Jeff Kaplan Speaks To Korean Players About Blizzard’s Behaviour Measures - Dexerto

Jeff Kaplan Speaks To Korean Players About Blizzard’s Behaviour Measures

Published: 3/May/2018 7:33 Updated: 14/Mar/2019 13:08

by Joe O'Brien


Overwatch director Jeff Kaplan has produced a video speaking directly to Korean players about Blizzard’s plans to tackle social and behavioural issues in the game.

In a video posted to the Korean Overwatch YouTube channel, Kaplan opens by praising Korea’s contribution to both Overwatch specifically as well as esports and gaming more generally.

The main purpose of the video, however, is to discuss the various steps Blizzard is taking to combat bad behaviour, from abusive chat to griefing and throwing.

As well as being the most successful country competitively and one of the countries in which Overwatch is most popular, Korean players tend to take competitive games more seriously than western players do.

As a result, behaviour that affects the game negatively can be seen as a greater offence in some cases, so it makes sense for Blizzard to speak directly to Korean players on this issue to ensure they feel the developers take those concerns seriously.

Kaplan touches on many of the areas that were also covered by principal designer Scott Mercer in a recent post on the Blizzard forums. In addition to the punitive measures outlined there, Kaplan also hints at upcoming systems designed to reward and encourage positive behaviour.

Though the video is directed to Korean players first and foremost, it also functions perfectly as an explanation of many of Blizzards current systems and plans for the future for all viewers, directly from the game’s director.


Insane Overwatch Junkertown spot lets Widowmaker shoot through walls

Published: 30/Oct/2020 18:26

by Michael Gwilliam


Overwatch players looking to take the high ground on Junkertown second should beware of a sneaky wall where Widowmaker players can shoot through to score headshots.

Widowmaker thrives when she can dominate at a range and use her one-shot one-kill snipes to her advantage. The very threat of potentially having your head taken off from a mile away forces players to act differently.

Junkertown is one of the maps where the hero gets the most value with its long sightlines leading to all sorts of pick-off potential. And, as it turns out, some walls on its second point can be shot through if timed right.

As Twitch streamer Kragiee showed, while playing as Torbjorn, he attempted to duel a Widow at range and called it out to his team.

Widowmaker on Hanamura
Blizzard Entertainment
Widowmaker’s ability to one shot heroes is a massive threat.

After his turret was destroyed, the player started using the hammer’s melee and ended up getting shot right through the wall, confusing his chat.

“WHAT?” many viewers wrote, trying to make sense of what they had just witnessed.

Once the dust had settled and the match ended, the streamer reviewed what just happened using the replay viewer.

Amusingly, Kragiee’s hammer and claw seemed to have clipped through the wall, causing the Widow player to see exactly where he was.

However, while the hammer and claw may have clipped through, it didn’t explain why or how the Widow was able to score a headshot onto the Torb.

As some users pointed out in the chat, there seems to be a small gap where the character fired her shot that allowed the bullet to go through the wall and connect onto the Swedish builder hero.

It’s also possible that Torbjorn’s head clipped through just enough so that he was vulnerable despite technically being on the other side.

Regardless, it’s something that both all players should be aware of in the event they find themselves in a duel on the second point and need any advantage they can get.