Call of Duty

Shroud reveals powerful FN Scar 17 loadout he uses to dominate Warzone

Published: 27/Mar/2020 4:18 Updated: 27/Mar/2020 4:19

by Isaac McIntyre


Michael ‘shroud’ Grzesiek has unveiled what he believes is one of the strongest possible weapon loadouts in Modern Warfare’s new Warzone battle royale ⁠— an attachment-filled FN Scar 17 class that “packs a huge punch.”

What sets Warzone apart from other battle royale competitors is its Loadout Drops. Players can spend $6,000 to gain access to their own custom-built classes, complete with guns and gear, and powerful blinged-out weapons.

Not every Call of Duty fan has been sold on the divisive feature, but shroud loves it. He even went as far as to dub the custom loadout picks his “favorite part of the game,” mainly due to the fact he’s “a sucker for theory-crafting.”

Shroud has taken a particular interest in the FN Scar 17 as a weapon of choice in Warzone’s 150-player matches. It may not be among the mode’s top-tier guns, but its 350 damage per second makes it “awesome” nonetheless.

There are a few things you can even add to the assault rifle to take it to the next level again, the Mixer streamer explained as he unveiled his swaps. Before the small tweaks he made, it was “not bad.” Now it’s a killing machine, he said.

Loadout Drops give players the opportunity to pick their favorite guns. In shroud’s case, that’s the FN Scar 17.

Shroud’s speedy FN Scar 17 setup

The main swap shroud made to his Scar loadout was to dump the extended barrel that many have suggested is a “must-have” on the gun. Instead, you want to focus on giving the assault rifle a bigger distance by other means.

The streaming star revealed he added a Monolithic Suppressor to make for the missing long barrel. On top of that, he added a CQB Comb stock “for speed.”

“I like this build on the Scar. It packs a punch anyway, so you don’t have to have a barrel. All that’s going to do is slow [it’s rate of fire] down. And it takes up an attachment slot too. So I got rid of the barrel,” shroud explained.

Finally, the Mixer star rounded out his Scar loadout with the added Sleight of Hand perk. He swapped in the “extra mobility” at the expense of the 30-rounder clip he had previously been using ⁠— no need with the fast reload.

Shroud compliments his Scar loadout with an 0.50 GS pistol, semtex, and smoke grenades. Cold Blooded, Ghost, and Amped is his perk lineup. The choices make sense too; these are the three he said you “need” if you want to win.

Shroud’s custom FN Scar 17 loadout

  • Muzzle: Monolithic Suppressor
  • Optic: G.I. Mini Reflex
  • Rear Grip: FTAC Hunter
  • Stock: CQB Comb Stock
  • Extra Perk: Sleight of Hand

For mobile readers, the related segment begins at 2:53 in the video below.

You may not be a human aimbot like shroud. That’s a given. It is still worth jumping into a few Warzones games though, and testing out his dominant FN Scar 17 loadout. If the retired CSGO pro is finding this much success, you can too.

Read more: Nadeshot calls for Warzone ranked after SBMM struggles

If you find yourself struggling despite his new build, however, maybe take a peek at Summit’s M4A1 loadout instead. His is honed in to help a stealthy playstyle — complete with the Kar98 rifle ⁠— and might fit you better if shroud’s doesn’t work.

Call of Duty

Dr Disrespect reveals his main complaint about Black Ops Cold War

Published: 1/Dec/2020 18:29

by Tanner Pierce


During a recent livestream, Dr Disrespect called out Treyarch for the lack of multiplayer maps in Black Ops Cold War, stating that the game should’ve had 15 maps at minimum at launch.

When Black Ops Cold War first launched, many fans were taken aback by the fact that the game only had 8 multiplayer maps available to players.

Six of them were available in one way, shape, or form during the beta, meaning fans only had two brand new ones to experience for the first time, which annoyed the community, to say the least.

Since then, it’s become a hot talking point in the community and, while the developers did release Nuketown ’84 and plan to release new maps with the start of the first season, the general consensus seems to be that the content released is just simply not enough. Now, Dr Disrespect himself has also shared the same sentiment.

Black Ops Cold War had eight maps at launch but is now up to nine thanks to the inclusion of Nuketown.

When discussing the game during a recent broadcast, the Two-Time made it clear that he’s a big fan of BOCW’s multiplayer, except for one thing – the number of maps.

“I’m having a good time, Cold War – I like it a lot, the multiplayer,” he said. “Just don’t give me two maps, cmon [David] Vonderhaar. Put 15 in the game, minimum!”

The bit about “two maps” is referring to that fact that the only maps not previously released in the alpha or the beta were Garrison and Checkpoint, which means that there were essentially only two ‘new’ ones reserved for launch.

(starts at 3:42:50 for mobile users)

Afterwards, he says he has a “bag full” of prototypes, referring to map ideas, although he’s definitely joking.

That said, the Doc does have extensive experience designing maps for shooter games, having worked on Advanced Warfare with Sledgehammer Games before releasing ‘The Arena’ in Rogue Company last month.

He may certainly get his wish for “15 maps” soon, as Treyarch have promised a lot of post-launch content in BOCW, starting off with Season 1 on December 10, which is set to introduce several 6v6 maps, along with a flurry of other new things for players to enjoy.