Riot Games reveal new League of Legends Death Recap and more in developer update - Dexerto
League of Legends

Riot Games reveal new League of Legends Death Recap and more in developer update

Published: 21/Jun/2019 15:55 Updated: 21/Jun/2019 16:08

by Joe O'Brien

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Riot Games have revealed the new Death Recap for League of Legends, along with discussing a variety of other features in their recent developer update video.

The latest entry in the “Riot Pls” series, in which the League of Legends developers discuss the state of the game and their upcoming plans, revealed a long-awaited update to the Death Recap.

In addition, the video also touched on a number of Riot’s other plans, including the release of Teamfight Tactics and what League of Legends players might have to look forward to in the coming months.

New Death Recap at last

The “Death Recap” is designed to give players a breakdown of exactly what happened when they die in League of Legends, but the current version isn’t always perfect, sometimes featuring inaccurate information and not as clear in displaying that information as it could be.

Death Recap hasn’t been updated since the original release of League of Legends nearly 10 years ago, but finally that is set to change with a new version that should be “accurate, informative, and easy to read.”

The new version of the Death Recap is due to hit the PBE with the next patch, and then arrive on the live servers with Patch 9.14. The PBE is currently testing Patch 9.13 changes, which are expected to go live on June 25, so players should get a first in-game look around then or shortly after.

The Riot Pls video does feature a highlight clip that offers a glimpse at what players should expect from the new Death Recap, however.

Riot GamesA look at the revamped Death Recap.

Another Clash update

The video also offered an update on the state of Clash, the in-client tournament system that has faced a myriad of setbacks and technical difficulties since its original reveal in May 2018.

Riot have apparently decided that they need to “make some fundamental changes to the design of the system”, and so the mode is back into a development phase. A separate post on the current state of Clash says that regional testing will begin in summer 2019, but no exact dates have been announced.

The video included a lot of good news for players, and between updates to League of Legends itself and the imminent full release of LoL-based autobattler Teamfight Tactics, it’s an exciting time for fans of Riot Games.

League of Legends

Rell nerfs on League patch 11.3 makes Iron Maiden less tanky

Published: 24/Jan/2021 7:02

by Andrew Amos

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Rell is getting a hefty set of nerfs in League of Legends patch 11.3 to make the Iron Maiden less tanky. However, they could have a knock-on effect, where full AP Rell takes over the meta.

Rell has been a rather interesting addition to the League of Legends roster. The first champion in preseason 11 struggled to find her way into the meta at the start, but then has exploded as a power pick in recent patches.

Now, Riot are toning her back. Her utility is just a little bit too strong to justify some of her damage values ⁠— at least in her base kit.

Battle Queen Rell in League of Legends
Riot Games
Rell is getting some nerfs in League patch 11.3.

The current changes on the League of Legends PBE include nerfs to her W shield, while buffing its damage ratio. Her E is getting nerfed all around ⁠— damage and resistances. Her R, on the other hand, is getting an AP ratio buff.

The changes have led to a mixed response from the community. While Rell mains feel like Riot are trying to streamline her into just maxing Q, Riot are trying to just nerf the rest of her kit to be more in line with her Q, rather than risk increasing her already high win-rate before.

“The goal of the change-list is to very slightly nerf her, and also skew her slightly back towards Q max being correct by weakening the durability gained with each W point. The AP ratios are mostly just extra and aren’t much power at all unless going Shurelya’s,” developer Ray Yonggi said.

“It’s not because we want them to specifically have more damage, it’s because we want all 4 abilities to feel like they are pulling their weight, and unfortunately Q doesn’t feel like it when it’s not maxed.”

However, the increase of AP ratios ⁠— including an extra 40% AP on her ultimate ⁠— have players weary of the potential of full AP Rell. With 110% AP on her ultimate, as well as 60% AP on her Q, she could nuke enemies with a full AP build.

Card

Riot are still tinkering with the buffs, but they’re trying to make sure Rell stays true to her tank identity ⁠— just with a little bit less power right off the bat.

“Basic idea around the Q thing was that Q feels really wimpy if not maxed, but W feels effective no matter what, so the character can feel more punchy if Q max was what people did more often, as it increases the damage and healing per point,” Yonggi added.

The Rell changes are expected to go through with League patch 11.3, penned in for February 3.