Sekiro: Shadows Die Twice has been making waves across the gaming world, thanks to its challenging gameplay – which Twitch streamer Tyler ‘Ninja’ Blevins found out about during his fight with the game’s Guardian Ape boss.
[Warning: spoilers ahead!]
Ninja appeared to have secured a major victory over the boss after a grueling, 30-minute battle, celebrating his seemingly final Shinobi Execution with a triumphant exclamation.
However, Ninja didn’t know that the boss had a second form; he quickly swiveled the camera around as the Ape came to life, carrying its severed head as it rushed toward him.
The streamer promptly paused the game and took off his headset in apparent defeat, walking away from his setup – much to his chat’s amusement.
However, this didn’t stop Ninja from attempting to defeat the Ape’s second form; although it quickly dispatched the player, he followed up his defeat with a hilarious quip, saying, “Now I know. Now I know.”
Does Sekiro really need an easy mode?
Sekiro’s difficulty has been a major point of contention across the internet, with some players arguing that the title is too difficult and should feature an easy mode, while others point out how rewarding the game feels after finally beating a frustrating boss.
After Forbes published its controversial article, ‘Sekiro: Shadows Die Twice needs to respect its players and add an easy mode,’ some PC modders inadvertently created an assist mode for the game, which allows users to adjust player speed and global game speed.
Is Sekiro’s difficulty a bad thing?
While it’s not an outright decrease in difficulty, it does make the timing of parries much easier to see, giving struggling players a much-needed boost (provided they’re not playing on console).
That’s not all; one article from PC Gamer recounted the author’s experience beating the game using cheats, which stirred up mass controversy on Twitter from disgruntled players who questioned the reviewer’s credibility.
This is in retort to PC gamer saying they used cheats in Sekiro, a game intended to be difficult, because they couldn’t be assed to put any effort into the game, and then insulted people for beating it normally
— Spencer Durette (@highmax28) April 7, 2019
Sekiro, like many games in the SoulsBorne genre, is inherently, frustratingly difficult, at times; however, like fighting games or any other test of skill, it feels immensely rewarding after finally mastering the parry or dispatching a boss.
Despite this fact, it comes as no surprise that the game’s unforgiving nature can incite moments of extreme rage, as seen in Ninja’s hilarious reaction to the Guardian Ape’s second wind.