WoW Season of Discovery complete Paladin Rune guide with known locations

James Lynch
A Paladin stands with a glowing tome in Season of Discovery (Hero Talents Guide)

Paladins are looking like a solid choice in all three roles in this initial period after the release of World of Warcraft: Season of Discovery, largely thanks to the Runes on offer.

For those unaware, the new Rune Engraving system is the most significant change to the original Classic formula in the latest season. Essentially, players are able to discover and unlock Runes in the open world, which then provide buffs and abilities once engraved onto armor pieces.

In the first phase, three armor slots are available for engraving, though it’s important to note that the Runes are engraved directly into the armor pieces and not the slot itself. These Runes have to be earned in a variety of ways, either by defeating enemies, solving puzzles or completing other challenges.

Bearing all this in mind, here is our full breakdown of the Runes available to Paladins in Season of Discovery.

Complete Paladin Rune list and effects in Season of Discovery

Before jumping into the Runes, it’s important to note that a significant part of the experience for Season of Discovery is uncovering its secrets. That said, the list below also includes information on where and how to earn these Runes in a separate section. There are twelve Runes confirmed for the first phase of the game on release, with an additional datamined Rune that could be added at any point.

Confirmed Paladin Runes

Glove Runes

  • Divine Storm
    • Instant
      • An instant weapon attack that causes 110% of weapon damage to up to 4 enemies within 8 yards. The Divine Storm heals up to 3 party or raid members totaling 25% of the damage caused.
  • Aegis
    • Instant
      • Increases your block value by 30% and damaging melee and ranged attacks against you have a 10% chance to increase your chance to block by 30%. Lasts 10 sec or 5 blocks. Effect not cumulative with Redoubt.
  • Horn of Lordaeron
    • Instant
      • The Paladin blows the Horn of Lordaeron, which increases total Strength and Agility of all party members within 30 yards by 17. Lasts 2 min. Exclusive with Blessing of Might.
  • Seal of Martyrdom
    • Instant
      • Fills you with holy spirit for 30 sec, causing each of your melee attacks to deal 30% weapon damage to up to 3 nearby targets, but you lose health equal to 10% of the damage inflicted. While this seal is active, your party members within 40 yards each gain mana equal to 10% of all damage you take. Unleashing this Seal’s energy will judge an enemy, instantly causing 70% weapon damage at the cost of health equal to 10% of the damage inflicted.

Chest Runes

  • Crusader Strike
    • Instant
      • An instant strike that causes 75% weapon damage and regenerates 2% of your maximum mana.
  • Hand of Reckoning
    • Instant
      • Taunts the target to attack you, but has no effect if the target is already attacking you. While you know this ability, the threat bonus from Righteous Fury is increased to 80% and Righteous Fury causes you gain mana when healed by others equal to 25% of the amount healed. Additionally, while Righteous Fury is active, damage which takes you below 35% health is reduced by 20%. Righteous Fury will remain active until cancelled.
  • Beacon of Light
    • Instant
      • The target becomes a Beacon of Light to all members of your party or raid within a 60 yard radius. Any heals you cast on party or raid members will also heal the Beacon for 100% of the amount healed. Only one target can be the Beacon of Light at a time. Lasts 1 min.

Leg Runes

  • Exorcist
    • Instant
      • Exorcism can now be cast on any target and has 100% increased critical strike chance against Undead and Demons.
  • Rebuke
    • Instant
      • Interrupts spellcasting and prevents any spell in that school from being cast for 2 sec.
  • Inspiration Exemplar
    • Instant
      • Your inspiring presence periodically dispels Fear and Sleep effects on nearby party members.
  • Avenger’s Shield
    • Instant
      • Hurls a holy shield at the enemy, dealing 165 to 197 Holy damage, Dazing them and then jumping to additional nearby enemies. Affects 3 total targets. Lasts 10 sec.
  • Divine Sacrifice
    • Instant
      • 30% of all damage taken by party and members within 30 yards is redirected to the Paladin for 10 sec. Damage that reduces the Paladin below 20% health will break the effect and grant the paladin 10% increased damage and healing done for 10 sec.

Datamined Paladin Runes

  • Path of Arthas
    • Instant
      • Your connection to the Light has been damaged. All Holy healing you deal decreased by 50%, but all non-Holy damage you deal increased by 5%.

Those who have enjoyed later versions of the Paladin will likely be familiar with abilities like Crusader Strike and Divine Storm. Overall, it’s a reasonably strong showing from the class Runes, and there is plenty of utility, regardless of which role players choose. In particular, Retribution Paladin DPS should be more competitive with its melee peers in Season of Discovery than it was in standard Classic.

