Baldur’s Gate 3 Patch 7 early patch notes: Evil endings, official mod tools, more

Noelle Corbett
A screenshot from the game Baldur's Gate 3

Larian Studios has revealed details about Baldur’s Gate 3’s highly-anticipated Patch 7. Here’s what to know about the upcoming update, including new features and its closed beta.

Fresh off some major wins at the BAFTAs, Baldur’s Gate 3 developer Larian Studios has given players an update on what’s coming to the game in Patch 7.

Patch 7 is shaping up to be one of the game’s biggest updates yet, introducing more ending cinematics, bug fixes, and modding tools that are sure to extend the game’s life. We also have a release window, so fans know when they can jump back into the Forgotten Realms.

Here’s everything we know about Baldur’s Gate 3 Patch 7.

When will Baldur’s Gate 3 Patch 7 be released?

A screenshot from the game Baldur's Gate 3

Baldur’s Gate 3 Patch 7 will be released in September 2024. Some people will have a chance to try it out early, as Larian Studios revealed on the Baldur’s Gate 3 Twitter/X account that the Closed Alpha for the modding toolkit launched on June 3, while a Closed Beta will be held in July.

It bears mentioning that the Closed Alpha is invitation only, as Larian is working with modders from the community. The Closed Beta will have an open registration, but only around 1000 players will be selected.

What’s coming in Baldur’s Gate 3 Patch 7?

A white dragonborn Dark Urge in Baldur's Gate 3

Baldur’s Gate 3 Patch 7 is set to make two major additions. The first will add brand-new ending cinematics for players who want to walk on the dark side. In an community update, Larian gave a sneak peek of the new cinematics, calling them “improved evil endings to the game for even darker conclusions to your most sinister playthroughs” and noting “that includes you non-Durge players.”

The other big addition coming in Patch 7 revolves around official modding tools. Larian has embraced Baldur’s Gate 3 mods and modders since launch and is adding tools to let players “change up visuals, animations, sounds, stats, and more to overhaul Baldur’s Gate 3 into the weird nightmare realm of your dreams.”

Larian says the patch will “begin introducing” these tools, indicating that even more options will be coming down the line.

The modding tools will let players add content to the game without potentially causing issues or errors, which is a problem with current Baldur’s Gate 3 mods. It will roll out on PC first, with Mac and console releases coming later.

Patch 7 will also fix some bugs, with Larian specifically mentioning “Jaheira’s unwillingness to follow the group and jump into combat, Wyll’s less-than-romantic greetings, as well as the mysteriously disappearing Narrator lines from the Gortash and Dark Urge confrontation.”

Considering that Baldur’s Gate 3 won’t receive any DLC, it’s generous of Larian to offer modding support, as it allows the fans to expand and continue the story of the game using their own ideas.