First Teamfight Tactics mobile gameplay revealed ahead of March release - Dexerto
League of Legends

First Teamfight Tactics mobile gameplay revealed ahead of March release

Published: 6/Feb/2020 23:56

by Eli Becht


On February 6, Riot Games unveiled more information about TFT mobile, giving players a glimpse into what expect from the game’s handheld version.

We’ve known Teamfight Tactics is releasing in March for several weeks now, but outside of that, fans didn’t really have much information about how the game would work once it was folded down into a pocket-sized version.

Obviously, the essence of the game would work fine on mobile, but players weren’t sure how Riot were going to handle things like game chat, the Champion shop, and things of that nature. As it turns out, some lucky players will get a chance to play the game in its beta period before the official launch.

Riot Games

Riot revealed in a blog post how the game will look and feel on mobile. For the most part, it should play like the game players know and love.

How will TFT look on mobile?

First-look images confirm the client will support lobbies, friends, and invites, as well as the ranked system and the progression pass. Riot say they will be adding more functionality over time, but that’s what will be available at launch. Game chat will not be available, but they are open to bringing it back in the future.

One major change the team made to it more accessible on mobile is brightening up the menus and make them more inviting for new handheld players.

teamfight tactics mobile menu
Riot Games
A look at the menu in TFT mobile.

Something they had to make sure worked well is the Champion selection screen, where players will purchase more units to add to their army. Instead of always being open, players will instead have to do it themselves to buy someone new.

It’s a minor inconvenience, but it’s a necessary evil as you don’t want it taking up the entire screen, and cluttering what is a small amount of space.

tft mobile
Riot Games
Teamfight Tactics looks like it’ll play nearly the same on mobile as it does on PC.

The shop will automatically open at the beginning of every round, appearing near the top of the screen so you’ll still be able to move your units around and also keep an eye out for new additions.

It doesn’t sound like things will be too complicated, but it’ll be interesting to see how mobile players can compete with PC players when it comes to moments in the game like the carousel where you have to have rapid-fire movement.

Outside of these changes, it sounds like TFT will run mostly the same as its PC counterpart, which is great news for fans of the game.

Riot Games
Riot Games
TFT’s mobile release is just around the corner.

The timetable for release is still March, and Riot say they will provide more information on that end as we approach the launch.

Upon launch, you won’t have to worry about losing any of the cosmetics you’ve collected as the game will be fully compatible with the PC version.

League of Legends

Riot dev reveals plans to expand League’s Champion Mastery system

Published: 25/Oct/2020 18:02

by Daniel Cleary


Riot Games developer Andrei ‘Meddler’ van Roon has revealed interest in expanding the Champion Mastery system in League of Legends, following the success of the Eternals capsules.

There are now over 150 champions in League of Legends, but most players will only pick a few characters to master in their favorite roles.

With each match played on a champion, you will be rewarded with Mastery points in-game depending on your performance, and S ratings will give you the best chance at progressing quickly.

Champion Mastery collection screen
Riot Games
LoL players have been calling for new ways to progress in the Champion Mastery system.

Once you reach a certain number of Mastery points, you can continue to unlock badges and emotes which highlight just how experienced you are on a particular champion.

While there are currently only seven tiers of mastery in-game, Riot devs have revealed plans to expand on the system, after testing Champion Eternals, which tracks stats such as damage dealt with abilities, in recent months.

League Game Director Andrei van Roon explained that Eternals has “hit the mark” they were expecting and are now considering adding better rewards for the complete Champion Mastery system.

“I do think they suffer somewhat from players who aren’t interested in them wanting something somewhat similar (more progression avenues for example),” the Riot dev revealed, adding that LoL fans have been eager for more ways to progress through the Mastery system.

After being asked if there were any plans for expanding the current Champion Masteries, Meddler confirmed that it was something they were looking at implementing in the future.

“Can’t make any promises on timeline, but at some point, I’d like to expand Champ Mastery a bit more as a system,” he explained.

While it is unclear just when these changes could be made to the Mastery system, as the upcoming item overhaul is expected to shake League of Legends up, it will likely take place sometime after the 2021 preseason.