Dr Disrespect says Modern Warfare "doesn't feel like past CODs" after going "hands-on" - Dexerto
Call of Duty

Dr Disrespect says Modern Warfare “doesn’t feel like past CODs” after going “hands-on”

Published: 11/Jun/2019 12:50 Updated: 11/Jun/2019 16:09

by Calum Patterson

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Twitch streamer and former Call of Duty developer Dr Disrespect says he has been ‘hands-on’ with Infinity Ward’s new Modern Warfare, and has some very positive insights for fans.

Although fans have only seen the reveal trailer, press and a handful of YouTubers and streamers got early access to see two campaign missions at Infinity Ward’s studio, and have been sharing what they can with fans.

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Dr Disrespect, real name Guy Beahm, who previously worked as a level designer on Call of Duty: Advanced Warfare with Sledgehammer Games, has also seen more of them game, and while remaining coy, has shared his opinion on what he’s seen so far.

Infinity WardModern Warfare is said to have a “controversial” campaign.

Discussing all the new games shown at E3 2019 so far, Dr Disrespect mentioned Modern Warfare as possibly his second most anticipated title, after Cyberpunk 2077.

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“I can’t go into details, but I’ll just say this,” the Doc begins – clearly wary of the NDA he has no doubt signed – “Everything sort of seems to line up with where you really want Call of Duty to go.”

“From what I was shown, from the limited time of hands-on stuff that I’ve had, it’s kind of the direction you want – well, I don’t know if direction is the right word.” He continued: “It doesn’t feel like the previous Call of Duty’s, let’s just say that. It’s going in a direction you were hoping it would go to.”

Fearing he may have already said too much, he cut himself off, allowing the developers themselves to do the talking.

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Moments later, the Doc received a ‘call’ from Activision, on his classic flip-phone.

Modern Warfare’s improved engine

The headline story so far with Infinity Ward’s new Call of Duty is the massively improved engine, which is complimenting the creative team’s vision to make the most “photorealistic CoD ever”.

The newly-revamped engine could also impact the ‘feel’ of the gunplay, movement and mechanics, although players will need to get hands-on themselves to make that judgement.

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Many of the YouTubers who got early looks at the new game also confirmed that it was gritty and brutal, inspired by the infamous ‘No Russian’ mission from MW2. Infinity Ward even reported play-testers crying as they played the campaign.

More will be shown at E3 and over the coming months leading up to the October 25 release date, as the hype train begins to pick up speed for the first Modern Warfare game in eight years.

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Call of Duty

Weird Warzone glitch forces players into hearing never-ending rock music

Published: 13/Oct/2020 12:35

by James Busby

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Warzone players have been rocking out to the game’s new vehicle music as they drive through the frozen fields of Verdansk. However, for some, these catchy tunes never end.

There’s no denying that Warzone Season 6 has had its fair share of problems. Aside from the train station teething problems and return of the ‘demon gun’ texture glitch, there have been some new additions to the seemingly ever-growing bugfix list.

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So far, Activision has had to fix an overpowered bug that allowed the AS VAL to shoot through unlimited walls, a game-breaking unlimited Stim glitch, and now Modern Warfare fans are reporting a rock and roll related problem. 

While Warzone’s new music tracks certainly liven up your drive time commutes across Verdansk, they can also pose a risk to your game-winning plays. This is particularly true when the music in question doesn’t actually stop. The continuous blare of heavy rock certainly gets us pumped in games like DOOM, but it really doesn’t help in FPS titles like Warzone where you need to hear enemy footsteps. 

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What is the Warzone music glitch? 

The addition of playable vehicle music certainly isn’t a new feature in Warzone – in fact, players have been able to equip certain CoD related tracks since Season 5. However, music fans can now listen to their favorite tracks from the likes of DMX, Skrillex, Jack Harlow, and iconic themes from across the Call of Duty series. 

Unfortunately, these tunes have caused a rather interesting and mildly infuriating glitch. The bug seems to happen when you or any of your squadmates have any of the game’s War Tracks equipped and enter a vehicle. While this bug may not be that bad when listening to the game’s quieter tracks, things can get incredibly frustrating when the heavy metal Juggernaut theme plays on a loop.

You may be tempted to blow up your vehicle or drive it off the nearest cliff edge, but even this won’t stop the never-ending audio. Some players have reported that they still hear vehicle music, even when they have the audio option turned off in the game’s settings. “The rock music won’t stop, even after getting out of the vehicle. To top it off, my teammate and I had already turned the audio off before the game,” says one frustrated player

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“After it just wouldn’t stop and we couldn’t hear A THING, we even destroyed the vehicle in hopes it would quiet down. Ultimately, we just disconnected when we couldn’t take it anymore.” Some Warzone players have even reported that they managed to get to the final ring with the same heavy rock track blaring down their earphones. 

How to fix the Warzone vehicle music glitch

Modern Warfare Juggernaut
Activision / Infinity Ward
It seems the Juggernaut War Track is the most common offender.

Fortunately, some crafty players have discovered that you can fix this pesky audio issue by selecting the Black Ops music pack from the War Tracks menu. Meanwhile, if you encounter the problem mid-game, simply enter another vehicle in the hopes that it fixes the never-ending audio loop. 

There have even been reports that constantly getting in and out of the offending vehicle will eventually fix the issue. Of course, your experience may vary and some of these fixes may not work. Warzone Season 6 certainly seems to be off to a rocky start and it looks like we’ll just have to wait until Activision officially fixes this audio issue in a future patch. 

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