Diana is receiving a major gameplay and visual update heading into Season 10, with the AP bruiser-assassin hybrid finally finding a home in League of Legends.
Diana as a champion has fallen out of favor in League of Legends for the last few seasons. She’s struggled to find an identity as an AP bruiser or assassin, and not really found a home in the jungle or mid lane like she used to back in earlier seasons.
Diana is receiving a major update to her kit in Patch 9.24.
The first change off the list is that her former E, Moonfall, and ultimate, Lunar Dash, are swapping places. Her dash is now on a basic ability — and Riot has toned it down to reflect that, giving it lower base damage, but also a lower mana cost.
Lunar Dash will still have its cooldown reset when she dashes to an enemy affected by Moonlight, which means the potential to burst targets is still there.
Her ultimate, Moonfall, will have a lot more impact than just drawing people closer to Diana. It will reveal all invisible targets and draw them into Diana, slowing them for two seconds. If she pulls in multiple enemies, a beam of light will crash down, dealing damage in an area around her.
Diana’s new ultimate is a rework of her old E.
Her passive is also getting a rework to account for the changes to Moonfall and Lunar Dash. She no longer gets bonus attack speed based off Moonfall’s rank, with the effect moving onto her passive.
Every time she casts a spell, her bonus attack speed is tripled for three seconds, allowing her to jump on a target and smash them down. Her cleave is still integrated into her passive, so every third auto attack will do bonus area-of-effect damage, but will no longer give her mana.
The changes gives Diana a bit more utility and damage across the board, and makes her less feast or famine in the future. Her kit is now optimized to be a high-mobility AP bruiser, although she can still be played as an AP assassin too, depending on what build path players go down.
Diana work is going to be on PBE in 9.23.
Here's the gist of what you're going to see-
Updated VFX, SFX and ability icons. (No new VO or Model changes.)
Adjustments passive and overall tuning changes.
SWAP E and R. R beefed up to be an ultimate level ability.
The rework comes as another Lunari champion, Aphelios, is being released in the coming weeks. The marksman controls five weapons on the Rift, with a rather long list of abilities and intricacies for players to abuse.
If you want to jump in and try the Diana rework for yourself, it’s now available on the PBE and is set to go live for Patch 9.24 on December 3.
Riot has confirmed League of Legends patch 11.2 is arriving on schedule — just one day later than usual — and we’ve got all the early LoL patch notes, balance changes, and more for players to dig through ahead of the Jan. 20 update.
There’s plenty of buffs, changes, and nerfs coming in patch 11.2, but there’s one thing League of Legends players are excited for over all the rest: Viego, the Ruined King, the game’s 154th champion.
The mysterious, edgy warrior has been a part of LoL’s lore for quite some time, mainly through his fabled “Blade of the Ruined King,” a buildable item, but 2021 marks the first time he’s been a playable character in Riot’s flagship title.
Viego is now set to arrive in patch 11.2, after quite the wait.
Thursday’s update will also, as mentioned, deliver a host of changes for champions, items, and even runes that have been a tad over or under-power in Season 11 so far.
Here’s all the details on LoL patch 11.2, coming (just a little late) this week.
Viego the Ruined King, champion 154, arrives in League of Legends this patch.
When is League patch 11.2 coming?
The first League of Legends of the new year is expected to roll out on Wednesday, Jan. 20. It will begin in Oceania at 10am AEST (4pm Tuesday PT), and will be rolled out in all regions at 8am from there.
Players can expect a few hours of downtime. Matchmaking and access to the LoL servers will be disabled around three hours before the patch is deployed. This will be around 6am PT on Jan. 6 for NA players, and 6am GMT for EU players.
LoL patch 11.2 early notes
Viego release locked for LoL patch 11.2
There’s a big new release on the way this week: Viego, the Ruined King, finally arrives in LoL patch 11.2. He’s been available for testing on the PBE for a week or so now, and the jungler is already taking players by surprise.
With a pseudo-assassin kit, he’s going to be a huge threat. Lurking in the shadows and controlling the magic that saps the Shadow Isles, you can expect Viego to absolutely ruin enemy teams. You can find more details on his release here.
These “healing edge cases,” like Aatrox and Olaf, are only part of League’s healing problem. Riot are also looking at generic healing reduction across the board, especially Domination rune Ravenous Hunter.
The rune is getting a scaling nerf with reduced healing per stack.
Riot aims to “widen” tank build paths
Tanks are also getting a Mythic change. With Sunfire Aegis still dominating the meta, Yetter wants to open up the choice for tanks. Frostfire Gauntlet and Turbo Chemtank are both getting buffs, acting as cheaper options to Sunfire.
Senna gets love after item rework
A number of champions got just the perfect item for their kit in the Mythic item overhaul in preseason 11. However, a number of champions lost their identity — especially users who relied on Glacial Augment.