Halo Infinite release date delayed, won't launch with Xbox Series X - Dexerto
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Halo Infinite release date delayed, won’t launch with Xbox Series X

Published: 11/Aug/2020 20:23 Updated: 11/Aug/2020 22:36

by Albert Petrosyan

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343 Industries have announced that their prized upcoming title, Halo Infinite, won’t be releasing on schedule as planned and instead will debut in 2021.

343 revealed the news on August 11, citing the current global health issues as one of the main reasons why the sixth main entry of the Halo series has been delayed into 2021.

“The decision to shift our release is the result of multiple factors that have contributed to development challenges, including the ongoing COVID-related impacts affecting us all year,” they wrote.

As of now, no official release date has been announced, so it’s unclear how long into the new year fans will have to wait before getting their hands on Infinite.

343 IndustriesHalo Infinite’s release date has been delayed.

Incidentally, this news came on the same day that Microsoft announced the November release of the Xbox Series X; previously, they had only mentioned that the next-gen console would be arriving “holiday 2020,” but now we have a specific month.

Unfortunately, it’ll be launching without Microsoft’s flagship exclusive title, which a lot of fans were probably looking forward to when Halo Infinite was initially announced to be releasing around the same time.

Just as with Infinite, however, we still don’t have an exact release date for the Xbox Series X will be making its highly-anticipated debut, so expect that announcement to come in the near future.

MicrosoftMicrosoft has confirmed that the Xbox Series X is coming in November 2020.

There is a lot to look forward to for when Halo Infinite does finally hit shelves, such as the fact that 343 recently confirmed that the game’s multiplayer would be free-to-play as well as have 120 FPS support on the Series X.

The campaign, which a lot of die-hard fans will undoubtedly be excited for, will be behind a paywall, although exactly what the game will cost at launch remains to be seen.

There is, of course, also the matter of a potential battle royale. While 343 have adamantly denied it, there’s been growing speculation that Infinite will include a BR mode, flames which were further stoked by the Japanese Xbox site referred to the game as a “battle royale shooter.”

There’s no denying that the BR genre has been a force in the gaming industry for a while now, and seeing how big of a success Call of Duty’s Warzone has been despite being launched out of the blue, 343 could be having visions of similar grandeur.

That said, we won’t know for sure until the game comes out, which won’t be until 2020. For now, it’s just wait-and-see-mode when it comes to what more Halo will bring to the table than what’s already been announced.

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Cloud9 return to competitive Halo with star championship roster

Published: 5/Oct/2020 20:13 Updated: 5/Oct/2020 20:37

by Albert Petrosyan

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Cloud9 have announced that they are re-entering the Halo competitive scene with a new roster stacked with experienced, veteran talent that has won it all.

The prominent esports organization had been absent from competitive Halo since 2016, as their third tenure in the scene was ended after several players left for Team Liquid.

Now, C9 are back in the fold, announcing a new, veteran lineup that’ll lead them back into the esport as the series’ next major title – Halo Infinite – is set to release in early 2021.

Cloud9 Halo roster:

  • Braedon ‘StelluR’ Boettcher
  • Zane ‘Pznguin’ Hearon
  • Kevin ‘Eco’Smith
  • Jonathan ‘Renegade’ Willette
  • Emanuel ‘Hoaxer’ Lovejoy (coach)

All four players formerly featured for the North American-based team Turning Point, which disbanded after all four left in May/June of 2020. The only player who was part of that lineup that’s not been included in C9’s new roster is Swift Kill.

StelluR and Eco, formerly of Splyce and Team Liquid, bring valuable championship experience to the squad after winning the Halo World Championship in 2018 and finishing third the year prior.

Renegade was also part of that Splyce team that won it all in 2018, and he holds the distinction of being the only player ever to have championships in both 2v2 and 4v4 Free-For-All. Last but not least, there’s Pznguin, who rejoins StelluR and Eco after the trio achieved strong success with Team Liquid in 2017.

Cloud9
Kevin ‘Eco’ Smith said in a video released by Cloud9 that he’ll be acting as In-Game Leader.

The team will be coached by Hoaxer, who’s been around competitive Halo since 2011. His coaching accolades include a third-place finish at the HCS Finals in 2018 and fourth-place at the 2018 Halo World Championship.

Cloud9 have yet to reveal the details of their plans to ease back into the Halo scene, so it’s unclear when this new roster will make its debut. But with Infinite set to release in 2021, following a delay, it’ll be exciting to see this championship lineup flex its muscles sooner or later.

Written with contributions from Tanner Pierce.