Two More Call of Duty Players Charged in Deadly Kansas Swatting Following Online Dispute, Federal Court Dates Set - Dexerto
Call of Duty

Two More Call of Duty Players Charged in Deadly Kansas Swatting Following Online Dispute, Federal Court Dates Set

Published: 24/May/2018 15:32 Updated: 11/Mar/2019 12:58

by DG Goldstein

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The two Call of Duty players that engaged in an online argument which lead to the Swatting death of Andrew Finch in Wichita, Kansas have been charged with various crimes.

Following a false 911 call which stated that there was an imminent threat at the residence, Andrew Finch of Wichita, Kansas was killed by police after they responded to the report made by an anonymous individual.

However, the call was actually made by Tyler Barriss, a 25-year old California native who “Swatted’ the residence after being given an address by an online Call of Duty player following an argument with a competitor.

Casey Viner, 18, of North College Hill, Ohio and  Shane Gaskill, 19, of Wichita got in a dispute following a $1 ‘Wager match,’ which led to Viner asking Barriss to ‘Swat’ Gaskill at his residence.

Gaskill gave Viner a false address, which was then provided to Barriss in order to make the call, commencing the entire situation. Tyler Barriss was later detained by California police and extradited to Kansas to stand trial.

It has been reported by the Associated Press that Casey Viner was charged with conspiracy to make false reports. Both Viner and Gaskill will face charges of conspiracy to obstruct justice, along with various counts of obstruction of justice and wire fraud.

Barriss, Viner, and Gaskill will all reportedly have their first day in federal court on June 13th.

We will continue to update the story as more information is made available in the coming weeks.

Source: AP

Call of Duty

Warzone players claim Nuketown Gulag gives unfair advantage to one side

Published: 24/Jan/2021 11:15

by Connor Bennett

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A handful of Call of Duty Warzone players have hit out at the new Nuketown-themed Gulag, claiming it favors one side a bit too much. 

With the release of Call of Duty Black Ops Cold War, Warzone has now combined the weapons of both the new game as well as the previous Modern Warfare title.

Even though there’s plenty of new content, including weapons and the Rebirth Island map, but it hasn’t gone down well with every player. There are still complaints about weapons being too overpowered, attachments not working, as well as other general bugs that come from combining the two games. 

Additionally, there’s also a new Gulag – with the showers of the Verdansk prison being done away with, and being replaced by a smaller version of Nuketown. However, players have got complaints about that too. 

Nuketown Gulag in Warzone
Activision
Players believe that Gulag fights have never been this tricky to win.

With the Modern Warfare showers, players had the same angles on each side, but that’s now changed with Nuketown. It’s now asymmetrical, with more angles to look out for, and Warzone players believe it favors the side where you can shoot through what would be the Welcome to Nuketown sign. 

“40% of my gulag deaths are from my enemy camping behind the car ruins,” posted Redditor SamirDando, complaining about the head glitch the car gives players who spawn that side. “That’s not what the gulag was originally designed to do. This needs a change.”

Others agreed, adding: “Yeah can’t stand it. The damn car head glitch” and offering up possible changes. “Remove the car, change the plywood to concrete so it can’t be shot through and it’d be alright,” said another. 

The new Nuketown gulags asymmetrical layout gives 1 player a major advantage over the other from CODWarzone

Yet, one player pointed out that it’s not just the head glitch that’s the problem, but how much room you have to work with. 

“In my opinion, the problem with car spawn isn’t just the head glitch, but also the fact that you can see two lanes from spawn,” noted Reddit user ReADropOfGoldenSun, “I think this could all be fixed if they moved the cardboard just a bit over so you can’t see the middle right off spawn.”

Other players, however, didn’t agree at all, claiming that are easy ways to get around the campers – either by simply hopping up on the balconies on the houses or using grenades.

It seems unlikely that the devs would make major changes to the gulag, unless their data shows that it’s completely broken and ruining the game. That might happen at a later date, but we’ll just have to wait and see.