CoD pro ACHES explains why Modern Warfare's meta could soon change - Dexerto
Call of Duty

CoD pro ACHES explains why Modern Warfare’s meta could soon change

Published: 8/Mar/2020 12:17

by Joe Craven


Call of Duty veteran and two-time world champion Patrick ‘ACHES’ Price has explained why he thinks a meta change could be on its way to Modern Warfare, going off the past behavior of developers Infinity Ward. 

With the inaugural Call of Duty League Season merely a month and a half old, there have been no notable shifts in the meta. The MP5 submachine gun remains the most popular choice for close to medium range engagements, while the M4A1 assault rifle is the only realistic choice for longer gunfights. 

This contrasts to some older Call of Duty titles, which saw a host of weapons used. Black Ops III for example, while dominated by VMPs and M8s, saw some pros pick up alternatives, like the Shieva, HVK, ICR and Kuda. 

Infinity Ward
The MP5 is the most popular SMG in both casual and pro Modern Warfare.

ACHES is well-known among the CoD community for regularly sharing his opinions on a host of issues. Despite recently being dropped from the LA Guerrillas starting line-up, the 25 year old remains as vocal as ever. 

In a March 7 tweet – posted during the ongoing LA-hosted CDL Weekend – ACHES explained that we are fast approaching the time of year when Infinity Ward tends to make large-scale changes to weapon balances. 

“It’s coming to that time of the year where IW realizes their weapon balance has been very poor,” he opened. “And they address it for the remainder of the year… 4 MP5s isn’t fun to play or an entertaining meta.”

Also in his tweet, he made reference to a host of infamous buffs and nerfs Infinity Ward have made in past titles. 

To take one example ACHES alluded to, the Erad SMG, alongside all other SMGs, was considered far too weak in Infinite Warfare. The game was dominated by ARs, with many SMG players relying on the KBAR-32 AR.

Seeing this imbalance, Infinity Ward significantly buffed the Erad SMG to make it a more viable option in competitive play. This change saw a host of SMG players switch from the KBAR. 

Infinity Ward
Both Ghosts and Infinite Warfare saw large-scale meta changes as a result of Infinity Ward decisions.

Similarly crucial changes were made in CoD: Ghosts, leading ACHES to believe there could be some significant alterations coming to Modern Warfare. 

In contrast to ACHES’ opinion, some fans argued they don’t mind the current meta, and are happy to see things progressing the way they are. 

It remains to be seen what changes, if any, will be made. They would likely take the form of nerfs to the MP5 and M4A1, alongside buffs to other weapons to achieve a more balanced outlook. 

Call of Duty

Modern Warfare & Warzone Oct 28 update nerfs JAK-12 shotgun: patch notes

Published: 28/Oct/2020 17:32

by Theo Salaun


A new Call of Duty: Modern Warfare and Warzone patch, deployed on October 28, nerfs Season 6’s JAK-12 shotgun while addressing a few bugged issues across Verdansk and multiplayer playlists.

The R9-0 shotgun with Dragon’s Breath rounds may be the most popular shottie in Call of Duty right now, following nerfs to the Origin-12, but it’s not the one Infinity Ward is most concerned with fixing. Instead, the developers have tuned the JAK-12, explicitly addressing two of its attachments: the Drum Mags and FRAG-12 Ammo.

While players, and particularly Warzone fans, may feel that the R9-0 is the hefty close-quarters gun most worthy of adjustments, Infinity Ward have gotten ahead of the curve and looked to fix its recent peer. The two nerfs to the JAK-12 contrastingly impact its mobility when stocked with a drum and its firing rate when stocked with the somewhat-recently buffed shotgun slugs.

Elsewhere, the developers have made some changes to playlists due to bugs and fixed some exploits. Unfortunately, Shipment still remains off of the menu.

JAK-12 loadout
Activision / Infinity Ward
This JAK-12 loadout is an absolute monster in close-quarter firefights

In Season 6, Infinity Ward buffed shotgun slugs so that they would feel more accurate and register hits at further ranges. This, coupled with the surprising efficiency of the JAK-12’s drums, likely prompted the nerfs to both sorts of ammunition attachments. But, with 8-R Dragon’s Breath rounds still available, the gun hasn’t been rendered unusable.

As for the other adjustments made with this patch, they mostly surround smaller bugs and exploits. In Verdansk, a Warzone bunker has been reopened, a Zombie Royale exploit has been fixed, and Durable Gas Masks have been removed (but they were already very rare anyway). In multiplayer, the pumpkin heads are back in action while Snipers Only (TDM) has been removed from the playlist due to a bug, with Gunfight – Snipers Only (3v3) taking its place.

October 28 full patch notes


  • JAK-12:
    • Reduced movement and ADS speed on JAK-12 Drum Mags
    • Reduced rate of fire on JAK-12 FRAG-12 ammo
    • Updating the JAK-12 FRAG-12 ammo description to say ‘slugs’


  • Fix for an issue where the code for Bunker 3 wasn’t functioning as intended
  • Fix for an issue with the Riot Shield that would only occur when players obtained the pumpkin head after getting 3+ kills (pumpkin heads are back on!)
  • Fix for an exploit in Zombie Royale
  • Temporarily removing the Durable Gas Masks from Warzone
  • Removing Snipers Only (TDM) while we fix a bug. We’ll be replacing this mode with Gunfight – Snipers Only (3v3)