New Specialist score earn rates after Black Ops 4 April 9 update - Dexerto
Call of Duty

New Specialist score earn rates after Black Ops 4 April 9 update

Published: 9/Apr/2019 21:50 Updated: 9/Apr/2019 21:51

by Albert Petrosyan


The latest update for Call of Duty: Black Ops 4 introduced a major change to how Specialists work in competitive modes, and now the new official score earn rates have been confirmed. 

Changes made to Specialist cooldowns

On April 9, developers Treyarch implemented a change in both League Play and the official CWL ruleset which now allows each Specialist’s main Weapon or Ability to be unlocked by score only.

Previously, the cooldown for each Specialist was charged up by both score and time spent alive in a match, but continuous negative feedback from the competitive community compelled Treyarch to balance things out. 

TreyarchPlayers can only unlock their Specialist’s Weapon or Ability based on their score in League Play and CWL matches.

New Specialist score earn rates

As a result of this massive change, the earn rates for each Specialist’s main Weapon or Ability were also modified, seeing as how earning them in-game is now solely dependent on score.

Tony Flame, one of the game designers at Treyarch, revealed that them main Weapon/Ability of the Ruin, Battery, Zero, Crash, and Prophet Specialists would be fully charged up at 1700 score.

Firebreak’s Purifier will be unlocked at 2200 score, the Seraph’s Annihilator at 2400, and the Recon’s Vision Pulse at a whopping 2550. 

TreyarchAfter this update, the Recon’s Vision Pulse will be the most difficult Specialist Weapon/Ability to unlock.

Below, you can find the new score earn rates for each of the Specialists, along with the time it takes for their Equipment to unlock. It’s important to note that this update has not affected Equipment charge rates, which continue to be based on time only.

Keep in mind that all of these score requirements can be decreased by using the Equipment Charge gear, although its exact effect on teach of these new rates has not been determined yet. The stats for the Equipment Charge below are going off of the effect it had prior to this update. 


War Machine: 1700 Score (EC: 1200)

Cluster – 1:00 (EC: 50 seconds)


TAK 5: 1700 Score (EC: 1175)

Assault Pack: 1:45 (EC: 1:15)


Purifier: 2200 Score (EC: 1575)

Reactive Core: 1:50 (EC: 1:25)


Tempest: 1700 Score (EC: 1300)

Seeker: 1:45 (EC: 1:00)


Vision Pulse: 2550 Score (EC: 1950)

Sensor Dart: 1:45 (EC: 1:00)


Grav Slam: 1700 Score (EC: 1350)

Grapple Gun: 0:15 (EC: 0:10)


Annihilator: 2400 Score (EC: 2000)

Tac-Deploy: 1:40 (EC: 1:10)


Ice Pick: 1700 (EC: 1100)

EMP Disruptor: 1:15 (EC: 0:50)

What does this mean for Search and Destroy?

As powerful as each Specialist’s main Weapon or Ability is, they all have the potential to be game-changing, especially in Search and Destroy.

By making these new score earn rates universal for all competitive game modes, the effect of these Weapons and Abilities in S&D is mitigated, as players will sometimes simply not be able to get them in time, especially the more powerful ones. 

This seems to be exactly what Treyarch had in mind in implementing this change, and it looks as though the majority of the competitive CoD community approves of this change in the SnD meta. 

Call of Duty

Warzone watches will expose you through walls to enemies

Published: 22/Nov/2020 11:10

by Connor Bennett


Call of Duty: Warzone players have discovered that wearing certain watches in-game will make it possible for them to be seen through walls and other spots, handing their enemies an advantage.

Since Warzone was released back in March, players have been trying to find different ways to get a leg up over their opponents so that they can keep racking up win after win. 

Some players will keep it simple and rock an overpowered weapon loadout, while others dive into cheats – even though some have been punished for their hacks. Though, due to a number of bugs and different issues in-game, the game itself will sometimes give players a helping hand.

Previously, players could see enemy movement through doors and walls by aiming near where they assumed the enemies were hidden. Now though, there is another problem, and it revolves around two watches. 

Stange Magic watch in Call of Duty Modern Warfare
The Strange Magic watch is one of the two causing issues.

The unusual problem was pointed out by Reddit user Khurlauss, who shared a clip of himself showing that the Strange Magic and Time of the Season watches can be seen through walls.

Why this happens seems to stem from the fact that they aren’t a typical watch. Instead, they display the time through orange and green glows that float just away from a player’s body.

The Redditor showed just how big of an advantage it gives Warzone players by replaying a clip of himself in the Gulag. As he ran towards the center, the glow of the enemy’s watch quickly shone behind the wall. It might have only been a small speck on the screen, but it is noticeable and allowed the Redditor to outplay his opponent for the win. 

PSA: Don’t wear these watches because they are visible through walls (Strange Magic, Time of the Season) from CODWarzone

As of writing, the issue has not been highlighted on Infinity Ward’s public Trello board, so it’s unknown as to whether or not they are aware of it. 

Given that the next Warzone season – the first in Black Ops Cold War – is set to start in mid-December, players will want as clean a slate as possible, and that includes fixing the watches.