League community wants rework for “despicable” champs Yi and Tryndamere - Dexerto
League of Legends

League community wants rework for “despicable” champs Yi and Tryndamere

Published: 8/Mar/2020 1:54

by Alan Bernal

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The League of Legends community is sounding off to get Master Yi and Tryndamere onto Riot’s rework schedule – which some players think might be overdue.

Both of the champs are considered highly dangerous because of their potential to explode an early game advantage into becoming nearly unstoppable. Reddit user ‘colkcolkcolk’ called them “the definition of stat check,” and the community largely agreed.

At the moment, Riot Games are well into their visual and gameplay updates (VGUs) for Volibear and Fiddlesticks, but some people want to see the two swordsmen bumped on the dev’s priority list of reworks, instead.

Riot Games
Master Yi can ‘1v9’ a match if they can take advantage of an early lead.

“I don’t think I need to explain how these champs are stat checked,” colkcolkcolk said, explaining how Yi and Trynd can run down an opponent for simply having stronger stats. “Like I’m sure you know that Nimbus Cloak procs on Ignite, meaning you can get run down stat checked without a Flash committal from Tryndamere.”

They urged Riot to add the two champs to the list of reworks, noting how Master Yi is the 18th most banned champ and Tryndamere at 68th, according to colkcolkcolk using stats from Champion.gg at the time of their post.

Meanwhile, Fiddlesticks and Volibear are 141th and 188th, respectively. (Note: rankings are based on champions in different roles. There are currently 148 champions in LoL since Sett was released on January 14, 2020.)

Riot Games
Fiddlesticks is going to get a lot more terrifying after its VGU in League of Legends.

But some people find that their problems stem from their overall character design.

“I will say both those champions are pretty despicable,” user ‘Owt2getcha’ said. “From a design standpoint they are both pretty one dimensional which is something Riot looks at when reworking champions.”

The two characters are a menace in solo queue, with some players seeing games against Yi as a “timer” for bad things to happen.

Riot Games
Tryndamere’s Ultimate has been a long point of contention with the LoL community.

“To me, Master Yi is a timer,” user ‘brodie319’ said. “Can my team finish the game before Master Yi becomes a machine of death that stalls your game and then rolls over you? The better the Yi or the earlier he gets ahead, the faster the timer until, I assume, he will be mowing through towers and players like a lawn mower through grass.”

While there were reasonable ideas being thrown around to give them a suitable rework, others weren’t so merciful, as someone joked that there are “too many champs [in League of Legends], just delete these two and move on.”

Riot Games already have their lineup for champions and reworks in 2020, and there aren’t any confirmed plans to rework longtime Rift bullies Tryndamere and Master Yi.

League of Legends

TFT Patch 10.21b notes: Divine & Shiv nerfs, Akali changes, more

Published: 21/Oct/2020 1:28 Updated: 21/Oct/2020 1:29

by Andrew Amos

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TFT Patch 10.21b is here, and you can finally stop forcing Warwick. Well, maybe… Divine and Statikk Shiv have taken a beating on the B-Patch, alongside other potent mechanics like Adept, Akali, and Locket of the Iron Solari.

If you played on the first half of TFT Patch 10.21, we hope you were lucky enough to highroll Warwick every game. Riot has added emergency changes to nerf the ultra-strong Divine-Warwick-Statikk Shiv combo on October 20 in TFT Patch 10.21b.

It comes after Divine was given an overhaul in the earlier update, giving the trait near-unstoppable power, even if it was temporary. Statikk Shiv also received huge damage buffs in TFT Patch 10.21.

Divine-Warwick-Shiv no more after Divine, Shiv nerfs

While Warwick as a champion wasn’t touched ⁠— Riot believes he’s not OP generally ⁠— the two components that made him the best champion in TFT were: Divine and Statikk Shiv.

Divine is losing 10% of its true damage conversion and damage reduction, down from 50% to 40%. This should make Divine units more vulnerable, while also making regular counters like Vanguard more effective.

Shiv, on the other hand, is losing one of its conditions for bonus damage: crowd control. Shiv will now only deal bonus damage to shielded targets, not shielded or CC’d ones. This means Warwick can’t chain bonus damage constantly off his fear unless he has a shield from Janna, Locket of the Iron Solari, or Keeper buff.

These changes should help curb the power of the Divine-Warwick-Shiv combo. It might not be dead ⁠— it’s still a powerful interaction ⁠— but it’s harder to pull off.

Yone in TFT Fates
Riot Games
Adept has been nerfed in TFT Patch 10.21b too.

Adept, Akali, Locket also nerfed in TFT Patch 10.21b

In case you were unsure, there were actually more things to TFT than just Divine, Warwick, and Statikk Shiv ⁠— not that you’d know after playing this latest patch. Adept, Akali, and Locket of the Iron Solari have also been overperforming in some capacity, and so they’re getting nerfed.

Adept is losing some of its attack speed slow at all levels, down 0.5 seconds at two and three units, and a whole second at four.

Akali is losing some of her carry potential at three-star with a decrease in her spell damage. Locket of the Iron Solari will now give a weaker shield from one to three-star too, down 75 early, and 100 late.

Between these and the Divine changes, the game should be in a much healthier state ahead of TFT Patch 10.22. You can find the full patch notes below.

TFT Patch 10.21b notes

  • Adept Attack Speed debuff Duration: 2.5/4/7 seconds ⇒ 2/3.5/6 seconds
  • Divine Damage Reduction: 50% ⇒ 40%
  • Divine True Damage: 50% ⇒ 40%
  • Akali Five-Point Strike Damage: 150/225/400 ⇒ 150/225/350
  • Locket of the Iron Solari Shield: 350/450/600/800 ⇒ 300/375/500/800
  • Statikk Shiv Bonus Damage: Crowd-controlled or Shielded ⇒ Shielded targets