Teamfight Tactics update 9.15b patch notes: Kayle nerfs, Twisted Fate buffs, more - Dexerto
League of Legends

Teamfight Tactics update 9.15b patch notes: Kayle nerfs, Twisted Fate buffs, more

Published: 7/Aug/2019 16:16 Updated: 8/Oct/2020 17:15

by Joe O'Brien

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The latest update to Teamfight Tactics, Patch 9.15b, introduces some nerfs to the game’s most powerful champions along with key bugfixes.

Teamfight Tactics currently receives more frequent updates than League of Legends itself, operating on a weekly cycle that sees significant changes made alongside the LoL patches followed by smaller balancing updates in the week after.

The latest update is one of those smaller ‘b’ patches, but that doesn’t mean it couldn’t have an impact on the game’s meta, as even minor changes to a key champion could swing the balance of a variety of compositions.

According to Riot, however, their intention is to let to meta evolve as naturally as possible, rather than forcing change with heavy adjustments to champion, trait, or item power, as Blake ‘Riot Beernana’ Edwards explains:

“This week we’re making light changes to some of the outlier champions and items. We want to see how the meta naturally changes over the course of two weeks with minimal input on our end. We’re pretty happy with the state of the meta at the moment as we’re seeing different compositions compete at all levels of the game.”

Riot GamesA bug that caused players to miss the first Shared Draft has also been fixed.

Of the changes that are being made, most significant are perhaps the nerfs to tier 5 champions Karthus and Kayle, who are currently proving too strong individually, while Twisted Fate – the game’s newest champion but widely regarded as one of the weakest in the game – is getting a buff to his health and Attack Damage.

On the item side, Guinsoo’s Rageblade, Runaan’s Hurricane, and Sword of the Divine are getting direct buffs, while Phantom Dancer now also allows the wielder to dodge critical strikes, and Guardian Angel and Morellonomicon face nerfs.

The next major update to the game will be Patch 9.16, which is expected to go live on August 14 and will bring with it four new champions and the all-new Hextech Origin.

The full patch notes for Patch 9.15b can be read below:

Teamfight Tactics Patch 9.15b notes

Champions

Blitzcrank

  • Fixed a bug so that other allies properly prioritize the target of Blitzcrank’s ability…again.

Elise

  • Attack Damage: 40 ⇒ 45
  • Spiderling Attack Damage: 40 ⇒ 50

Karthus

  • Ability Damage: 400/700/1000 ⇒ 350/600/850
  • Ability Targets: 5/9/13 ⇒ 5/7/9

Kayle

  • Mana required to activate ability: 100 ⇒ 125

Pyke

  • Stun Duration: 2/2.5/3 ⇒ 1.5/2/2.5

Rengar

  • Ability Attack Speed Bonus: 0.4/0.7/1.0 ⇒ 0.3/0.5/0.7

Twisted Fate

  • Health: 450 ⇒ 500
  • Attack Damage: 40 ⇒ 50

Veigar

  • Ability Damage: 300/500/700 ⇒ 300/550/800

Items

Guardian Angel

  • Health on restoration: 1000 ⇒ 800

Guinsoo’s Rageblade

  • Attack Speed per stack: 4% ⇒ 5%

Morellonomicon

  • Burn Damage: 25% ⇒ 20%

Phantom Dancer

  • Now allows the holder to dodge critical strikes from abilities.

Runaan’s Hurricane

  • Bonus Damage: 25% ⇒ 75%

Statikk Shiv

  • Fixed an issue where it would deal more damage than intended when less than four targets where available.

Sword of the Divine

  • Chance to activate: 5% ⇒ 7%

Bugfixes

Fixed a bug that delayed players loading in to game until after the first carousel round. This was fixed last week.

League of Legends

Riot reveal FPS fixes and nerfs coming in League Wild Rift update

Published: 24/Oct/2020 12:17

by Daniel Cleary

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Riot Games has revealed a major set of changes coming to the League of Legends Wild Rift beta, including some FPS fixes, nerfs, and more to be added in future updates.

The hype for League of Legends Wild Rift is continuing to build following the release of the beta, on September 16, and with more events for Riot’s mobile game now taking place, such as the recent Verizon Invitational, players are eager to experience the game for themselves.

While it is yet to be released in all regions, Riot has now confirmed some big changes that they will be hoping to add to the MOBA in the upcoming patches. Here’s what you need to know.

Wild rift gameplayWild Rift’s open beta is now live in select regions.

Riot reveal FPS fixes and nerfs for League Wild Rift

After the first few weeks of action on League’s mobile title, Riot revealed they would be making some “quality-of-life fixes” in-game, which have been heavily requested by players so far.

Among the future changes is an option for players to toggle between 30 and 60 frames per second (FPS) on all devices, to help improve the performance of the game.

In their announcement on October 24, the Wild Rift devs confirmed that the FPS option would be added to the game “in a few days,” meaning that players who are struggling with performance issues won’t have much longer to wait.

Some of the other fixes include nerfs to Xin Zhao, a champion who has quickly risen to the top of the Wild Rift meta, with Riot confirming changes to tone down the jungler in early November.

They also revealed that they would be adding a patch, in December, to help those experiencing issues with joysticks and controllers on Wild Rift.

While some of these changes are still a few weeks away, Wild Rift just released plenty of new content with their first patch on October 23, bringing in new champions such as Kai’Sa, Draven, Darius, and more.

They have also announced the release dates for the European and North American beta, confirming that they will be looking to bring the mobile title to even more regions before the end of 2020.