eUnited’s Clayster vents frustration after another CoD update changes the entire meta

Alan Bernal

Competitive Call of Duty is an exciting, fluid esport for fans to indulge, but the constant changes to the scene can sometimes leave some pros wanting for more stability.

In a series of tweets, eUnited’s James ‘Clayster’ Eubanks expressed some frustrations with the way CoD esports seems to change so frequently, which essentially forces pros to relearn major aspects of their job every few months.

Although Clayster acknowledges that adaptation is always a part of the pro scene, these extensive and sometimes game-changing updates can still throw a troublesome wrench in teams’ preparations.

“So tired of work being reset every ~3 months,” Clayster said. “Whether it be a patch, new game, whatever. Feel like CoD is so inconsistent because we can’t practice for longer than 90 days without something major happening.”

The 2015 World Champion MVP suggested that Activison work on a title from the “ground up” specifically for the purposes of fostering the competitive scene.

Clayster suggested that a CoD title with a single, dedicated developer who updates the game once every year or so could set the stage up for more intricate stats or plays from the CoD scene.

As it stands, CoD teams can’t get used to a single style of play throughout a significant amount of time since major updates or new title releases basically wipes the potential for deep strats.

With franchising coming to the Call of Duty in the future, Activision could look for more ways to make the esport’s scene more stable in its approach.

Clayster and the rest of eUnited are currently in the midst of Pro League play in Division B with a 0-1 record and will look to get on level standing when they play again February 19 at 6:00 PM PST / 9:00 PM EST against Enigma6.

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