Urgot set for major changes in TFT Patch 10.14 to "feel more fair" - Dexerto
League of Legends

Urgot set for major changes in TFT Patch 10.14 to “feel more fair”

Published: 26/Jun/2020 2:51

by Andrew Amos

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Urgot is one of TFT Galaxies’ most controversial champions. Since being added in the Mid-Set update, some players haven’t been a fan of his execute ability. Riot isn’t removing that in Patch 10.14, however they are making it “more fair” to play against.

Urgot is a five-cost Battlecast Protector that has rocked the TFT Galaxies set since his release in Patch 10.12. His ability to execute carries with seemingly no way of stopping him has made him a force to be reckoned with.

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Despite his perceived power, Riot are generally happy with where he is in the meta. However, they are changing some things up to make him “feel more fair” to play against in TFT Patch 10.14.

Stephen ‘Mortdog’ Mortimer, lead designer for TFT, said that while from a balance perspective Urgot is “not bad,” he is “missing the mark” when it comes to how he feels to play with and against.

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“We think there are two things that are quite off. First, his targeting isn’t random, but it feels random. The second, is that the power of one-star compared to two-star and three-star is too flat. There isn’t enough incentive to level up your Urgots.”

The Urgot changes planned for TFT Patch 10.14 are targeting all aspects of his kit. First of all, his spell will now target the farthest enemy champion on the board. However, the spell will “now hit the first enemy it collides with instead of always hitting the intended target.”

This allows for more predictability, but allows players to position Urgot in ways to surprise the enemy. It also also allows for more counterplay to stop your carries from being gobbled up at the start of a round.

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There is also more counterplay coming in how his ultimate interacts with Guardian Angel. Units with Guardian Angel equipped won’t be killed on the first cast. The item will prevent the first death, although any further ultimate executions will lead to that champion’s demise.

The time to kill is also being increased at earlier levels. Players previously had a 1.5 second window to stop the Urgot execute, but that’s being ramped to three seconds at one-star. It’ll then scale down by a second at each star rank.

Battlecast units in TFT
Riot Games
Urgot was one of six Battlecast champions added in TFT Patch 10.12.

His mana costs are going up slightly, but are being counteracted by increased mana reduction per cast. His attack range is being decreased to stop him from being a total range threat too.

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Overall, the changes will land Urgot “on the weak side,” but Riot are looking at buffing other stats to help him back up.

The changes are currently live on the PBE for players to test out ahead of the release of Patch 10.14.

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As always with anything on the PBE, the Urgot changes are tentative, and could change before being launched onto live servers.

Cosplay

League cosplayer descends from the heavens as amazing Dragonslayer Diana

Published: 7/Oct/2020 8:02

by Andrew Amos

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Diana has descended from the heavens of Mount Targon here on Earth ⁠— or so you could be mistaken into thinking. Scottish cosplayer ‘anaelic’ has once again delivered the goods for League of Legends fan, putting on an epic display with her Dragonslayer Diana cosplay.

Seeing a Diana cosplay for League of Legends is rare. However, finding an exquisite one is almost impossible. The Scorn of the Moon, with her heavy armor and massive Moonsilver blade, isn’t up there with one of the popular champions to cosplay.

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However, that hasn’t stopped anaelic from creating one of the best ⁠— if not the best ⁠— Diana cosplay with her incredible rendition of the Lunari’s Dragonslayer skin.

Dragonslayer Olaf and Diana in League of Legends
Riot Games
The Dragonslayer skin for Diana is one of her most intricate, but that didn’t stop anaelic.

Anaelic has been working on her Dragonslayer Diana cosplay since lockdown began. She was originally going to take it to conventions, but with 2020 stopping all of those, she instead used the project as motivation.

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“This project has instead been my distraction, the thing that’s kept me motivated to stay productive, and I’m so proud that I at least have this to show for all the extra time I’ve had,” she said on Instagram after completing her cosplay.

You can tell just how much effort she put into it right from the first glance. Anaelic has managed to recreate the Aspect’s sunset-colored armor perfectly, not forgetting a single panel on Diana’s intricate outfit.

She managed to keep all the pieces together with velcro, although the cosplay is ⁠— understandably ⁠— very hard to get around it.

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“I honestly don’t know how I’m going to survive a full day at a con in this cosplay because it is so hard to move about it! It was well worth it though because we got some amazing photos,” she added.

 

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A post shared by ~*💫 Anaelic 💫*~ (@anaelic_) on

Anaelic also considered all the small details ⁠— she recreated the smoky effect on her blade with a smoke machine and LED lights built into the crescent. The cosplay is not only one of the best Diana ones we’ve seen, but one of the best cosplays of the year. Period.

The Scottish cosplayer isn’t stopping here though. If you’re wondering what anaelic’s next project is, wonder no more. She is currently working on a Spirit Blossom Lillia cosplay, and she’s trying to make it perfect from head-to-hoof. We’ve even covered her progress on it so far!

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