Treyarch responds to "bulletproof windows" Blackout glitch - Dexerto
Call of Duty

Treyarch responds to “bulletproof windows” Blackout glitch

Published: 20/Jan/2019 19:37 Updated: 20/Jan/2019 19:53

by Vincent Genova

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Windows in Blackout may not be performing as intended as a new video proves bullets do not go through them.

Bullet penetration exists in Blackout for some wood walls and surfaces, but for some reason, glass is significantly stronger.

In a new clip, reddit user Completely-Knife demonstrated that bullets do not pass through windows until the glass is completely broken.

Proof of Windows Eating Bullets til They Break in Blackout; This Needs to be Fixed from r/Blackops4

When firing a fully automatic weapon, the glass will break quickly and you may not notice the lessened damage, but those bullets could be the difference between winning and losing a gunfight in Blackout.

Meleeing the window before firing presents its own issues since the noise created will alert the enemy. Blackout players have to choose between reduced damage or making a lot of noise when firing near windows.

Thankfully, the bullet proof window seems to be a glitch instead of a design decision.

If you see a broken glass animation, your bullet did not do damage.
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Matt Scronce, the Senior Gameplay Designer at Treyarch, said the team will be investigating the issue this week.

“We’ve addressed a few issues with breakable glass in a couple of previous title updates. Will bubble this up when we’re back in the office this week for additional investigation and fixes,” said Scronce.

In addition to the window glitch, Treyarch is also addressing issues with armor and camos in Blackout.

Call of Duty

Scump says “a lot could go wrong” with CDL switching to PC next season

Published: 21/Oct/2020 0:06

by Albert Petrosyan

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With the Call of Duty League switching from console to PC for the 2021 season, at least at the professional level, Chicago Huntsmen’s legendary CoD pro Seth ‘Scump’ Abner has detailed some of the potential issues that could arise.

The Call of Duty League’s switch from console to PC was inevitable, but that doesn’t mean the transition will be without its faults; one major concern, of course, has been hacking. Maybe not in the competitive scene, but the growing presence of PC in CoD this year (with the addition of cross-play and Warzone) has exposed Activision’s inability to handle the issue on a large scale.

Add in the fact that the CDL’s Challengers circuit and in-game ranked mode(s), for example, will support both console & PC, and suddenly the concern is heightened. And while it’s unlikely that anyone in the pro ranks would cheat, if the 2021 season starts out online, there’s a chance that, at the very least, accusations could start flying around.

Scump was asked about this switch during one of his recent streams and, uncoincidentally, hacking was the first thing he brought up: “The one thing that could go wrong – if there’s hackers, any kind of competitive playlist is chalked. That’s definitely something to worry about.”

“That is going to be very annoying if hackers just run rampant in all the ranked playlists,” he went on. “If there are hackers, it’s chalked. There’s supposed to be anti-cheat in the works? Hopefully, they do a good job with it and hopefully, everything is good.”

The veteran also brought up the potential situations where the gaming rigs experience issues during competitions: “‘PC crash during a tournament is bound to happen,’ more than likely, yeah. There’s a lot of things that could go wrong, definitely a LOT of things that could go wrong.”

There was one positive bit of news that Scump revealed during this discussion: the CDL is working on adding a ‘pause feature’ that would allow them to stop and start matches if need be.

The lack of such a feature really became apparent during the 2020 campaign, especially the CDL Playoffs, when teams like OpTic Gaming LA and London Royal Ravens had players booted offline mid-match.

As a result, since the disconnections occurred too late into the respective Hardpoint games, both teams had to play the round a man down, 4v5, which inevitably led them to lose.

Needless to say, had a pause feature existed, the whole situation could have been avoided. Instead, the CDL was forced to stream all matches with a massive delay so that viewers with ill-intentions couldn’t hit anyone offline.

CDL Hardpoint restart rules
Call of Duty League
Without a pause feature, the CDL installed these unpopular rules for if/when Hardpoint matches needed to be restarted.

Ultimately, the Call of Duty League’s switch to PC is a “step in the right direction,” as Scump remarked, but there are definitely potential problems that could stem from the transition. We’ll just have to wait and see.

For more information about the upcoming campaign, make sure to visit our CDL 2021 season hub.