Known Paladin Rune locations for all races

Glove Runes

  • Beacon of Light
    • To earn this Rune, achieve Honored reputation with the Alliance Supply Factions, the Azeroth Commerce Authority. The Rune can then be purchased for 4g 50s.
  • Crusader Strike
    • Humans – This is the first Rune Quest, unlocking at Level 2 in the starting zone. It tasks players with finding a Libram of Judgement on dead Defias members. After doing so, use Judgment ten times to gain a buff. Then, activate the Libram to get the Rune.
    • Dwarves – This is the first Rune Quest, unlocking at Level 2 in the starting zone. It tasks players with finding a Libram of Judgement on dead Frostmane Trolls. After doing so, use Judgment ten times to gain a buff. Then, activate the Libram to get the Rune.
  • Hand of Reckoning
    • Humans – Kill and loot Defias Drones in Westfall until the Libram of Justice drops. Then, kill ten enemies after stunning them with Hammer of Justice.
    • Dwarves – Head to Stonesplinter Valley in Loch Modan and head into the cave. Find the Sunken Reliquary in the water and collect the Libram of Justice. Then, kill ten enemies after stunning them with Hammer of Justice.

Chest Runes

  • Aegis
    • Humans – Go through the Jasperlode Mines to find the Paladin. Use Purify on him to collect the Rune.
    • Dwarves – Go to the gates of Gonemeregan and find the Wounded Adventurer. Use purify and then talk to him to collect the Rune.
  • Divine Storm
    • Go to the Tower of Althalaxx in Northern Darkshore and click the orb.
    • Then head to Maestra’s Post in Ashenvale and speak to Delgren. He will provide a quest called Advice From Stormwind.
    • Go to the Stormwind Mage Quarters and speak to Ursula to get the Earning Your Salt quest.
    • Then head to Redridge Mountains and kill Blackrock Summoners for Summoner’s Salt.
    • Go to Stormwind, turn in the quest and collect the It Must Be Destroyed Quest.
    • Head over to Demon Fall Canyon in Ashenvale. Kill Felguards, Searing Infernals or Mannoroc Lashers for 12 Mote of Mannoroth.
    • In the same region, head to 89, 77 and find the weapons there. Click them and interact with the broken orb that appears. This provides the Return to Delgren quest.
    • Do so and collect the Rune.
  • Horn of Lordaeron
    • Humans – Go to Westfall and kill the undead until one drops Libram of Blessings. Bless five other players with the Libram and collect the Rune.
    • Dwarves – Go downstairs in the Loch Modan Tavern to find the Libram. Again, buff five players and receive the Rune.
  • Seal of Martyrdom
    • Go to the Stormwind Cathedral and speak to Brother Romulus, who then sends the character to the catacombs. At the lowest level, collect the note that will point you to an island at the intersection of Westfall, Elwynn and Duskwood. Kill Ada Gelhardy solo (or get the finishing blow) and return to Brother Romulus.

Leg Runes

  • Avenger’s Shield
    • Go to the Northern Blackrock Orc Cave in Redridge Mountains and find the rare spawn. Kill it and loot the Rune.
  • Divine Sacrifice
    • Sold by Grizzly in Ratchet. To buy the Rune, it is a requirement to complete the following pre-quests:
      • Fish Oil
      • Shredder Turbochargers
      • Dark Iron Ordinance
  • Exorcist
    • Go to Duskwood and find the Libram of Banishment by killing and looting Worgen in the zone. After doing so, use Turn Undead on five enemies and kill them with Exorcism. This will then reward the Rune.
  • Inspiration Exemplar
    • Humans – Must be completed with another Paladin or a Priest. Go East of Jerod’s landing, just beyond the hill. Find the Adventurer’s Remains and right-click to summon a portal. Have your companion also click the portal to summon the Adventurer’s Spirit. Loot the spirit and learn the Rune. N.B. Both players are able to earn the Rune if they are yet to do so.
    • Dwarves – Must be completed with another Paladin or a Priest. Travel to the West of Kharanos and head into the Wendigo Cave. Find the Adventurer’s Remains and right-click to summon a portal. Have your companion also click the portal to summon the Adventurer’s Spirit. Loot the spirit and learn the Rune. N.B. Both players are able to earn the Rune if they are yet to do so.
  • Rebuke
    • Head to Stormwind and speak to the Bartender in the Park. After doing so, defeat the nearby drunk and then return to the bartender to get the Rune. N.B. Only the person who scores the killing blow will get the Rune (if in groups.)

Make sure to check out all of Dexerto’s guides for Season of Discovery, as we continue to update them throughout the season.

About The Author

James is a Gaming Writer who specializes in Destiny 2, WoW, Assassin's Creed, Strategies, RPGs and Yu-Gi-Oh! When he isn't writing, he can usually be found supporting Brentford F.C.