League of Legends developers Riot Games have announced some new features that they are working on to punish players who are intentionally losing or leaving matches in the popular MOBA.
As with many online multiplayer titles, League of Legends struggles with certain players who look to ruin the game for others, by intentionally feeding their opponents kills or even sitting idle in the fountain.
Voyboy received a lot of support for his “The Sad State of League Solo Q” video.
While they are already testing out new features in some regions, such as bringing the report and mute buttons to the Champion Select phase, Riot’s Product Lead Cody “Codebear” Germain announced that more countermeasures would be on the way in the coming months.
In the Riot’s blog post on July 3, the League of Legends dev provided fans with an update and shared that they would be fully updating their behavioral guidelines or ‘Summoner’s Code’ to provide more clarity on what is deemed unacceptable.
“It’s been some time since we’ve updated the Summoner Code,” Germain explained, “we’ll more clearly call out situations that are viewed as disruptive, and more clearly indicate the consequences of those actions.”
Riot Games are testing a ‘Report’ and ‘Mute’ button in the Champion select phase.
Along with the updated guidelines, they also announced that they are currently developing “enhanced automated detection methodology” to spot out and punish players who are found to be AFK or intentionally trying to lose a match.
Riot Games has confirmed League of Legends patch 10.25 — quite likely the last LoL update of 2020 — is locked and loaded for next week. Here’s all the early notes for the Dec. 9 patch, including the release of Rell, and more.
League is all set to goodbye 2020 and officially move into Season 11 with the release of patch 10.25 next week. The update, which will drop a day early on December 9, is set to be a big one too; there’s a new champion, and two mini-reworks to boot.
There’s also a handful of champions that will be getting tweaks next patch, including Rengar, Talon, Warwick, and Wukong, as well as more set to be announced over the next week.
Here’s all the details on League of Legends Patch 10.25, set to drop on Dec. 9.
League patch 10.25 debuts Rell, the Iron Maiden
Riot are releasing one final champion ahead of Season 11: Rell, the Iron Maiden.
Unveiled recently in a cryptic trailer, Rell is a cross between a mage and a tank, utilizing metalmancy in order to transform her metallic steed into full-blown plate armor to protect herself while battling on Summoner’s Rift.
Rell is a product of the Black Rose Academy, the same establishment set up by the infamous trickster LeBlanc. Inducted to the school at a young age due to her metalmancy skills, Rell thrived in the harsh environment of Noxus’ most terrifying tower of terror, defeating all of the opponents her training threw at her.
Riot are releasing one last League champion, Rell, in Season 10.
Pantheon shifts out of support
Pantheon has been out of control across the Rift since his Season 10 rework; the LoL bruiser was originally planned to stay in the top lane, but spilled out into mid lane and support.
The aim of these new 10.25 nerfs, Riot Phlox revealed, is to curtail Pantheon’s power across the pro scene, and in mid and support, in an effort to give top lane “a place to shine” again. Phlox unveiled the nerfs on Twitter on Nov. 23.
All four of Pantheon’s abilities are coming under the microscope. His Q, “Comet Spear,” will only have its cooldown and mana cost tweaked, while E, “Aegis Assault,” will lose its iconic tower shot blocks. His W, “Shield Vault,” is getting a damage spike too.
Finally, his Q and E’s empowered versions are having bonuses stripped out of them, while “Grand Starfall,” his cross-map ultimate, now deals extra damage too.
Pantheon is running rampant in the bot lane, and has earned himself a “mini-rework.”
27 champions, 28 items set for changes
On top of the champion releases and mini-reworks, Yetter also revealed Riot are planning on delivering a bulk bucket of League of Legends nerfs and buffs ahead of their Christmas break.
As mentioned before, Rengar, Talon, Warwick, and Wukong are all on the target list. Kayle, Kayn, Fizz, Morgana, Annie, Samira, and Jhin (nerfs) will all be in LoL patch 10.25 as well, alongside Lulu, Taliyah, Twitch, Mordekaiser, Qiyana, Karthus, Nidalee, Lee Sin, Gragas, Ivern, Nasus, Seraphine, Yasuo, and Yone (buffs).
Galio was also originally set to be nerfed this patch, but that has been shifted to 11.01.
Champions aren’t the only headliners in League patch 10.25 either. Nearly 20 items are being tweaked for balance in the December update, including Sunfire Aegis and Infinity Edge.
Frostfire Gauntlet, Turbo Chemtank, Seekers Armguard, The Collector, Muramana, Imperial Mandate, Eclipse, Duskblade of Drakthaar, Rapid Firecannon, and more are also set to receive buffs and nerfs in the final League of Legends patch of 2020.
10.25 Patch Preview:
There's a lot in here and we're still working out many of the details so a few things may change by the time we have it all locked down. pic.twitter.com/qhDVKHfbj1
Battle Queen, Elderwood skins coming in LoL patch 10.25
The next League of Legends skin line, “Battle Queen,” will be coming in LoL patch 10.25. Five champs are in line for the new cosmetics, including new champ Rell, and a special Prestige Edition skin for mid lane mage Diana.
Here’s the full list of champs getting ‘Battle Queen’ skins:
There’s actually two skin lines coming next patch too, as League’s balance team finishes on a high. This one is the new variants that have got everyone in a fever; a number of oft-forgotten champs are receiving new variants.
Here’s the full list of champs getting ‘Elderwood’ skins:
PBE Preview: Elderwood Ornn! and friends
Gaze in wonder as the forest comes to life! Elderwood Ornn, Azir, Ivern, Xayah, and Rakan hit the PBE this cycle. pic.twitter.com/prJ1Aee5Fo
Q cooldown 10-8 ⇒ 8-6, mana cost 40 ⇒ 30; empowered Q no longer slows.
W damage 60-140 ⇒ 60-260.
E no longer blocks tower shots, retreat movement penalty 50% ⇒ 25%; empowered E no longer extends duration upon empowerment; [new] when Pantheon slams his shield he gains 60% move speed for one second.
R [new]: the spear that lands before Pantheon now slows for 50% and applies an unenpowered spear’s worth of damage in a small area around it.