Call of duty

Parasite Suggests Two Key Steps That Could Help Competitive CoD Grow

by Ross Deason

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Christopher ‘Parasite’ Duarte has shared his thoughts on how to help competitive Call of Duty grow and reach a larger audience.

The 2013 Call of Duty world champion has never been one to shy away from debates like the current hot topic of whether all weapons should be allowed to be used in competitive CoD.

Parasite responded to people suggesting that it would make CoD esports more popular by saying “people are drunk if they think allowing everything would make competitive bigger” and “cheesy equipment isn’t going to make things more entertaining or visually pleasing”.

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Instead, his answer is to design a Call of Duty specifically for esports and then market it and “provide incentive for players to try and populate the playlist and streams consistently”.

The 24-year-old also thinks that having skins, or camos, is of the utmost importance, saying “skins for the love of god”.

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The return of League Play in Call of Duty: Black Ops 4 may well mean that Parasite’s wish for players to have an incentive to play will be answered.

As for skins statement, items that can be purchased in-game, whether they are esports specific or not, seem to be a constant factor in most major esports titles.

From Counter-Strike: Global Offensive to Overwatch and Dota 2 to Fortnite, the incentive to earn, or purchase, new skins and items seems to be key in keeping players actively invested in a game.