Over the past months, the popularity of Fortnite: Battle Royale has continued to skyrocket, establishing the game as one of the most successful in recent memory.
With numerous global music icons and celebrity athletes regularly playing the game, Fortnite has almost singe-handedly taken the world of online gaming to a whole new level.
As a result of its ever-growing popularity, Fortnite brought in a record-breaking amount of revenue for the month of April, despite the game’s Battle Royale mode being free to play.
According to SuperData, the game earned a whopping $296 million in April, surpassing its own previous mark of $223 million from March, and setting the record for most additional content revenue in a single month by a console game.
When compared to other titles worldwide for the month of April, Fortnite’s earnings made it the top grossing game in the console category, and the fifth in the PC category.
On console, it beat out the recently released God of War, as well as the likes of FIFA 18 and Call of Duty: WWII, two games that are known for their massive rate of in-game microtransactions.
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Since it is free to play, Fortnite’s sole source of revenue comes from its sale of V-Bucks, which is the in-game currency that players use to purchase cosmetic items and the Battle Pass.
The prices start at $9.99 for 1,000 V-Bucks, with the more expensive bundles offering extra V-Bucks as a bonus.