Massive Yuumi changes could nerf her into the ground in LoL Patch 9.24 - Dexerto
League of Legends

Massive Yuumi changes could nerf her into the ground in LoL Patch 9.24

Published: 2/Dec/2019 23:16 Updated: 8/Dec/2019 19:30

by Andrew Amos

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A new set of Yuumi changes on the League of Legends PBE could nerf the magical cat in the bot lane big time, with huge hits to her overall damage and survivability turning her back into a pure support character.

Yuumi has been a staple bot lane pick since her release in League of Legends. While she started out on Summoner’s Rift with an abysmal 29% win rate, she soon climbed to be one of the game’s most overpowered champions.

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She had a 35% presence at Worlds 2019, making her one of the most picked or banned supports at the tournament. While Riot has looked to tone down her kit in previous patches by removing some of her utility, the changelist for Patch 9.24 looks to be her biggest nerf yet. 

Riot GamesYuumi players won’t be impressed with these changes to her in Patch 9.24.

The changes, as listed by [email protected], have targeted Yuumi’s damage and survivability. Starting from the top, her passive will now restore mana again, and will give a larger shield. While this is buffing it back up to its pre-Patch 9.14 power, it’s compensating for nerfs to the rest of her kit.

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Her Q, Prowling Projectile, has been the strongest part of her kit, but that might no longer be the case after this nerf. Its mana cost has gone up by 10 at all ranks, while its AP ratios have been cut by 15% for a regular Q, and 25% for an empowered Q.

This means that full AP Yuumi will be losing a lot of its damage, and opting into a supportive build and only using Q for utility is a must.

Riot GamesThe new conditions for Yuumi’s You and Me! make her a lot easier to kill.

Her W, You and Me!, has taken a hit too. While it will grant Yuumi and her attached ally more adaptive force, it will become harder for Yuumi to attach. She won’t follow an ally who uses teleport, it now has a 0.2 second cast time, and if she gets immobilized, she won’t be able to cast You and Me! for five seconds.

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This is a big hit to Yuumi’s survivability, as her ability to duck and weave through crowd control made her an excellent enchanter in teamfights. Now, if she gets knocked off, it’s game over for her and her team.

Finally, her E, Zoomies, is getting a mini rework. She will no longer store charges, but in compensation its cooldown is getting reduced. Its mana cost has also gone up significantly however, reaching 160 mana at rank five. But, it will grant more healing, and give an attack speed steroid as well.

Riot GamesThe changes to Yuumi are a welcome few to those who don’t like playing against her.

This angles Yuumi back into being a pure support, rather than just attaching onto a bulky bot laner like Garen and calling the shots. She can help make her team stronger in fights, but she’s now becoming the high-risk champion that she was designed to be.

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Her full AP build path of rushing Luden’s Echo and Rabadon’s Deathcap will be much less effective, but items like Ardent Censor will synergize really well with her new E. Yuumi players will also need to be more careful with how they dash around teamfights, as one misstep could lose them the game.

These nerfs are currently active on the PBE, but there could be more changes made before they actually hit live servers. Patch 9.24 is expected to drop on December 3.

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League of Legends

TFT Patch 10.20b notes: Spirit nerf, Aphelios & Ashe nerfs, more

Published: 8/Oct/2020 1:07

by Andrew Amos

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Ahead of the next update, Riot have slid in a little addendum to TFT Patch 10.20 with a “b-patch” hotfix. The devs are keeping a keen eye on Spirit, Aphelios, Ashe, and more, as they look to tone down the “overperformers” urgently.

While Riot seemingly did away with the b-patches during the latter stages of Galaxies, the mid-update changes are back. In TFT Fates, Riot will be keeping more of a keen eye during the week following a major update to potentially drop even more changes.

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They were happy after the set’s launch initially, but there have been a few overperformers in TFT Patch 10.20 Riot want to tone down ahead of the next update. They aren’t doing too much though, as they want the next patch to be a big one.

“[TFT Patch] 10.21 is shaping up to be a big patch, but these changes felt worth getting out a little earlier. B-Patches are limited to number changes, so bigger changes have to wait,” developer Stephen ‘Mortdog’ Mortimer explained after the October 7 update went live.

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Spirit 4 nerfed, Brawler-Ashe targeted

The major changes in TFT Patch 10.20b are to Spirit, Ashe, and Aphelios. The two champions, and the trait, have been the crux of many of the meta compositions.

Looking at Spirit, Riot has decided the Patch 10.20 changes weren’t enough originally. Spirit 4 is being nerfed by another 10% bonus attack speed, dropping from 80% of the mana cost to 70%. This should hopefully bring it more in line, although without Ahri nerfs being shipped, that remains to be seen.

Brawler-Ashe has been one of the most consistent compositions of the set so far. With Ashe being able to dish out huge amounts of damage with an in-built attack speed steroid, she’s risen to be one of the best units in the set. Riot will be toning that back though, reducing her ability’s attack speed at one and two-star.

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High Noon Ashe in League of Legends
Riot Games
Brawler-Ashe is getting a notable nerf if you don’t manage to find three-star Ashe.

Aphelios carry is also another popular composition. Riot has deemed his ability to generate turrets a bit too efficient though, so he’s losing some of his starting mana so he can’t automatically start firing away.

Janna and Veigar are also being targeted in TFT Patch 10.20b. Janna’s total mana is going up from 50 to 60, while Veigar is losing damage on his Dark Blossom ability at all levels.

You can find the full TFT Patch 10.20b changes below.

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Spirit Blossom Ahri in TFT Fates
Riot Games
Spirit is getting nerfed again, but power carry Ahri remains untouched.

TFT Patch 10.20b notes

Champions

  • Aphelios starting Mana: 120 ⇒ 90
  • Janna max Mana: 50 ⇒ 60
  • Ashe Hunter’s Focus Bonus Attack Speed: 50/75/300 ⇒ 45/65/300
  • Veigar Dark Blossom Damage: 500/650/1000 ⇒ 450/600/900

Traits

  • Spirit Attack Speed: 35/80 ⇒ 35/70