League of Legends 9.5 patch features big balance changes to popular champions - Rakan, Neeko and more - Dexerto
League of Legends

League of Legends 9.5 patch features big balance changes to popular champions – Rakan, Neeko and more

Published: 5/Mar/2019 21:17 Updated: 8/Oct/2020 15:23

by Alan Bernal


The upcoming 9.5 patch for League of Legends will implement a number of balance changes after a lot of champions were left under-powered after previous updates.

Riot Games were open about their caution for the 9.5 patch, as they will be closely monitoring how changes in the top lane and with marksmen evolve to see where the biggest problem lie.


Though the 9.5 patch’s biggest changes stem with more updates to the Conqueror rune, a buff to Neeko, and some fixes to Rakan, it will also be introducing long-awaited updates to Morgana and Kayle.

Neeko has seen a decrease in use since her release, Riot’s buff will look to change that.


Conqueror was again the focus of a nerf, this time coming by a mid-9.4 hotfix. The rune can still be problematic in the late-game, which is why the devs have now decreased its max stacks from 50 to 30.

For Neeko’s first buff since being released, Riot is making a simple change to her Tangle-Barbs that will simplify how she CC’s opponents. The change will make her laning phase stronger, and possibly a more viable pick going forward.

Rakan’s 9.2 patch nerf significantly reduced his playmaking ability, so the company is putting back some speed to his Grand Entrance that will hopefully give him enough bounce in his step to pull off an effective engage.


Kayle and Morgana are going to get their new looks in 9.5, and the company has already released an updated lore for the characters. The incoming patch will give them updated animations for their release.

The latest 9.5 patch will look to revamp a few champions that were left hurting from previous updates and will hopefully bring a bit more balance to the Rift.


We hotfixed Conqueror in the middle of the last patch, decreasing the ranged stack duration and the number of adaptive force per stack. But it’s still too strong, especially in the mid to late game . With its new stacking model, champions gain stats leading up to the proc and late game scenarios actually trigger it faster than the previous iterations of Conqueror. We’re pulling out some of Conqueror’s late game strength while retaining the more core true damage and healing conversion.

ADAPTIVE FORCE 2-10 per stack (10-50 at max stacks) ⇒ 2-6 per stack (10-30 at max stacks)


Mid-Patch 9.4 Updates

(Reminder: These have been live for a while already.)


ADAPTIVE FORCE 3-15 per stack (max 15-75) ⇒ 2-10 per stack (max 10-50). This change is overwritten by the line above.

RANGED STACK DURATION 3 seconds ⇒ 2 seconds (melee stack duration still 8 seconds)


E root adjusted.

The conditions to Neeko’s roots were a little complicated so we’re simplifying them to make her more reliable, especially in team fights.

E – Tangle-Barbs

ROOT DURATION 0.5 seconds on all enemies except the last champion hit; 0.7/0.9/1.1/1.3/1.5 seconds against the last champion hit, increased to 1.8/2.1/2.4/2.7/3 seconds if Tangle-Barbs hit at least two enemies ⇒ 0.7/0.9/1.1/1.3/1.5 seconds on the first enemy hit, 1.8/2.1/2.4/2.7/3 seconds on all other enemies hit

BUGFIX No longer disarms enemies


W damage and dash speed increased.

The nerf to Rakan’s Grand Entrance in 9.2 hindered his playmaking ability. We’re giving him back some of that speed, so he can go back to helping his lane partner poke their lane opponents or assist the rest of his team in a crazy fight, while still keeping his R-W initiation in check.

W – Grand Entrance

DAMAGE 70/115/160/205/250 (+0.7 ability power) ⇒ 70/120/170/220/270 (+0.7 ability power)

DASH SPEED 1400/1445/1480 (based on type of boots) ⇒ 1500

Kayle & Morgana

Kayle and Morgana are ready to take down the guilty. The sisters serve justice in Patch 9.5!

High-res versions of Kayle and Morgana’s updated splash art are available on League Displays!

League of Legends

Riot confirm fix for bizarre Umbral Glaive bug at League Worlds 2020

Published: 15/Oct/2020 12:14

by Daniel Cleary


Riot Games developer Mark ‘Scruffy’ Yetter has confirmed a fix for the unusual Umbral Glaive bug which stopped jungle plants from respawning in G2 Esports vs Suning’s group stage tiebreaker at Worlds 2020.

With only 8 teams remaining, the 2020 League of Legends World Championship is now moving into the bracket stage with quarterfinals kicking off on October 15, having delivered plenty of entertaining matches so far.


However, there was a bizarre bug that viewers noticed in one of the most exciting games of the tournament, the Group A tiebreaker between G2 Esports and Suning to decide the first seed.

Blast cone league of legends
Riot Games
Worlds 2020 viewers noticed a bizarre bug with Blast Cones and other jungle plants.

The third and final group stage game between these two dark horse teams was quite close, but as G2 were starting to outscale the LPL’s 3rd seed, top laner Chen ‘Bin’ Ze-Bin pulled off an impressive Teleport flank on Gangplank to seal the game.


Although Suning came out on top in the group stage match, League of Legends YouTuber Vandiril revealed a strange bug with the jungle plants, which would have provided G2 Esports with another way to navigate the final teamfight.

The Umbral Glaive lethality item was seemingly bugged during the Worlds 2020 patch and the LoL content creator explained that anyone with this item would completely stop jungle plants like the Blast Cone and Scryrer’s Bloom from respawning.

In G2 Esports’ case, the Blast Cone, which can be used to jump over walls, should have been available in their jungle for the final teamfight and could have given star players Luka ‘Perkz’ Perkovic and Rasmus ‘Caps’ Winther a way to escape Bin’s Gangplank.


However, it now seems as if it will be fixed for the remainder of the tournament, after Riot developer Mark Yetter revealed that they had shipped out a micropatch which would also affect the upcoming Worlds 2020 games.

This unusual glitch sparked plenty of discussion online, with many fans claiming it could have cost G2 Esports the game and potentially an easier quarterfinal matchup, but it is not possible to say for sure.

Despite missing out on the first seed, G2 Esports have been quite confident about their chances against the LCK 3rd seed Gen.G, who they will play on October 18 for a chance to progress in the international event.