Geordie Shore star Gaz wants to be a professional CoD player - Dexerto

Geordie Shore star Gaz wants to be a professional CoD player

Published: 26/Nov/2018 21:52 Updated: 26/Nov/2018 22:52

by Wyatt Donigan


Black Ops 4 looks to be so much of a hit with the community that even reality TV stars are wanting to break into the scene.

Released on October 12, Black Ops 4 has been seen by many as a resounding success, with both casual and professional players alike sinking plenty of time into the title.

It even looks as though one such casual player, British reality TV star Gaz Beadle, has been liking the game so much that he may want to go pro one day.

Responding to a Tweet by Team Reciprocity owner Chad Larsson showing off the team’s new practice setup, the Geordie Shore star informed his 2.4 million followers that he wished to one day be in the players’ shoes.

It might seem a bit out of the realm of possibility, but Beadle does have his own Twitch channel where he frequently streams himself playing Black Ops 4.

He’s also been known to play with CoD pros Matthew ‘Skrapz’ Marshall, Thomas ‘Tommey’ Trewren, and Callum ‘Swanny’ Swan quite frequently, with Team Reciprocity’s Tommey even urging the reality star on in the replies to the Tweet.

While it’s unlikely that Beadle will ever actually make the jump into professional play, this is yet another recent example of video games making an impact outside of the typical gaming circles.

Even if he doesn’t end up going pro one of these days, he might have a future in streaming given the number of Blackout wins that he’s been posting to his Twitter of late. 


Shroud thinks modern FPS games need to stop trying to be “so realistic”

Published: 27/Oct/2020 5:23 Updated: 27/Oct/2020 6:34

by Alex Tsiaoussidis


Shroud is not one to keep his opinions to himself, and in one of his latest streams, the Twitch star admitted he doesn’t care how realistic FPS games are, as long as the titles get their balance, gameplay, and shooting just right.

The whole gameplay versus realism debate has been a divisive topic ever since graphics improved enough to look more like real-life.

On the one hand, competitive gamers often don’t care about how realistic a game looks and feels. Instead, they want one that is smooth and responsive and won’t hesitate to turn down video settings to increase frame rates.

But on the other hand, some gamers want to immerse themselves in an experience that feels authentic and realistic. If the game runs well-enough, they want to crank the settings up to ultra and lose themselves for a couple of hours.

This division has found its way into video-game development too. Some developers prioritize how the game plays, while others care more about how it looks. It’s not always black or white since most find a balance between the two.

Shroud FPS Games Realistic
Shroud played CS:GO competitively before he was a streamer, which adds more weight to his opinion.

Shroud thinks FPS games don’t need to be “so realistic”

Mike ‘shroud’ Grzesiek chimed in on the issue, and he believes modern first-person-shooters need to chill out on realism. Instead, he thinks they should focus on balance, gameplay, and finding a unique style that works for them.

“Personally, I don’t care how realistic your game is,” he said. “I think when it comes to balancing… you kinda have to throw IRL out the window, right?”

“I think the best games come up with their own… shooting style,” he added. “Rather than just using real-life as their guideline.”

Shroud wraps up his opinion by saying that the most important thing about a first-person shooter is the “shooting” itself. After all, it’s the essence of a shooting game, regardless of how realistic it looks.

The related segment begins at 3:48 in the video below.

Interestingly, it seems like Shroud’s opinion on the matter has fluctuated quite a bit.

Earlier this year, he talked about how he’d design his own perfect FPS game and said, “I wouldn’t want [the weapons] to look like Rust. I want [them] to look more like Tarkov, where it’s got that realistic kind of look to it.

Less than one month before that, however, he lasted Rainbow Six: Siege for being too realistic and “ruining competitive integrity,” which is consistent with his current view.

Of course, it’s perfectly natural opinions change. Plus, it seems like he’s come full-circle, and doubled-down on the importance of gameplay over realism.