ahead of the first competitive event in Las Vegas, December 7 – 9.

Call of Duty

Black Ops Cold War bug removes grass on Cartel and players are loving it

Published: 24/Nov/2020 19:35

by Tanner Pierce


Ever since the beta, Black Ops Cold War players have been complaining about the grass on the map Cartel, claiming that it’s too high and can block visibility. Now, a bug is eliminating that grass and players are apparently loving it. 

When the Black Ops Cold War beta first launched and players had the opportunity to try out all the maps the prerelease version had to offer, one stood out among the rest because of its terrible visibility: Cartel. While the outskirts are fine and pretty open, the center is generally considered a nightmare because of incredibly tall grass that blocks sightlines.

Ever since then, fans have been complaining about the visibility and when the game launched, nothing about the visibility was changed in any drastic way. Now, all of those complaints are being resolved in Black Ops Cold War – all thanks to a bug.

Had a bug where the leaves and bushes disappeared on the map Cartel… was beautiful from r/blackopscoldwar

According to a few Reddit posts, fans have been experiencing a bug on Cartel that essentially removes the extremely tall grass. As one can see from the pictures, the glitch gives the map a way more open feeling and allows players to see the center more easily than the normal version.

Response to the no-grass version has been overwhelmingly positive, with some people calling the bug “beautiful” and “how Cartel should be.” User bobagolf pointed out in one of the more popular posts that it looked so nice that it “makes it look like the version with the bushes should be the bugged version.”

How Cartel should be. from r/blackopscoldwar

To be clear, it’s unknown whether or not this glitch is new. Some players were reporting that they got it “early on” but considering at least three separate posts were added to Reddit talking about it in the span of 24 hours, it seems like, at the very least, it is now happening more frequently.

Normally, it’s easy to hope for a quick fix from the developers, but considering most players seem to be in love with the version, it may be in everyone’s best interest if Treyarch just makes it a permanent feature of the map and removes the grass entirely. Only time will tell what they’ll end up doing.