Valorant dev responds to comparisons with Overwatch damage abilities - Dexerto

Valorant dev responds to comparisons with Overwatch damage abilities

Published: 30/Jul/2020 17:47 Updated: 30/Jul/2020 18:06

by Michael Gwilliam


Riot Games developer Ryan ‘Morello’ Scott responded to criticisms that damage abilities in Valorant are making the game feel too much like Overwatch.

While Valorant’s tactical gameplay has been fairly well-received by players and fans, some Agent abilities have been met with disdain such as Raze’s grenades and most recently, Killjoy’s turret.

In a July 28 Twitter post, a fan reached out to Morello suggesting that by implementing more Agents with damage abilities the game will start looking like Blizzard’s hero-based FPS Overwatch.

With OW, many of the heroes have abilities that are damage-centric as opposed to utility-based. Even then, those that do offer some utility also have some sort of damage element to them.

In response, Morello stated that he had an issue with directly comparing damage abilities to OW.

“Things like Raze Grenade and Boom Bot create intense threat, but are there to support the tactical gunplay,” he explained. “When we make damage abilities (including [Killjoy]) this is the always the goal.”

He also brought up abilities in Rainbow 6, suggesting that criticizing damage abilities in Valorant is like “saying frag grenades, welcome mats or Ash make R6S untactical.”

“Abilities that cause damage are a core part of most tactical games, but have to be designed differently than say an OW character, who play more like RPG characters,” he added.

Needless to say, it seems like damage abilities are here to stay and we can expect to see more of them in the future. However, Riot doesn’t want them to overshadow the gunplay and core mechanics of Valorant.

As Dexerto previously reported, more Raze nerfs are on the way as part of Riot’s “commitment to tactical play.”

Only time will tell if Killjoy ends up being a welcome addition to the game’s cast or faces a very similar backlash to what Raze received when Valorant first launched back in beta.


Overwatch reveals drop rates for loot box items and skins

Published: 27/Nov/2020 23:45

by Michael Gwilliam


Overwatch has finally revealed the official drop rates for loot box items such as skins and sprays within the in-game client.

Players logging in can now check out the exact rates for standard loot box items in a special page in the home screen menu. The page provides a lot of details for those trying to complete their cosmetic collections.

Some of the information is already pretty standard, with each loot box containing either four items or three items with credits. However, each loot box includes at least one item of rare or higher quality.

The description goes on to further state that, on average, an epic quality item will be found in one out of every 5.5 loot boxes and legendary items found in every 13.5.

Oni Genji Overwatch skin
Legendary Overwatch skins are the rarest.

Furthermore, they list common items as having a 99% drop rate, rare at 94%, epic with 18.5% and legendary a mere 7.5%.

These rates only apply for standard loot boxes, however, and not seasonal loot boxes such as the upcoming Winter Wonderland, Archive or Anniversary events.

Amusingly, the page also states that items obtained through loot boxes will not give any additional advantage while playing the game.

Overwatch loot box drop rates
Blizzard revealed the loot box drop rates.

While, for the most part this is true, some players have discovered some slight advantages of using, for example, barefoot D.Va or Pharah skins to mask their footsteps.

That said, aside from these rather niche instances, Overwatch has been good at completely avoiding pay-to-win components that have plagued other games.

Loot boxes have long been under fire from both politicians and players who view the practice as a form of gambling.

Sombra fires Machine Pistol
Many players and politicians took aim at loot boxes.

In 2017, China forced Blizzard to reveal the exact drop rates for games such as Overwatch and Hearthstone.

Elsewhere, in the United States, Republican Senator Josh Hawley proposed the “Protecting Children from Abusive Games Act” which took aim at loot boxes and other pay-to-win practices.

However, to combat this, several companies including Activision Blizzard agreed to disclose drop rates for their titles.

At least now Overwatch players can sleep easy knowing exactly what their odds are for unlocking certain skins.