CSGO April 16 patch nerfs Deagle, adds Warmup mode, more - Dexerto

CSGO April 16 patch nerfs Deagle, adds Warmup mode, more

Published: 17/Apr/2020 1:54

by Andrew Amos


A new CS:GO patch has dropped on April 16 with a ton of changes. The Deagle has been nerfed just a week after its buff, a Warmup mode has been added, and a couple of quality of life features from Valorant are now making their way into the Valve FPS title.

After a few weeks of silence, CS:GO’s developers have been hard at work balancing the game. Last week’s mega patch saw sweeping changes to the Krieg, Deagle, and more.


However, some of those changes have been reigned in with this week’s update. The Deagle has been nerfed, maps have been altered, but some new content is on the way.

The Flying Deag is no more

The Desert Eagle nerfs have hit its jumping accuracy after it was buffed last week.


While Valve wanted to make the Deagle more accurate after jumping, players were using it while jumping for pin-point accuracy.

The nerf has added a new weapon parameter, “inaccuracy jump apex,” that makes the weapon more inaccurate while in mid-air. However, how this interacts in-game is yet to be seen, as it’s an entirely new setting.

The Deagle will no longer be pin-point accurate while jumping.

The Deagle was the only weapon changed balance-wise, although maps tell a different story. Anubis, Chlorine, Jungle, Vertigo, and Train all received changes.


Vertigo’s are the most surprising ⁠— Window in mid has been removed, T stairs now has a tighter exit, and the site is less open than before.

Most of the other maps received purely cosmetic or lighting changes, although on Anubis, the bomb will now explode with a wider radius, so you’ll have to be careful when saving in the future.

Vertigo’s B site rotation through Window will now be closed off.

Time to warmup

A warmup mode is finally on its way after years of waiting. Players will now be able to face off against their friends in a 1v1 while in queue. However, there are a few conditions, as Valve are just experimenting for the time being.


Warmup mode will only be available in Wingman mode, where you’ll duel with your partner until you find a match. Additionally, it’ll only be available for games on Vertigo and Train.

  • Read more: Summit1g claims CS:GO has been “ruined” on Twitch amid Valorant hype

The warmups will take place on Vertigo B site, and a special-made 1v1 arena on Train. However, it’s the start of possibility porting this much-requested feature across the board.

1v1 arenas for warmup are now available in Wingman.

On top of these changes, CS:GO has added a feature from rival FPS title, Valorant. Players will now be able to see the crosshairs of observed players, and copy them to their own config.

There’s also a new Music Kit Box, featuring seven tracks to let rip as you dominate the opposition. The full patch notes for CS:GO’s April 16 update can be found below.

CSGO April 16 patch notes


  • Added one-on-one warmup arenas when playing Wingman mode on Vertigo and Train.
  • Added a new weapon parameter “inaccuracy jump apex”, set to 331.55 for the Deagle.


  • Added ability to see crosshairs of observed players.
  • Added ability to copy crosshairs of other players (through the scoreboard).
  • Added ability to listen to music kit MVP anthem when inspecting music kits.


  • Added the Masterminds Music Kit Box, available in regular and StatTrak™ variants, featuring 7 new music kits:
    • Austin Wintory, Bachram
    • Daniel Sadowski, Eye of the Dragon
    • Dren, Gunman Taco Truck
    • Matt Levine, Drifter
    • Sam Marshall, Bodacious
    • Tim Huling, Neo Noir
    • Tree Adams and Ben Bromfield, M.U.D.D. FORCE


  • Fixed agents sometimes not holding weapons on the end of match screens.
  • Fixed agents in Perfect World version sometimes vocalizing English radio commands.
  • The Events tab of the Watch menu will now also present online competitions.



  • Fixed the prop draw distance at canal in front of A.
  • Increased the bomb explosion radius from 400 to 450.
  • Improved readability at A main and middle.
  • Several clipping fixes.
  • Fixed some missing prop faces.
  • Improved navigation so bots now know how to drop down areas.
  • Moved the spawn icons on the radar to the right coordinates.
  • Fixed nav file issue.


  • Visual rework of base textures to help visibility.
  • Made B bombsite lights brighter.
  • Removed floating displacement near CT spawn


  • Added more loot crates in few regions of a map.
  • Fixed some community bug reports (including flying ladder).
  • Updated minimap tablet texture.
  • Added one extra house near Radio Tower region.
  • Reworked wooden fences prop (removed holes).
  • Fixed collision mesh of solar battery model


  • Brightened i-beam textures.
  • Replaced wooden fence on A site with metal version, decreasing wallbang damage.
  • Bombsite B:
    • Lowered height of site by 32 units.
    • Tightened exit from T stairs.
    • Removed “window” entrance from mid, replaced with a raised entrance near CT spawn.
    • Flipped railings on stairs to site, to allow jump up from sandbag position.
    • Reworked site layout and cover.
    • Moved connector from B halls that went under mid, to further towards T spawn.
  • Enabled B site in Wingman mode.
  • Experiment: In Wingman mode, during Warmup, players will spawn in an 1v1 arena


  • Moved pigeons that sometimes spawned near Ivy, no longer visible from CT side of ivy.
  • Fixed not being able to walk off top of ladder on oil train, B site.
  • Brightened scaffolding by oil train.
  • New collision model on dumpsters found around the map.
  • Experiment: In Wingman mode, during Warmup, players will spawn in an 1v1 arena.

How Tabsen rebuilt German Counter-Strike

Published: 13/Oct/2020 1:51

by Alan Bernal


German Counter-Strike was a marvel to see in the days of 1.6, and it’s been a long time since the scene had much acclaim. But Johannes ‘tabseN’ Wodarz has slowly been building up the country’s prominence in the esport alongside the rest of the BIG lineup.

Hailing from pre-Source era LANs, tabseN was there when the Germans were a force to be reckoned with, alongside the neighboring French teams of the time. But that pales in comparison to modern CS:GO, where a German player has yet to even grace a grand finals for a Major.


Looking to right that wrong, tabseN would leave NRG Esports in 2017 to create Berlin International Gaming (BIG). He linked up with Fatih ‘gob b’ Dayik and Nikola ‘LEGIJA’ Ninic to take Germany back to its CS glory days.

The early road was rocky, to say the least. Roster changes and injuries marred the first couple years.


This made it hard for tabseN and co. to put together any meaningful results, with only minor success or deep bracket runs that would fizzle out before reaching the finals. TabseN didn’t win a single championship in 2019, that was his first dry year since 2012.

Then the online era of 2020 rolled around, where he was now the prominent IGL and the team had added Florian ‘syrsoN’ Rische and Nils ‘k1to’ Gruhne to the lineup.

Like classic German engineering, he would create a team that could withstand major obstacles and persist pressure. This is the story of how tabseN rebuilt German Counter-Strike.