OpTic's Scump gives surprising reasons for what went wrong at CWL Fort Worth - Dexerto
Call of Duty

OpTic’s Scump gives surprising reasons for what went wrong at CWL Fort Worth

Published: 21/Mar/2019 23:10 Updated: 22/Mar/2019 6:22

by Alan Bernal

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The first CWL event of 2019 held major storylines across the three-day Black Ops 4 tournament, but none was more surprising than OpTic Gaming’s early exit finishing outside of the Top 8.

The Greenwall had gone into Fort Worth as heavy favorites to win it all but many questions surrounded the talent-filled roster after a collapse in Pool Play.

In the latest episode of OpTic’s Vision series, CoD star Seth ‘Scump’ Abner gave some insights as to what was going on behind the scenes that might have had a big impact on the team’s ability to perform.

The team was at full strength during Fort Worth, but it seems like OpTic decided to stick to the game plan in having Scump on the Maddox. He believes this was a big factor as to why the team lacked the explosiveness they’ve been known for.

“Honestly, I had a really bad event,” Scump said. “…I switched my role, which ended up encouraging me to switch my role indefinitely on our team to run a Maddox for more than half the maps. Honestly, I’m going to blame the event on me running the Maddox and that’s why we couldn’t heat up.”

(Timestamp at 17:31 for mobile viewers)

While that might explain why the team failed to execute meaningful firefights, Scump also pointed to his more lenient approach to scrims that could have got in the way of crucial practice.

“Obviously you guys know that our team loves to troll in scrims,” Scump said. “We need to stop doing that. Me, personally… I just have fun with them and sometimes it goes bad because then [Crimsix] is like ‘What the fuck, man? No one’s listening to me, why is no one doing this’… We’re always shooting the shit, and I think we just need to stop doing that as well.”

Though the team had a rough showing in their last tournament, Scump thinks that the team could use it to regroup for future outings, saying: “I think [Fort Worth] wasn’t a positive, obviously, because no one wants to finish 12th after winning a tournament, but I think it really did ground us again.”

Scump and the rest of the OpTic lineup will have a couple of weeks to regroup before they return to CWL Pro League action against Enigma6 on April 1.

Call of Duty

Black Ops Cold War dev responds to broken Zombies XP growth

Published: 29/Nov/2020 13:03 Updated: 29/Nov/2020 13:07

by Luke Edwards

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Treyarch has responded to a new issue that is slowing down Black Ops Cold War solo zombies players from leveling up their weapons. They intend to resolve the issue as soon as possible.

Players reported the exp growth on their weapons had become increasingly slow. Some experimentation from Reddit user MaharaDTD discovered that it wasn’t impacting public lobby players, but was rather isolated to solo players and those on high round grinds.

Some players reported their guns not leveling up at all between rounds 30 and 100, while others, who played predominantly in co-op lobbies, reported almost no change at all.

The issues come amid a double XP event which should be the perfect time to grind out Zombies games, though. These problems stem from Treyarch combating an XP exploit where players could restart lobbies over and over again to wrack up big amounts – and the knock on effect has been completely ruining games.

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Treyarch
The iconic Treyarch Zombies mode has taken some twist in Black Ops Cold War.

Treyarch dev responds to Black Ops Cold War Zombies weapon XP issues

Treyarch dev Josh ‘Foxhound’ Torres announced that their team had confirmed the issue with limited XP growth, responding to the lengthy Reddit discussion with a handful of comments of his own.

“I spoke with the team, and we have identified an issue that was causing lower than intended Weapon XP in both solo Zombies matches and later Zombies rounds. We are looking to release a fix for both of these as soon as possible,” he said.

Torres also confirmed there will not be an extension to the 2XP weekend for zombies players, despite pressure from the community.

He said: “I shared what the team had to share, and then I kept them updated on the community sentiment and conversations. The team investigated and found actual issues. We’ll be fixing them, and we’ll have more 2XP events in the future.”

This means zombies players will need to wait patiently for the chance to grind 2XP boosts and upgrade their guns.