Summit1g slams Call of Duty devs over 'broken' Warzone audio - Dexerto
Call of Duty

Summit1g slams Call of Duty devs over ‘broken’ Warzone audio

Published: 26/Mar/2020 10:53 Updated: 26/Mar/2020 21:49

by Joe Craven


Veteran Twitch streamer Jaryd ‘summit1g’ Lazar has hit out at the developers of Call of Duty: Warzone, demanding they listen to the community, as the game’s audio continues to cause frustration for players.

Despite being widely praised since its March 10 release, Warzone, CoD’s second attempt at the battle royale genre, has suffered a number of bugs and inconsistencies.

While this is all fairly routine for a new release of Warzone’s size, players are keen to see all issues ironed out by Infinity Ward. The Modern Warfare developers were also responsible for Warzone, alongside support from Raven Software; the company who helped to perfect 2016’s Modern Warfare Remastered.

A joint collaboration of Raven and IW, many fans want Wazone’s audio to be adjusted.

One content creator who has taken particular issue with Warzone’s shortcomings is summit1g, the veteran streamer known for his versatility and the high level of gameplay he brings to all games he plays. 

On March 25, the former semi-pro CS:GO player was playing some Warzone when he launched into a scathing rant about the game’s audio issues specifically.

“Counter-Strike’s f**king hide and seek mod takes more f**king skill than this whole goddamn game,” he said. “That’s a f**king hide and seek… sh*t! If I was gonna play hide and seek, I’d play that f**king game, man! Can I get some f**king footsteps, please?” 

“It’s unreal man,” continued Lazar. “I don’t hear that guy until he’s on top of me? Like Jesus there’s no sound effects going on around, no explosions? It’ f**king quiet as sh*t. And I don’t hear that guy until he’s on top of me? Fix your f**king game man.” 

The concluding portion of his rant was specifically directed at the game’s developers, as he implored them to both listen to the community and implement some “hot fixes”. 

Summit is not the only prominent streamer to take issue with the volume – or lack of volume – surrounding footsteps in Warzone. Jack ‘CouRage’ Dunlop, who has recently spent more time away from Fortnite, has previously tweeted to ask for the footstep audio to be turned up. 

“At least in trios I have goddamn eyeballs, but in solos you’re just out of luck!” Summit finished. 

Many players praised the addition of solos, but summit clearly feels that the lack of teammates affects the ability of players to identify enemies.

Infinity Ward have been fairly tight-lipped when it comes to footstep audio. They have appeared fairly resistant to change in Modern Warfare itself, despite some pretty clear player feedback. We’ll have to wait and see how this one plays out. 

Call of Duty

Game-breaking Warzone bug is teleporting players around Verdansk

Published: 25/Oct/2020 20:43

by Theo Salaun


Call of Duty: Warzone players are no strangers to bugs, but a new teleportation one is catching them by surprise and suddenly making them strangers in foreign lands across Verdansk.

It’s hard to iron out every single bug and issue in a game, and even harder when the game is periodically receiving massive updates with new cosmetics, modes, and locations. As such, it’s no surprise that Modern Warfare and Warzone’s developers at Infinity Ward have an extensive backlog of problems they’re still trying to fix.

Unlike some of the game’s earlier big bugs, like the frustrating Heartbeat Sensor glitch or “demon gun” nightmare, this teleportation one seems to have gone completely under the developers’ radar. 

In the clip below, a player is seen trying to break through a window in one section of the map before suddenly, practically instantaneously, being teleported across the map. It’s very surprising, very confusing, and, apparently, very new.

A sweet new teleportation feature… from CODWarzone

While Infinity Ward is typically very transparent with their tasks, piling known issues into a publicly available Trello Board, this teleportation bug has not cracked the list. This could very well mean that this is a recent issue that the encumbered developers remain unaware of.

As shown by Reddit’s ‘DandruffMuffin,’ they are in an attic in one of the houses atop Dam when they casually try to break through a window and escape toward the Fire Station. In what looks like a poorly spliced together series of clips, the window-breaking animation is delayed by a couple of seconds while the game’s surrounding landscape loads up.

warzone promenade
Infinity Ward
Imagine, in one second, going from snowy Dam all the way to…Promenade?

Once those smooth textures turn into real graphics, it’s revealed that DandruffMuffin is not a horrible video editor, but the subject of a new fast travel system entirely unrelated to the new Verdansk subway line. Seconds after being in a house above Dam, they are teleported hundreds of meters away from their teammate to the middle of the road near Promenade and the Hills.

It’s as bizarre a bug as they get and you get that feeling very visibly from DandruffMuffin’s confused reactions. As of yet, Infinity Ward has not responded to this issue and no one seems certain about its causes.